Difference between revisions of "Patch 4.5"

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[[Category:Patch History]]
 
[[Category:Patch History]]
 
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'''Patch 4.5: Throne of Oblivion Maintenance Patch''' was added to the live servers on December 21st, 2004.
== Maintenance Patch ==
 
'''Patch 4.5: Throne of Oblivion''' was added to the live servers on December 21st, 2004.
 
  
 
== Changelog ==
 
== Changelog ==
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*Fixed an issue with the Migration Option where it would not confirm or move characters  
 
*Fixed an issue with the Migration Option where it would not confirm or move characters  
 
*Added optimizations to the terrain and structure loading system  
 
*Added optimizations to the terrain and structure loading system  
*Monsters that would not leave a corpse will now do so (such as Air Elementals)  
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*[[Monsters]] that would not leave a corpse will now do so (such as Air Elementals)  
Added new ambient sounds
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*Added new ambient sounds
  
 
=== '''WORLD''' ===
 
=== '''WORLD''' ===
*Added Unarmed Weapons to the Weaponsmiths in the Hamlets and starting Safeholds  
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*Added [[Unarmed]] Weapons to the Weaponsmiths in the Hamlets and starting Safeholds  
 
*City Population has been reimplemented on the mouse-over
 
*City Population has been reimplemented on the mouse-over
  
 
=== '''CITY / SIEGE''' ===
 
=== '''CITY / SIEGE''' ===
*Fixed an exploit where Mines would illegal change ownership  
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*Fixed an exploit where [[Mine]]s would illegal change ownership  
*Members who do not belong to a warring Nation can no longer be friended to Buildings of War  
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*Members who do not belong to a warring [[Nation]] can no longer be friended to Buildings of War  
 
*If an attacker or defender falls under the limit of Buildings of War they can now be replaced  
 
*If an attacker or defender falls under the limit of Buildings of War they can now be replaced  
 
*The Information Window on the Runemaster will now dynamically update when removing structures from the protection list  
 
*The Information Window on the Runemaster will now dynamically update when removing structures from the protection list  
*Vampire and Lizardmen Hirelings now use a new naming convention (this only works on new hirelings)  
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*[[Vampire]] and Lizardmen Hirelings now use a new naming convention (this only works on new hirelings)  
 
*The Strongbox information now updates dynamically when upgrading a Hireling  
 
*The Strongbox information now updates dynamically when upgrading a Hireling  
 
*Updated the Hireling and Artillery Captain Windows for ease of use  
 
*Updated the Hireling and Artillery Captain Windows for ease of use  
 
*The refund process has been adjusted for Rank 0 buildings  
 
*The refund process has been adjusted for Rank 0 buildings  
*Bulwarks placed during an active bane are no longer invulnerable
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*Bulwarks placed during an active [[bane]] are no longer invulnerable
  
 
=== '''REALM''' ===
 
=== '''REALM''' ===
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=== '''RACE''' ===
 
=== '''RACE''' ===
 
==== [[Irekei]] ====
 
==== [[Irekei]] ====
The Irekei Racerune no longer included "increased UA damage" on the mouseover  
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The Irekei Racerune no longer included "increased unarmed damage" on the mouseover  
  
 
==== [[Vampire]] ====
 
==== [[Vampire]] ====
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=== '''CLASS''' ===
 
=== '''CLASS''' ===
 
==== [[Necromancer]] ====
 
==== [[Necromancer]] ====
The Necromancer Pet Summon ability can no longer be interrupted  
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The Necromancer [[Pet]] Summon ability can no longer be interrupted  
  
 
==== [[Ranger]] ====
 
==== [[Ranger]] ====
Increased the Sword Power Ranking for Rangers  
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Increased the [[Sword]] Power Ranking for Rangers  
  
 
==== [[Templar]] ====
 
==== [[Templar]] ====
The Wings of the Seraphim's poweraction sort order has been updated
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The [[Templar#Wings of the Seraphim|Wings of the Seraphim]]'s poweraction sort order has been updated
  
 
=== '''DISCIPLINE''' ===
 
=== '''DISCIPLINE''' ===

Revision as of 19:18, 29 December 2007

Patch 4.5: Throne of Oblivion Maintenance Patch was added to the live servers on December 21st, 2004.

Changelog

GENERAL

  • Fixed an issue with the Migration Option where it would not confirm or move characters
  • Added optimizations to the terrain and structure loading system
  • Monsters that would not leave a corpse will now do so (such as Air Elementals)
  • Added new ambient sounds

WORLD

  • Added Unarmed Weapons to the Weaponsmiths in the Hamlets and starting Safeholds
  • City Population has been reimplemented on the mouse-over

CITY / SIEGE

  • Fixed an exploit where Mines would illegal change ownership
  • Members who do not belong to a warring Nation can no longer be friended to Buildings of War
  • If an attacker or defender falls under the limit of Buildings of War they can now be replaced
  • The Information Window on the Runemaster will now dynamically update when removing structures from the protection list
  • Vampire and Lizardmen Hirelings now use a new naming convention (this only works on new hirelings)
  • The Strongbox information now updates dynamically when upgrading a Hireling
  • Updated the Hireling and Artillery Captain Windows for ease of use
  • The refund process has been adjusted for Rank 0 buildings
  • Bulwarks placed during an active bane are no longer invulnerable

REALM

  • The reclaim timer for Realms now persists through server downtimes
  • Updated the text description on the Realm Charters
  • The Session Log will now contain an Error Message when taxing a city for 0%

RACE

Irekei

The Irekei Racerune no longer included "increased unarmed damage" on the mouseover

Vampire

Fortitude powers now have a 60 second recycle timer

CLASS

Necromancer

The Necromancer Pet Summon ability can no longer be interrupted

Ranger

Increased the Sword Power Ranking for Rangers

Templar

The Wings of the Seraphim's poweraction sort order has been updated

DISCIPLINE

Belgosch

  • Fortitude powers now have a 60 second recycle timer

Drannok

  • The Drannok Attack Speed Debuff has been changed to an instacast power
  • Fortitude powers now have a 60 second recycle timer

Gorgoi

  • Fortitude powers now have a 60 second recycle timer

Strigoi

    • Fortitude powers now have a 60 second recycle timer


Previous Patch: Patch 4

Next Patch: Patch 4.6