Difference between revisions of "Irekei"

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'''<big>Effects</big>'''</div>
 
'''<big>Effects</big>'''</div>
*'''Granted [[Unarmed Combat|Unarmed Combat]] Skill'''
 
*'''[[Dagger|Dagger]] Skill:''' +10
 
*'''[[Unarmed Combat|Unarmed Combat]] Skill:''' +10
 
 
*'''Fire Resistance''': +15%
 
*'''Fire Resistance''': +15%
 
*'''Cold Resistance''': -15%
 
*'''Cold Resistance''': -15%
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*'''Granted [[Unarmed Combat|Unarmed Combat]] Skill'''
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*'''[[Dagger|Dagger]] & [[Unarmed Combat|Unarmed Combat]] Skill:''' +10
 
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Revision as of 22:37, 4 September 2017

Chronicle Irekei

The Outcasts, Devil Men of the Burning Wastes

The "Devilmen"; little is known of these strange, fierce, red-skinned raiders of the desert. Folktales claim they are the descendants of a long lost family of Elvish nobles who were banished to the Burning Lands for their ferocity and warlike nature. While Irekei and Elves are distinctly similar, the Devilmen deny any kinship, and respond to the suggestion with violence. Known primarily for their ferocity in battle and their ruthless treatment of all non-Irekei, raiding parties of Irekei are the terror of all settlements that border on the deserts. Renowned for their teachings in the mystic arts, Irekei also make cunning assassins. It is said that Irekei children are trained in the use of knives from birth, and learn to fight before they learn to speak. What outsiders see as cruelty, Irekei see as strength tempered by grim necessity. The crucible of the desert has turned the Devilmen into a grim, hard people for whom survival is the ultimate priority.

Racial Information

Irekei Runestone
Available Classes

Starting Attributes

Creation Cost: 15

Granted: 40 Base Strength / 85 Max Strength
Granted: 55 Base Dexterity / 130 Max Dexterity
Granted: 40 Base Constitution / 90 Max Constitution
Granted: 45 Base Intelligence / 110 Max Intelligence
Granted: 30 Base Spirit / 85 Max Spirit

Effects
Racial Items