Thief

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Chronicle Thief Illustration

The Thief

Weapon Specializations

Level 1: granted Crossbow
Level 15: granted Dagger Mastery (Dagger Skill 80)
Level 15: granted Throwing (Dagger Skill 80)
Level 15: granted Unarmed Combat Mastery (Unarmed Skill 80)

Other Skills

Level 10: granted Bargaining
Level 10: granted Parry
Level 10: granted Running

Master Burglar

Black Dougal send you? Good. Don't mind the blade, one can't be too careful, right? So, another young tough looking for a piece of the action. If I had me a gold coin for every one I've seen ... oh wait, I do! Buy me a drink, and we'll see what you can learn from a master.

Base Classes
Rogue

Available Races
Aelfborn, Aracoix, Elf, Human, Irekei, Nephilim, Shade, Vampire

Available Disciplines
Archer, Artillerist, Belgosch, Black Mask, Blade Weaver, Bounty Hunter, Huntsman, Prospector, Rat Catcher, Saboteur, Skydancer, Summoner, Sun Dancer, Traveler, Undead Hunter, Wererat, Wyrmslayer

Available Mastery Runes
Master of Great Swords, Master of Staves, Master of Swords

Primary Attributes
Health Bonus: 51
Mana Bonus: 0
Stamina Bonus: 0

Thief Lore
Life is never easy for Rogues, whose trade so often flies in the face of local law and custom, and can leave them shunned by all they meet. In time, however, those who can survive long enough to gain a measure of success become Thieves, true professionals and masters of their craft.

Success brings them not only wealth but finally a kind of status. True Thieves no longer live off of the wealth they steal - they take contracts from wealthy patrons to steal, and are paid handsomely for their services.

Read more Thief Lore

Powers and Abilities

Backstab

"Sneak Attack!"
You must be using Sneak to activate this power

Granted: Level 10
Power Rank: 0 (Untrained)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 10 seconds (at power ranks 1-40)
On Next Combat Swing Apply Power:

  • Attack Bonus: + 60% to 100% (from power rank 0 to 40)
  • Damage Dealt: + 80 to 400 (from power rank 0 to 40)
  • Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
  • Effect ends if affected attacks (swings his weapon)
  • Effect ends if affected unequips any piece of equipment


Buchinine Poison

"Sneak Attack!"
You must be using Sneak to activate this power
requires Backstab ( 40 )

Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 21
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:

  • Attack Bonus: + 100%
  • Damage Dealt: + 200
  • Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
  • Effect ends if affected attacks (swings his weapon)
  • Applies Effect(s):
    • Stamina Damage Over Time: 3% of target's maximum Stamina pool every 5 seconds
    • Stamina Regeneration Adjustment: - 100%
    • Duration: 60 seconds
    • Flagged as 'Disease' effect


Galpa Poison

"Sneak Attack!"
You must be using Sneak to activate this power
requires Backstab ( 40 )

Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 21
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:

  • Attack Bonus: + 100%
  • Damage Dealt: + 200
  • Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
  • Effect ends if affected attacks (swings his weapon)
  • Applies Effect(s):
    • Intelligence and Spirit Debuff: - 60
      • Duration: 60 seconds
    • Power Damage Debuff: - 25%
      • Duration: 30 seconds


Gorgon's Venom Poison

"Sneak Attack!"
You must be using Sneak to activate this power
requires Backstab ( 40 )

Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 21
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:

  • Attack Bonus: + 100%
  • Damage Dealt: + 200
  • Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
  • Effect ends if affected attacks (swings his weapon)
  • Applies Effect(s):
    • Attack Speed Debuff: + 40%
      • Duration: 60 seconds
    • Melee Damage Debuff: - 25%
      • Duration: 30 seconds


Magusbane Poison

"Sneak Attack!"
You must be using Sneak to activate this power
requires Backstab ( 40 )

Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 21
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:

  • Attack Bonus: + 100%
  • Damage Dealt: + 200
  • Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
  • Effect ends if affected attacks (swings his weapon)
  • Applies Effect(s):
    • Mana Damage Over Time: 3% of target's maximum Mana pool every 5 seconds
    • Mana Regeneration Adjustment: - 100%
    • Duration: 60 seconds
    • Flagged as 'Poison' effect


Pellegorn Poison

"Sneak Attack!"
You must be using Sneak to activate this power
requires Backstab ( 40 )

Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 21
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:

  • Attack Bonus: + 100%
  • Damage Dealt: + 200
  • Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
  • Effect ends if affected attacks (swings his weapon)
  • Applies Effect(s):
    • Health Damage Over Time: 3% of target's maximum Health pool every 5 seconds
    • Health Regeneration Adjustment: - 100%
    • Duration: 60 seconds
    • Flagged as 'Bleeding' effect


Coughing Gas

"Area of Effect Blindness??? (0 range)"
Excludes Caster

Granted: ???
Power Rank: 1 (Untrained)
Teachers: Master Thief (40)
Focus Skill: None
Mana Cost: 60??? to 100??? (at power ranks 0 to 40)
Casting Time: 0.2 seconds
Recycle Time: 120.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players -- Spherical Effect Centered on Player
Area of Effect: 30 Units
Will not affect caster/power user.
Effects:

  • Attack Penalty: - ???% to - 35% (from power rank 0 to 40)
  • Defense Penalty: - ???% to - 35% (from power rank 0 to 40)
  • Duration: 30 seconds
  • Stack Category: Blindness???
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Retreat

"Personal Movement Buff"

Granted: Level 15
Power Rank: 40 (Grandmaster)
Focus Skill: None
Mana Cost: 0
Casting Time: 0.2 Seconds
Recycle Time: 300 Seconds
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 60 Seconds
Effects:

  • Movement Bonus: 55%
  • Does not stack with any other movement buffs.


Peek

Granted: Level 10
Power Rank: 20 (Journeyman)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 15
Casting Time: 0.2 Seconds
Recycle Time: 0.0 Seconds
Requirements: Player must not be moving when he activates this power.
Requires Roll to hit: No
Target and Range: 10 Unit(s) (Monsters or Players)
Duration: N/A Effects:

  • Player can attempt to take see another mobile's inventory.


Steal

Granted: Level 20
Power Rank: 20 (Journeyman)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 51.0 to 31.0 Seconds (at power ranks 12-40)
Requirements: Player must not be moving when he activates this power.
Mode Required: Non-Combat Mode Only
Requires Roll to hit: None
Target and Range: 10 Unit(s) (Monsters or Players)
Effects:

  • Player can attempt to take something from another mobile's inventory.


Indomitable Will

"Personal Root and Snare Break"

Granted: Level 20
Power Rank: 40 (Grand Master)
Focus Skill: None
Stamina Cost: 10
Casting Time: 0.0 Seconds
Recycle Time: 120.0 Seconds
Requirements: None.
Requires Roll to hit: None
Target and Range: Self/No-target
Duration: N/A
Effects:

  • Removes effect with "Snare" dispel tag.
  • Removes effect with "Root" dispel tag.

Stances

All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 30 seconds

Defensive Stance

  • Power Rank: 40 (Grandmaster)

Offensive Stance

  • Power Rank: 40 (Grandmaster)

Precise Stance

  • Power Rank: 40 (Grandmaster)

Thief Stance Details

Weapon Powers

Archery Powers: 10 (Bow), 40 (Crossbow)
Bladeweaving Mastery Powers: 20
Bow Powers: 10
Crossbow Powers: 40
Dagger Powers: 40
Dagger Mastery Powers: 40
Staff Powers: 5
Staff Mastery Powers: 5
Sundancer Mastery Powers: 20
Sword Powers: 35
Sword Mastery Powers: 35
Throwing Powers: 15
Unarmed Combat Powers: 20
Unarmed Combat Mastery Powers: 20


--Belina 16:32, 18 Aug 2005 (EDT)