Difference between revisions of "Mastery Runes"
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**'''Weapon Powers''': Granted Rank 5 (Beginner)<br> | **'''Weapon Powers''': Granted Rank 5 (Beginner)<br> | ||
*'''[[Barbarian]]''' | *'''[[Barbarian]]''' | ||
− | **'''Weapon Powers''': Fighter Granted Rank 20 (Journeyman), Rogue Granted Rank 15 (Adept)<br><br> | + | **'''Weapon Powers''': [[Fighter]] Granted Rank 20 (Journeyman), [[Rogue]] Granted Rank 15 (Adept)<br><br> |
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Revision as of 22:44, 4 October 2006
Weapon Mastery Runes
One fragment of the great saga the All-Father crafted before time's beginning, this stone glyph is a splinter of some mighty hero's destiny - bind it to yourself to assume some of their power!
These Runes can be applied to appropriate characters to grant the ability to train up Mastery lines for weapons they don't normally get. Keep in mind that typically the powers granted from such lines are low level. Check your character's class to see at what level such powers would be granted.
Weapon Mastery Runes are Distributed by mob biome (best bet is off High R3 and R4+ mobs):
- Dagger and Throwing: Found on Desert and Wasteland mobs
- Sword, Great Sword and Staff: Found on Timber and Forest mobs
- Spear and Polearm: Found on Swamp and Jungle mobs
- Great Axe and Great Hammer: Found on Northlands and Mountains mobs
- Axe and Hammer: Found on Grasslands mobs
- Oblivion, Chaos and World mobs spawn all mastery runestone types.
Mastery Rune Descriptions
Master of Axes
Level Requirement: 20
Creation Cost: 5
Grants Axe Mastery Skill
Required Classes:
Master of Daggers
Level Requirement: 20
Creation Cost: 5
Grants Dagger Mastery Skill
Required Classes:
Master of Great Axes
Level Requirement: 20
Creation Cost: 5
Grants Great Axe Mastery Skill
Required Classes:
Master of Great Hammers
Level Requirement: 20
Creation Cost: 5
Grants Great Hammer Mastery Skill
Required Classes:
Master of Great Swords
Level Requirement: 20
Creation Cost: 5
Grants Great Sword Mastery Skill
Required Classes:
- Bard
- Weapon Powers: None
- Weapon Powers: None
- Thief
- Weapon Powers: None
- Weapon Powers: None
- Scout
- Weapon Powers: None
- Weapon Powers: None
- Warlock
- Grants Weapon Powers: Fighter 20 (Journeyman) / Mage 10 (Apprentice)
- Grants Weapon Powers: Fighter 20 (Journeyman) / Mage 10 (Apprentice)
- Ranger
- Grants Weapon Powers: Fighter 20 (Journeyman) / Rogue 10 (Apprentice)
- Grants Weapon Powers: Fighter 20 (Journeyman) / Rogue 10 (Apprentice)
- Assassin
- Weapon Powers: None
- Weapon Powers: None
Master of Hammers
Level Requirement: 20
Creation Cost: 5
Grants Hammer Mastery Skill
Required Classes:
Master of Pole Arms
Level Requirement: 20
Creation Cost: 5
Grants Pole Arm Mastery Skill
Required Classes:
Master of Spears
Level Requirement: 20
Creation Cost: 5
Grants Spear Mastery Skill
Required Classes:
Master of Staves
Level Requirement: 20
Creation Cost: 5
Grants Staff Mastery Skill
Required Classes:
Master of Swords
Level Requirement: 20
Creation Cost: 5
Grants Sword Mastery Skill
Required Classes:
- Thief
- Weapon Powers: Granted Rank 35 (Expert)
- Weapon Powers: Granted Rank 35 (Expert)
- Scout
- Weapon Powers: Granted Rank 5 (Beginner)
- Weapon Powers: Granted Rank 5 (Beginner)
- Barbarian
Master of Throwing
Level Requirement: 20
Creation Cost: 5
Grants Throwing Skill
Required Classes: