Blood Prophet

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Blood Prophet
Heralds of the Dragon

Purified by trials of ordeal and long vision quests, some Irekei come to hear the voice of the Dragon. The Irekei call them "Khanarch'alarl," or Blood Prophets. By embracing dragon magic, these magi learn to use their powers to heal and provide for their tribes. I left my tribe an Irikhan, low of status, and returned a Khanarch'alar, a Blood Prophet, one of the Dragon's Chosen. It has been centuries since my Virakt had the guidance and aid of a Blood Prophet, and in all that time we walked in darkness. Now the Dragon shall guide our path, and its fire shall ever renew our strength. I went into the Desert to silence the voices. Instead, I learned to listen.

Discipline Information

Blood Prophet Rune

Available Races and Classes


Discipline Effects
Discipline Dropper
Trainer Locations
Discipline Powers

River of Life
River of Life's Power Cameo "Single Target Heal Over Time (Irekei only)"

Granted: Level 20
Focus Skill: Flame Calling
Power Type: Spell
Mana Cost: 33 to 42.2 (at power ranks 0 to 20)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Irekei Players (100 Units)
Effect(s):

  • Heal
    • Health Replenishment: 7 — 12 to 9 — 16 points (from power rank 0 to 40)
    • Removes effect with "Bleeding" dispel tag
  • Heal over Time (Interval: 2 seconds)
    • Health Replenishment: 7 — 12 to 9 — 16 points (from power rank 0 to 40)
    • Duration: 10 seconds
    • Dispel Tags: Buff, Effect, Healing

Bloodfire
Bloodfire's Power Cameo "Single Target Fire and Stamina Damage Over Time"

Granted: Level 25
Focus Skill: Flame Calling
Power Type: Spell
Mana Cost: 45 to 56.6 (at power ranks 0 to 20)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Effect(s):

  • Fire Health and Stamina Damage
    • Health Damage: 4 — 16 to 5 — 20 points (from power rank 0 to 20)
    • Stamina Damage: 1 — 4 to 1 — 5 points (from power rank 0 to 20)
  • Fire Health and Stamina Damage over Time (Interval: 5 seconds)
    • Health Damage: 4 — 16 to 5 — 20 points (from power rank 0 to 20)
    • Stamina Damage: 1 — 4 to 1 — 5 points (from power rank 0 to 20)
    • Duration: 30 seconds
    • Dispel Tags: Fire

Flame Trance
Flame Trance's Power Cameo "Personal Health Recovery Buff"

Granted: Level 30
Focus Skill: Flame Calling
Power Type: Spell
Mana Cost: 57 to 77 (at power ranks 0 to 20)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Power User Requirements: Must not be moving
Requires Hit Roll: No
Target and Range: Self/No target
Effect(s):

  • Health Recovery Buff
    • Health Recovery: + 30% to 90% (from power rank 0 to 20)
    • Duration: 120 to 240 seconds (at power ranks 0 to 20)
    • Stack Category: RecoveryHealthBuff
  • Dispel Tags: Buff, Effect

Sooth the Flames
Sooth the Flames Power Cameo "Single Target Dispel Fire"

Granted: Level 20
Power Rank: 20 (Journeyman)
Focus Skill: Flame Calling
Power Type: Spell
Mana Cost: 56
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Effect(s):

  • Dispel Fire
    • Removes effect with Fire dispel tag

Pass through Fire
Pass through Fire's Power Cameo "Single Target Fire Resistance Buff"

Granted: Level 20
Focus Skill: Flame Calling
Power Type: Spell
Mana Cost: 36 to 56 (at power ranks 0 to 20)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Effect(s):

  • Fire Resistance Buff
    • Fire Resistance: + 10 to 30 (from power rank 0 to 20)
    • Duration: 60 seconds (at power ranks 0 to 20)
    • Stack Category: ResistanceBuff
    • Dispel Tags: Buff, Effect, Fire
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