Difference between revisions of "Irekei"

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[[Category:Races]]
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{{racebar}}
 
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[[Image:Irekei1.jpg|right|Chronicle Irekei]]
[[Image:irekei.jpg|right|Chronicle Irekei]]
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<center><font size=4>''The Outcasts, Devil Men of the Burning Wastes''</font></center>
 
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{{classlorebox|The "Devilmen"; little is known of these strange, fierce, red-skinned raiders of the desert. Folktales claim they are the descendants of a long lost family of Elvish nobles who were banished to the Burning Lands for their ferocity and warlike nature. While Irekei and Elves are distinctly similar, the Devilmen deny any kinship, and respond to the suggestion with violence. Known primarily for their ferocity in battle and their ruthless treatment of all non-Irekei, raiding parties of Irekei are the terror of all settlements that border on the deserts. Renowned for their teachings in the mystic arts, Irekei also make cunning assassins. It is said that Irekei children are trained in the use of knives from birth, and learn to fight before they learn to speak. What outsiders see as cruelty, Irekei see as strength tempered by grim necessity.|{{PAGENAME}} Lore}}
== The Irekei ==
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{{header|Race Information}}
''The Outcasts, Devil Men of the Burning Wastes''
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{|
 
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|valign=top|
 
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
 
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[[Image:RS_R_Ire.png|center|Irekei Runestone]]
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right
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'''<big>Available Classes</big>'''</div>
|'''Available [[:Category:Base_Classes|Base Classes]]'''<br>
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*'''Base Classes''': [[Fighter]], [[Healer]], [[Mage]], [[Rogue]]
[[Fighter]]<br>
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*'''Classes''': [[Assassin]], [[Bard]], [[Channeler]], [[Fury]], [[Huntress]],<br> [[Nightstalker]], [[Priest]], [[Ranger]], [[Scout]], [[Thief]], [[Warrior]], [[Wizard]]
[[Healer]]<br>
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*'''Racial Disciplines''': [[Blood Prophet]], [[Sun Dancer]]
[[Mage]]<br>
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!
[[Rogue]]<br><br>
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!
'''Available [[:Category:Classes|Classes]]'''<br>
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!
[[Assassins]]<br>
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!
[[Bards]]<br>
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|valign=top|
[[Channelers]]<br>
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
[[Furies]]<br>
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'''<big>Starting Attributes</big>'''
[[Huntresses]]<br>
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'''Creation Cost''': 15<br></div>
[[Nightstalkers]]<br>
 
[[Priests]]<br>
 
[[Rangers]]<br>
 
[[Scouts]]<br>
 
[[Sentinels]]<br>
 
[[Thieves]]<br>
 
[[Warriors]]<br>
 
[[Wizards]]
 
|}
 
 
 
The "Devilmen," little is known of these strange, fierce, red-skinned raiders of the desert. Folktales claim they are the descendants of a long lost family of Elvish nobles who were banished to the Burning Lands for their ferocity and warlike nature. While Irekei and Elves are distinctly similar, the Devilmen deny any kinship, and respond to the suggestion with violence. Known primarily for their ferocity in battle and their ruthless treatment of all non-Irekei, raiding parties of Irekei are the terror of all settlements that border on the deserts. Renowned for their teachings in the mystic arts, Irekei also make cunning assassins. It is said that Irekei children are trained in the use of knives from birth, and learn to fight before they learn to speak. What outsiders see as cruelty, Irekei see as strength tempered by grim necessity. The crucible of the desert has turned the Devilmen into a grim, hard people for whom survival is the ultimate priority.
 
 
 
[[Irekei People|Their People]], [[Irekei Ways|Their Ways]], [[Irekei Lore|Their Lore]]
 
 
 
== Starting Attributes ==
 
'''Training Points Cost''': 15<br>
 
'''Health Bonus''': 0<br>
 
'''Mana Bonus''': 20<br>
 
'''Stamina Bonus''': 70<br>
 
'''Height''': 6'5" - 7'5" (Male) / 6'1" - 7'1" (Female)<br>
 
'''Walk Speed''' (combat / non-combat): 6.88 / 4.69<br>
 
'''Run Speed''' (combat / non-combat): 15.52 / 15.52<br>
 
 
 
== Statistic Distribution ==
 
 
'''Granted''': 40 Base Strength / 85 Max Strength<br>
 
'''Granted''': 40 Base Strength / 85 Max Strength<br>
 
'''Granted''': 55 Base Dexterity / 130 Max Dexterity<br>
 
'''Granted''': 55 Base Dexterity / 130 Max Dexterity<br>
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'''Granted''': 45 Base Intelligence / 110 Max Intelligence<br>
 
'''Granted''': 45 Base Intelligence / 110 Max Intelligence<br>
 
'''Granted''': 30 Base Spirit / 85 Max Spirit<br>
 
'''Granted''': 30 Base Spirit / 85 Max Spirit<br>
 
+
!
== Racial Abilities ==
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!
'''Fire Resistance''': +10%<br>
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!
'''Cold Resistance''': -10%<br>
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!
'''Level 1: Granted Skill Bonus [[Dagger|Dagger]]''': +10 point bonus (but Skill is not Granted)<br>
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|valign=top|
'''Level 1: Granted Skill [[Unarmed Combat|Unarmed Combat]]''': +10 point bonus<br>
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
'''Level 2: Unarmed Damage Max''': +1.1<br>
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'''<big>Effects</big>'''</div>
'''Level 5: Unarmed Damage Max''': +2.1<br>
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*'''Fire Resistance''': +15%
'''Level 7: Unarmed Damage Max''': +3.1<br>
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*'''Cold Resistance''': -15%
'''Level 8: Unarmed Damage Max''': +4.1<br>
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*'''Granted [[Unarmed Combat|Unarmed Combat]] Skill'''
'''Level 11: Unarmed Damage Max''': +5.1<br>
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*'''[[Dagger|Dagger]] & [[Unarmed Combat|Unarmed Combat]] Skill:''' +10
'''Level 12: Unarmed Damage Max''': +6.1<br>
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!
'''Level 15: Unarmed Damage Max''': +7.1<br>
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!
'''Level 18: Unarmed Damage Max''': +8.1<br>
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!
'''Level 20: Unarmed Damage Max''': +9.1<br>
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!
 
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|valign=top|
== Guild Types ==
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
''The list of Guild Types below refers to the special rules on the Lore Restricted Server Vindication''
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'''<big>Racial Items</big>'''</div>
 
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*''[[Wear Armor, Light#Irekei Leather (Irekei)|Irekei Leather Armor]]''
 
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*''[[Khan'xhir]]
[[Thieves' Den|Thieves' Den]]<br>
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*''[[Rha'khanakar]]
[[Virakt|Virakt]]
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!
 
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!
 
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!
== References ==
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!
 
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|valign=top|
== External Links ==
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
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'''<big>[[Loreplay|Charters]]</big>'''</div>
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*[[Thieves' Den|Thieves' Den]]
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*[[Virakt|Virakt]]
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|valign=top|
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">
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'''<big>[[Lore Portal|Lore]]</big>'''</div>
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*[[Blood Prophet Lore]]
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*[[Irekei People]]
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*[[Irekei Ways]]
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*[[Introduction_to_the_Lore_of_Shadowbane#The_Scourge_of_Chaos_and_the_Grand_Alliance|Scourge of Chaos]]
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*[[Sun Dancer Lore]]
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*[[The Dragon]]
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*[[Khalikryst]]
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*[[Introduction_to_the_Lore_of_Shadowbane#The_Birth_of_the_Irekei_and_the_War_of_Flames|War of Flames]]
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|}
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{{header|Abilities and Traits}}
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{|
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|valign=top|
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[Image:BloodOfTheDragon.png|Blood of The Dragon]]<br>
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'''Blood of The Dragon'''<br>
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'''Creation Cost: 8''' <br>
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''The khar'ika, the sacred blood fire of the Dragon, burns in''<br>
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''your veins. Kindled by the flames of the sun, it shall''<br>
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''ward your flesh from lesser flames forevermore!''<br>
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'''Grants:''' +10 to Fire Resistance<br>
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'''Grants:''' +5% Movement Speed<br>
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</div>
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|}
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{{header|Image Gallery}}
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{{ma|:Category:{{PAGENAME}} Pictures}}
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[[File:Wizard.png]][[File:Irekei wiki.png]][[File:Nightstalker.png|150px]]

Latest revision as of 17:25, 7 February 2018

Aelfico.pngAracoixico.pngCentico.pngDwarfico.pngElfico.pngHgico.pngHumico.pngIreico.pngMinoico.pngNephico.pngShadeico.pngVampico.png

Irekei

Chronicle Irekei
The Outcasts, Devil Men of the Burning Wastes

The "Devilmen"; little is known of these strange, fierce, red-skinned raiders of the desert. Folktales claim they are the descendants of a long lost family of Elvish nobles who were banished to the Burning Lands for their ferocity and warlike nature. While Irekei and Elves are distinctly similar, the Devilmen deny any kinship, and respond to the suggestion with violence. Known primarily for their ferocity in battle and their ruthless treatment of all non-Irekei, raiding parties of Irekei are the terror of all settlements that border on the deserts. Renowned for their teachings in the mystic arts, Irekei also make cunning assassins. It is said that Irekei children are trained in the use of knives from birth, and learn to fight before they learn to speak. What outsiders see as cruelty, Irekei see as strength tempered by grim necessity.


Race Information
Irekei Runestone
Available Classes

Starting Attributes

Creation Cost: 15

Granted: 40 Base Strength / 85 Max Strength
Granted: 55 Base Dexterity / 130 Max Dexterity
Granted: 40 Base Constitution / 90 Max Constitution
Granted: 45 Base Intelligence / 110 Max Intelligence
Granted: 30 Base Spirit / 85 Max Spirit

Effects
Racial Items
Abilities and Traits
Blood of The Dragon

Blood of The Dragon
Creation Cost: 8
The khar'ika, the sacred blood fire of the Dragon, burns in
your veins. Kindled by the flames of the sun, it shall
ward your flesh from lesser flames forevermore!
Grants: +10 to Fire Resistance
Grants: +5% Movement Speed

Image Gallery
Main article: Category:Irekei Pictures

Wizard.pngIrekei wiki.pngNightstalker.png