Difference between revisions of "Barbarian"
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'''Target and Range''': Monsters or Players - Point Blank<br> | '''Target and Range''': Monsters or Players - Point Blank<br> | ||
'''Area of Effect''': 32 Units<br> | '''Area of Effect''': 32 Units<br> | ||
+ | '''Max mob targets''': 7<br> | ||
+ | '''Max player targets''': 7<br> | ||
'''Effect(s)''':<br> | '''Effect(s)''':<br> | ||
*'''Stun''' | *'''Stun''' | ||
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**Stack Rule: Standard | **Stack Rule: Standard | ||
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== <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Stances & Weapon Powers</div> == | == <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">Stances & Weapon Powers</div> == |
Revision as of 04:51, 25 August 2017
Contents
Savages of the Northlands
Base Classes |
Races |
Disciplines
Berserker |
Mastery Runes
Master of Daggers |
Factions |
Skills
Level 1: granted Hammer Level 10: granted Toughness |
Attributes
Health Bonus: 65 |
"You there! Have you come to fight? Ah ... you are cleverer than you look, I think. There is strength in your arms, but will it be enough? If you would be mighty, you must needs learn the ways of the Invorri, for there are none mightier. Can you claim the blood of Torvald? We shall see ..."
Mighty warriors renowned for their strength and inhuman stamina, barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical toughness, their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.
Read more Barbarian Lore.
Class Information
- Class Symbol: Hammer
- Available Roles: Damage
- Damage Types: Melee
Class Armor
List of class-restricted armor available to barbarians:
- Northman Fur: A Light Armor set that requires 100% Light Armor skill for use. All pieces of this set include baked-in bonus of +1 Dexterity and +1 Strength.
- Orc-Skin: A Light Armor set that requires 100% Light Armor skill for use. All pieces of this set include baked-in bonus of +1 Dexterity and +1 Strength.
- Northman Chain: A Medium Armor set that requires 100% Medium Armor skill for use. All pieces of this set include baked-in bonus of +1 Dexterity and +1 Strength. (pictured above)
Stances & Weapon Powers
All Stances |
Fighter Barbarian
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Rogue Barbarian
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Patch History
- Unstoppable Force is now flagged as a skill (usable in stealth and wereforms).
- Changed the Barbarian Power Unstoppable Force to grant at PR-0.
- Unstoppable Force now has a 10 second Snare Immunity associated with it
- Barbarian Storm Lords can now use the Fury's Lightning Spear
- Battle Rage is now Skill-Based and can therefore be used while in Stealth without breaking the effect
- Rogue-Barbarians are granted the Medium Armor skill
- A Barbarian's weapon powers will now cost more stamina while he is enraged
- Reduced the range on the Barbarian "Shout" Power
- Barbarians no longer have any skill prerequisites to acquire the Throwing skill - they all gain it at level 20.
- The Barbarian power 'Shout' no longer checks "to-hit" and will now always land. However, the stamina cost and recycle time for this power have been slightly increased.
- Barbarians now get Axe Mastery.
- Barbarians can no longer gain the Archer discipline.