Difference between revisions of "Huntsman"
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+ | [[Image:DisciplineHuntsman.png|Huntsman Rune]] | ||
'''<big>Available Races and Classes</big>'''</div> | '''<big>Available Races and Classes</big>'''</div> | ||
*'''Races''': [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Elf]], [[Half Giant]],<br> [[Human]], [[Irekei]], [[Minotaur]], [[Nephilim]], [[Shade]] | *'''Races''': [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Elf]], [[Half Giant]],<br> [[Human]], [[Irekei]], [[Minotaur]], [[Nephilim]], [[Shade]] |
Revision as of 02:21, 6 September 2017
Master of the Chase
“ | There are some who come to love the chase so much that they devote themselves to Kenaryn, God of the Hunt. Those who prove worthy join the ranks of the Huntsmen, and pledge themselves to the Long Hunt in return for Kenaryn's boons. All Huntsmen know Kenaryn's lore and revere him as their patron. Those who make worthy offerings to the Horned Hunter and prove their skill will gain Kenaryn's favor, but only if they can prevail against the greatest of beasts. Great hounds, sent by Kenaryn himself, will come at a favored Huntsman's call, and ancient tales tell of other worthy gifts that mighty hunters have received. The mightiest Huntsmen of all are sought out by Kenaryn, and turn away from their people to join the Long Hunt. These blessed masters join Kenaryn's pack, running with his Hounds on the trail of Grallokur until the ending of the World. |
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Discipline Information
Discipline Effects
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Discipline Dropper
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Trainer Locations
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