Difference between revisions of "Patch 11"
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | The '''January 2006 Content Patch''' (patch 11) was added to Shadowbane on February 7{{th}}, 2006 | |
− | '''Patch | + | {{header|General Changes}} |
− | |||
− | |||
*Items can no longer be removed or altered once placed in the trade window; to remove items you must cancel the trade. | *Items can no longer be removed or altered once placed in the trade window; to remove items you must cancel the trade. | ||
*Replaced the tombstone that players leave upon death with a different version. | *Replaced the tombstone that players leave upon death with a different version. | ||
*Added a short timer to moving in and out of Combat/Peace toggle. | *Added a short timer to moving in and out of Combat/Peace toggle. | ||
*You can now global send a friend invitation to players using the Friend command; example: /friend Lietgardis | *You can now global send a friend invitation to players using the Friend command; example: /friend Lietgardis | ||
− | *When someone on your | + | *When someone on your friends list comes online, you will be notified in the System Channel. |
*Implemented a new Passive Messaging System that will pop up an icon that a player can double-click for information. This will be used instead of popping up information boxes and be triggered by a variety of events. | *Implemented a new Passive Messaging System that will pop up an icon that a player can double-click for information. This will be used instead of popping up information boxes and be triggered by a variety of events. | ||
*The Tutorial System has been revamped to use this system. | *The Tutorial System has been revamped to use this system. | ||
− | + | {{header|City & Siege}} | |
*Errant Guilds can now set their Guild Message of the Day. | *Errant Guilds can now set their Guild Message of the Day. | ||
*Added a notification message when a Guild Member logs on. | *Added a notification message when a Guild Member logs on. | ||
*[[Centaur]], [[Dwarf|Dwarven]], and [[Human]] weapon vendors can now add the Holy [[Proc]] Effects to weapons. | *[[Centaur]], [[Dwarf|Dwarven]], and [[Human]] weapon vendors can now add the Holy [[Proc]] Effects to weapons. | ||
*[[Elven]], [[Nephilim]], and [[Shade]] weapon vendors can now add the Unholy Proc Effects to weapons. | *[[Elven]], [[Nephilim]], and [[Shade]] weapon vendors can now add the Unholy Proc Effects to weapons. | ||
− | |||
*Implemented Siege Effects that buff the attacking and defending Nations during the War Phase of a siege with increased attack ratings, power and melee damage, and hit points. | *Implemented Siege Effects that buff the attacking and defending Nations during the War Phase of a siege with increased attack ratings, power and melee damage, and hit points. | ||
− | *Siege Effects have extended to the allies of both the attacking and enemy Nations. | + | **Siege Effects have extended to the allies of both the attacking and enemy Nations. |
− | + | {{header|Class Changes}} | |
− | |||
− | |||
*When a Rogue casts Hide or Sneak, any creatures or guards will forget about them and not try to attack them while hidden. | *When a Rogue casts Hide or Sneak, any creatures or guards will forget about them and not try to attack them while hidden. | ||
− | |||
*Added a one second recycle timer to the following Bard Powers; [[Bard#Baleful Battlehymn|Baleful Battlehymn]], [[Bard#The Rhythm of Steel|The Rhythm of Steel]], [[Bard#Ragnor's Rede of Rending|Ragnor's Rede of Rending]], [[Bard#Ballad of Beregund the Bold|Ballad of Beregund the Bold]], [[Bard#Gentle Melody|Gentle Melody]], [[Bard#Calming Melody|Calming Melody]], [[Bard#Restive Melody|Restive Melody]], [[Bard#Song of Spring|Song of Spring]], [[Bard#Song of Warding|Song of Warding]], [[Bard#Litany of Focus|Litany of Focus]], [[Bard#Song of Fortitude|Song of Fortitude]]. | *Added a one second recycle timer to the following Bard Powers; [[Bard#Baleful Battlehymn|Baleful Battlehymn]], [[Bard#The Rhythm of Steel|The Rhythm of Steel]], [[Bard#Ragnor's Rede of Rending|Ragnor's Rede of Rending]], [[Bard#Ballad of Beregund the Bold|Ballad of Beregund the Bold]], [[Bard#Gentle Melody|Gentle Melody]], [[Bard#Calming Melody|Calming Melody]], [[Bard#Restive Melody|Restive Melody]], [[Bard#Song of Spring|Song of Spring]], [[Bard#Song of Warding|Song of Warding]], [[Bard#Litany of Focus|Litany of Focus]], [[Bard#Song of Fortitude|Song of Fortitude]]. | ||
− | |||
*Added a one second recycle timer to the following Crusader Powers; [[Crusader#Aid to the Faithful|Aid to the Faithful]], [[Crusader#Benediction of Saint Lorne|Benediction of Saint Lorne]], [[Crusader#Benediction of Saint Clarimus|Benediction of Saint Clarimus]]. | *Added a one second recycle timer to the following Crusader Powers; [[Crusader#Aid to the Faithful|Aid to the Faithful]], [[Crusader#Benediction of Saint Lorne|Benediction of Saint Lorne]], [[Crusader#Benediction of Saint Clarimus|Benediction of Saint Clarimus]]. | ||
− | |||
*When a Necromancer casts [[Necromancer#Spectre Form|Spectre Form]], any creatures or guards will forget about them and not try to attack them while hidden. | *When a Necromancer casts [[Necromancer#Spectre Form|Spectre Form]], any creatures or guards will forget about them and not try to attack them while hidden. | ||
− | |||
*Added a one second recycle timer to the Priest Power [[Priest#Prayer of Haste|Prayer of Haste]]. | *Added a one second recycle timer to the Priest Power [[Priest#Prayer of Haste|Prayer of Haste]]. | ||
− | |||
*Added a one second recycle timer to the Ranger Power [[Ranger#Fleet of Foot|Fleet of Foot]]. | *Added a one second recycle timer to the Ranger Power [[Ranger#Fleet of Foot|Fleet of Foot]]. | ||
− | |||
*Added a one second recycle timer to the Scout Power [[Scout#Pathfinding|Pathfinding]]. | *Added a one second recycle timer to the Scout Power [[Scout#Pathfinding|Pathfinding]]. | ||
− | |||
*The Sentinel Power "[[Sentinel#Holy Word of Binding|Holy Word of Binding]]" will now be properly overwritten by other powers | *The Sentinel Power "[[Sentinel#Holy Word of Binding|Holy Word of Binding]]" will now be properly overwritten by other powers | ||
− | + | {{header|Discipline Changes}} | |
− | |||
*Added a one second recycle timer to the Commander Power Forced March. | *Added a one second recycle timer to the Commander Power Forced March. | ||
− | |||
*The Saboteur Power "[[Saboteur#Foul the Works|Foul the Works]]" will now shut down a siege engine and not draw aggro from it. | *The Saboteur Power "[[Saboteur#Foul the Works|Foul the Works]]" will now shut down a siege engine and not draw aggro from it. | ||
− | + | {{Patch | |
− | + | |prever=Patch 10 | |
− | + | |nextver=Patch 12 | |
− | + | }} | |
− | |||
− | |||
− |
Latest revision as of 13:08, 21 September 2017
The January 2006 Content Patch (patch 11) was added to Shadowbane on February 7th, 2006
General Changes |
- Items can no longer be removed or altered once placed in the trade window; to remove items you must cancel the trade.
- Replaced the tombstone that players leave upon death with a different version.
- Added a short timer to moving in and out of Combat/Peace toggle.
- You can now global send a friend invitation to players using the Friend command; example: /friend Lietgardis
- When someone on your friends list comes online, you will be notified in the System Channel.
- Implemented a new Passive Messaging System that will pop up an icon that a player can double-click for information. This will be used instead of popping up information boxes and be triggered by a variety of events.
- The Tutorial System has been revamped to use this system.
City & Siege |
- Errant Guilds can now set their Guild Message of the Day.
- Added a notification message when a Guild Member logs on.
- Centaur, Dwarven, and Human weapon vendors can now add the Holy Proc Effects to weapons.
- Elven, Nephilim, and Shade weapon vendors can now add the Unholy Proc Effects to weapons.
- Implemented Siege Effects that buff the attacking and defending Nations during the War Phase of a siege with increased attack ratings, power and melee damage, and hit points.
- Siege Effects have extended to the allies of both the attacking and enemy Nations.
Class Changes |
- When a Rogue casts Hide or Sneak, any creatures or guards will forget about them and not try to attack them while hidden.
- Added a one second recycle timer to the following Bard Powers; Baleful Battlehymn, The Rhythm of Steel, Ragnor's Rede of Rending, Ballad of Beregund the Bold, Gentle Melody, Calming Melody, Restive Melody, Song of Spring, Song of Warding, Litany of Focus, Song of Fortitude.
- Added a one second recycle timer to the following Crusader Powers; Aid to the Faithful, Benediction of Saint Lorne, Benediction of Saint Clarimus.
- When a Necromancer casts Spectre Form, any creatures or guards will forget about them and not try to attack them while hidden.
- Added a one second recycle timer to the Priest Power Prayer of Haste.
- Added a one second recycle timer to the Ranger Power Fleet of Foot.
- Added a one second recycle timer to the Scout Power Pathfinding.
- The Sentinel Power "Holy Word of Binding" will now be properly overwritten by other powers
Discipline Changes |
- Added a one second recycle timer to the Commander Power Forced March.
- The Saboteur Power "Foul the Works" will now shut down a siege engine and not draw aggro from it.
Previous Version: | Patch 10 | ||
Next Version: | Patch 12 |