Difference between revisions of "Channeler"
Line 68: | Line 68: | ||
*'''Available Roles''': Damage | *'''Available Roles''': Damage | ||
*'''Damage Types''': Fire, Lightning, Cold | *'''Damage Types''': Fire, Lightning, Cold | ||
− | == Class Weapons == | + | === Class Weapons === |
− | List of weapons | + | ''List of class-restricted weapons available to assassins:'' |
− | *'''[[Flame Blade]]''' | + | *'''[[Flame Blade]]''': A one-handed [[Sword|sword]] that uses the [[Channeling]] skill to determine [[Hit roll|hit chance]]. Requires 100% sword skill for use |
− | *'''[[Stone Mace]]''' | + | *'''[[Stone Mace]]''': A one-handed [[Hammer|hammer]] that uses the [[Channeling]] skill to determine [[Hit roll|hit chance]]. Requires 100% hammer skill for use |
− | *'''[[Crystal Staff]]''' | + | *'''[[Crystal Staff]]''': A [[staff]] that uses the [[Channeling]] skill to determine [[Hit roll|hit chance]]. Requires 100% staff skill for use. This item includes a [[baked-in]] bonus of +15 [[Sorcery]], +15 [[Warding]], and +10 [[Channeling]]. |
+ | === Class Armor === | ||
+ | ''List of class-restricted armor available to assassins:'' | ||
+ | *'''[[List of Cloth Armor#Aeromancer|Aeromancer Robe]]''': A [[cloth]] set that includes a [[baked-in]] bonus of +1 [[Intelligence]] and +1 [[Channeling]] per piece. | ||
+ | *'''[[List of Cloth Armor#Geomancer|Geomancer Robe]]''': A [[cloth]] set that includes a [[baked-in]] bonus of +1 [[Intelligence]] and +1 [[Channeling]] per piece. (pictured above) | ||
+ | *'''[[List of Cloth Armor#Hydromancer|Hydromancer Robe]]''': A [[cloth]] set that includes a [[baked-in]] bonus of +1 [[Intelligence]] and +1 [[Channeling]] per piece. | ||
+ | *'''[[List of Cloth Armor#Pyromancer|Pyromancer Robe]]''': A [[cloth]] set that includes a [[baked-in]] bonus of +1 [[Intelligence]] and +1 [[Channeling]] per piece. | ||
== Powers and Abilities == | == Powers and Abilities == | ||
=== Mantle of Stone === | === Mantle of Stone === |
Revision as of 00:02, 14 November 2012
Contents
- 1 Weaver of the Tapestry
- 2 Class Information
- 3 Powers and Abilities
- 3.1 Mantle of Stone
- 3.2 Flesh of Granite
- 3.3 Flesh of Lead
- 3.4 Aura of Flame
- 3.5 Hoarfrost
- 3.6 Ice Bolt
- 3.7 Blizzard
- 3.8 Ignite
- 3.9 Fire Bolt
- 3.10 Incendiary Blast
- 3.11 Electrocute
- 3.12 Lightning Bolt
- 3.13 Call Lightning
- 3.14 Divert the Aerial Flow
- 3.15 Divert the Aqueous Flow
- 3.16 Divert the Pyretic Flow
- 3.17 Ride the Winds
- 3.18 Aqueous Rejuvenation
- 3.19 Cloak of Transparency
- 3.20 Endure Water's Chill
- 3.21 Defeat Water's Chill
- 3.22 Endure Fire's Fury
- 3.23 Defeat Fire's Fury
- 3.24 Endure the Sky's Vengeance
- 3.25 Defeat the Sky's Vengeance
- 3.26 Weave of the Salamander
- 3.27 Weave of the Gnome
- 3.28 Weave of the Undine
- 3.29 Weave of the Sylph
- 4 Stances
- 5 Weapon Powers
- 6 Patch History
- 7 See Also
Weaver of the Tapestry
Weapon Specializations
Level 10: granted Sword |
Other Skills
Level 10: granted Channeling |
Primary Attributes
Health Bonus: 45 |
For Ages there have been those who have studied the Tapestry of Life. Granted the gift of Magesight, they can see beyond the veil of illusion and study the Threads of Creation, called Leylines by the Wise. In time, they discovered the true nature of the Threads, and found that all matter and energy is in constant motion. The five elemental forces, Earth, Air, Fire, Water, and Spirit, continually bind and twist to form every object and creature in our World, and the Leylines serve as the conduits for their motions. The ancient masters discovered that they could speed, slow, or redirect the elemental flows, intoning chants that are but the echoes of the All-Father's great Song. Thus was a new kind of Magic born, and with it were born the Channelers, some of the most powerful magicians the World has ever known. The Art of Channeling is still practiced to this day, and its masters are able to call fire, walk upon water, cause earthquakes, or ride the winds like eagles.
Read more Channeler Lore.
Class Information
- Class Symbol: Ouroboros
- Available Roles: Damage
- Damage Types: Fire, Lightning, Cold
Class Weapons
List of class-restricted weapons available to assassins:
- Flame Blade: A one-handed sword that uses the Channeling skill to determine hit chance. Requires 100% sword skill for use
- Stone Mace: A one-handed hammer that uses the Channeling skill to determine hit chance. Requires 100% hammer skill for use
- Crystal Staff: A staff that uses the Channeling skill to determine hit chance. Requires 100% staff skill for use. This item includes a baked-in bonus of +15 Sorcery, +15 Warding, and +10 Channeling.
Class Armor
List of class-restricted armor available to assassins:
- Aeromancer Robe: A cloth set that includes a baked-in bonus of +1 Intelligence and +1 Channeling per piece.
- Geomancer Robe: A cloth set that includes a baked-in bonus of +1 Intelligence and +1 Channeling per piece. (pictured above)
- Hydromancer Robe: A cloth set that includes a baked-in bonus of +1 Intelligence and +1 Channeling per piece.
- Pyromancer Robe: A cloth set that includes a baked-in bonus of +1 Intelligence and +1 Channeling per piece.
Powers and Abilities
Mantle of Stone
"Personal Defense Buff"
requires Channeling Skill ( 15 )
Granted: Level 10
Focus Skill: Channeling
Mana Cost: 25 to 65 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Defense Bonus: + 27 to 150.2 (from power rank 0 to 40)
- Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
- Stack Category: DefenseBuff
- Stack Rank: 1
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)
Flesh of Granite
"Personal Damage Absorber"
requires Channeling Skill ( 39 )
Damage absorbers fade after taking damage!
Granted: Level 16
Focus Skill: Channeling
Mana Cost: 25
Casting Time: .02 seconds
Recycle Time: 300 seconds
Requires Hit Roll: No
Target and Range: Self/No Target
Effects:
- Crushing Resistance: + 15 to 75 (from power rank 0 to 40)
- Piercing Resistance: + 15 to 75 (from power rank 0 to 40)
- Slashing Resistance: + 15 to 75 (from power rank 0 to 40)
- Effect ends if affected takes 150 to 750 points of Crushing, Piercing, or Slashing damage (from 0 to 40)
- Duration: 300 seconds
- Stack Category: DamageAbsorber
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)
Flesh of Lead
"Personal Magic Damage Absorber"
requires Channeling Skill ( 106 ) , Flesh of Granite Power ( 30 )
Damage absorbers fade after taking damage!
Granted: Level 46
Focus Skill: Channeling
Mana Cost: 25
Casting Time: .02 seconds
Recycle Time: 300 seconds
Requires Hit Roll: No
Target and Range: Self/No Target
Effects:
- Cold Resistance: + 15 to 75 (from power rank 0 to 40)
- Fire Resistance: + 15 to 75 (from power rank 0 to 40)
- Lightning Resistance: + 15 to 75 (from power rank 0 to 40)
- Effect ends if affected takes 150 to 750 points of Cold, Fire, or Lightning damage (from 0 to 40).
- Duration: 300 seconds
- Stack Category: DamageAbsorber
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)
Aura of Flame
"Single Target Fire Damage Shield"
requires Channeling Skill ( 24 )
Granted: Level 12
Focus Skill: Channeling
Mana Cost: 25 to 65 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:
- Damage Shield (Fire damage): + 5 to 25 (from power rank 0 to 40)
- Duration: 2:00 to 5:00 minutes (at power ranks 0 to 40)
- Stack Category: DamageShield
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)
Hoarfrost
"Single Target Cold Damage and Snare"
Granted: Level 10
Focus Skill: Channeling
Mana Cost: 25.85 to 59 (at power ranks 1 to 40)
Casting Time: 3 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects: (From Power Ranks 1 to 40)
- Health Damage: 5 — 26 to 12 — 59 points (from power rank 1 to 40) points of Health
- Flagged as 'Cold' damage
- Movement Rate: -11% to -60% (from power rank 0 to 40)
- Duration: 7 to 15 seconds (at power ranks 0 to 40)
- Stack Category: Snare
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)
Ice Bolt
"Single Target Cold Damage and Cold Resistance Debuff"
requires Channeling Skill ( 106 ) , Hoarfrost Power ( 36 )
Granted: Level 46
Focus Skill: Channeling
Mana Cost: 56 to 74 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 6.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:
- Health Damage: 16 — 74 to 21 — 98 points (from power rank 0 to 40) points of Health
- Flagged as 'Cold' damage
- Cold Resistance: -10 to -50 (from power rank 0 to 40)
- Duration: :30 seconds
- Stack Category: ResistanceDeBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)
Note: The resistance debuff is applied after damage is done and will not affect the damage paired with this spell, only subsequent spells.
Blizzard
"Area of Effect Cold Damage and Snare"
requires Channeling Skill ( 33 )
Excludes Caster
Granted: Level 14
Focus Skill: Channeling
Mana Cost: 33 to 59 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) -- Spherical Area of Effect
Max mob targets:7
Max player targets: 7
Area of Effect: 32 Units
Will not affect caster/power user
Effects:
- Health Damage: 5 — 25 to 9 — 45 points (from power rank 0 to 40) points of Health
- Flagged as 'Cold' damage
- Movement Rate: -11% to -60% (from power rank 0 to 40)
- Duration: 7 to 15 seconds (at power ranks 0 to 40)
- Stack Category: Snare
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Ignite
Single Target Fire Damage Over Time
Granted: Level 12
Focus Skill: Channeling
Mana Cost: 40.88 to 75.2 (at power ranks 1 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:
- Health Damage: 8 — 29 to 15 — 53 points (from power rank 0 to 40) points of Health
- Flagged as 'Fire' damage
Effects:
- Does damage over time (Every 5 seconds):
- Health Damage: 4 — 14 to 8 — 26 points (from power rank 0 to 40) points of Health
- Flagged as 'Fire' damage
- Duration: :30 seconds
- Can be stacked with any spell other than itself.
Fire Bolt
Single Target Fire Damage and Fire Resistance Debuff
requires Channeling Skill ( 111 ) , Ignite Power ( 36 )
Granted: Level 48
Focus Skill: Channeling
Mana Cost: 58 to 76.4 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 5.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:
- Health Damage: 18 — 74 to 24 — 98 points (from power rank 0 to 40) points of Health
- Flagged as 'Fire' damage
- Fire Resistance: -10 to -50 (from power rank 0 to 40)
- Duration: :30 seconds
- Stack Category: ResistanceDeBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)
Note: The resistance debuff is applied after damage is done and will not affect the damage paired with this spell, only subsequent spells.
Incendiary Blast
Area of Effect Fire Damage Over Time
requires Channeling Skill ( 43 )
Excludes Caster
Granted: Level 18
Focus Skill: Channeling
Mana Cost: 58 to 90.4 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) -- Spherical Area of Effect
Max mob targets:7
Max player targets: 7
Area of Effect: 32 Units
Will not affect caster/power user
Effects:
- Health Damage: 4 — 16 to 6 — 25 points (from power rank 0 to 40) points of Health
- Flagged as 'Fire' damage
Effects:
- Does damage over time (Every 5 seconds):
- Health Damage: 4- 16 to 6- 25 points (from power rank 0 to 40) points of Health
- Flagged as 'Fire' damage
- Duration: :30 seconds
- Can be stacked with any spell other than itself.
Electrocute
Single Target Lightning Damage and Stun
Granted: Level 20
Focus Skill: Channeling
Mana Cost: 30.42 to 46.8 (at power ranks 1 to 40)
Casting Time: 3 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:
- Health Damage: 8 — 41 to 12 — 62 points (from power rank 1 to 40) points of Health
- Flagged as 'Lightning' damage
Effects:
- Cannot be stunned
- Duration: :03 to :09 seconds (at power ranks 1 to 40)
- Stack Category: NoStun
- Stack Rank: 1
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Effects:
- Target is stunned.
- Duration: :01 to :03 seconds (at power ranks 1 to 40)
- Stack Category: Stun
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Lightning Bolt
Single Target Lightning Damage and Lightning Resistance Debuff
requires Channeling Skill ( 115 ) , Electrocute Power ( 36 )
Granted: Level 50
Focus Skill: Channeling
Mana Cost: 58 to 76.8 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:
- Health Damage: 16 — 77 to 21 — 102 points (from power rank 0 to 40) points of Health
- Flagged as 'Lightning' damage
- Lightning Resistance: -10 to -50 (from power rank 0 to 40)
- Duration: :30 seconds
- Stack Category: ResistanceDeBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Note: The resistance debuff is applied after damage is done and will not affect the damage paired with this spell, only subsequent spells.
Call Lightning
Area of Effect Lightning Damage and Stun
requires Channeling Skill ( 93 )
Excludes Caster
Granted: Level 40
Focus Skill: Channeling
Mana Cost: 63 to 83 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) -- Spherical Area of Effect
Max mob targets:7
Max player targets: 7
Area of Effect: 32 Units
Will not affect caster/power user.
Effects:
- Health Damage: 12 — 57 to 16 — 75 points (from power rank 0 to 40) points of Health
- Flagged as 'Lightning' damage
Effects:
- Cannot be stunned
- Duration: :03 to :09 seconds (at power ranks 0 to 40)
- Stack Category: NoStun
- Stack Rank: 1
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Effects:
- Target is stunned.
- Duration: :01 to :03 seconds (at power ranks 0 to 40)
- Stack Category: Stun
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Divert the Aerial Flow
Single Target Dispel Air
requires Channeling Skill ( 41 )
Granted: Level 17
Power Rank: 40 ( Grand Master)
Focus Skill: Channeling
Mana Cost: 71
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:
- Removes effect with Lightning dispel tag.
Divert the Aqueous Flow
Single Target Dispel Cold
requires Channeling Skill ( 29 )
Granted: Level 13
Power Rank: 40 ( Grand Master)
Focus Skill: Channeling
Mana Cost: 60
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:
- Removes effect with Cold dispel tag.
Divert the Pyretic Flow
Single Target Dispel Fire
requires Channeling Skill ( 36 )
Granted: Level 15
Power Rank: 40 ( Grand Master)
Focus Skill: Channeling
Mana Cost: 60
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:
- Removes effect with Fire dispel tag.
Ride the Winds
Personal Flight
requires Channeling Skill ( 52 )
Note: Powers used in flight have an increased cost
Granted: Level 22
Power Rank: 5 ( Beginner)
No teachers for this skill exist (skill cannot be advanced).
Focus Skill: Channeling
Mana Cost: 55 to 90 (at power ranks 5 to 40)
Casting Time: 6 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- This entity can fly.
- Duration: 5:00 minutes
- Stack Category: Flight
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Aqueous Rejuvenation
Personal Mana Heal and Stun
requires Channeling Skill ( 61 )
Granted: Level 26
Focus Skill: Channeling
Mana Cost: 1 to 41 (at power ranks 0 to 40)
Casting Time: 11 seconds
Recycle Time: 600.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Mana Replenishment: 20% to 100% (from power rank 0 to 40) points of Mana
Effects:
- Cannot be stunned
- Duration: 3 seconds
- Stack Category: NoStun
- Stack Rank: 4
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Effects:
- Target is stunned.
- Duration: 1 second
- Stack Category: Stun
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Cloak of Transparency
Personal Invisibility
requires Channeling Skill ( 97 )
Granted: Level 42
Focus Skill: Channeling
Mana Cost: 80 to 100 (at power ranks 0 to 20)
Casting Time: 23 to 0.2 seconds (at power ranks 0 to 20)
Recycle Time: 30.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Removes aggro
- Grants Mobile Invisibility (Sneak)
- Duration: 120 to 360 seconds (at power ranks 0 to 20)
- Stack Category: Invisible
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Endure Water's Chill
Single Target Cold Resistance Buff
requires Channeling Skill ( 70 )
Granted: Level 30
Focus Skill: Channeling
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:
- Cold Resistance: + 10 to 50 (from power rank 0 to 40)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stack Category: ResistanceBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Defeat Water's Chill
Group Cold Resistance Buff
requires Channeling Skill ( 115 ) , Endure Water's Chill Power ( 30 )
Granted: Level 50
Focus Skill: Channeling
Mana Cost: 70 to 110 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Effects:
- Cold Resistance: + 20 to 60 (from power rank 0 to 40)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stack Category: ResistanceBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Endure Fire's Fury
Single Target Fire Resistance Buff
requires Channeling Skill ( 70 )
Granted: Level 30
Focus Skill: Channeling
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:
- Fire Resistance: + 10 to 50 (from power rank 0 to 40)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stack Category: ResistanceBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Defeat Fire's Fury
Group Target Fire Resistance Buff
requires Channeling Skill ( 115 ) , Endure Fire's Fury Power ( 30 )
Granted: Level 50
Focus Skill: Channeling
Mana Cost: 70 to 110 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Effects:
- Fire Resistance: + 20 to 60 (from power rank 0 to 40)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stack Category: ResistanceBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Endure the Sky's Vengeance
Single Target Lightning Resistance Buff
requires Channeling Skill ( 70 )
Granted: Level 30
Focus Skill: Channeling
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:
- Lightning Resistance: + 10 to 50 (from power rank 0 to 40)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stack Category: ResistanceBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Defeat the Sky's Vengeance
Group Lightning Resistance Buff
requires Channeling Skill ( 115 ) , Endure the Sky's Vengeance Power ( 30 )
Granted: Level 50
Focus Skill: Channeling
Mana Cost: 70 to 110 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Effects:
- Lightning Resistance: + 20 to 60 (from power rank 0 to 40)
- Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
- Stack Category: ResistanceBuff
- Stack Rank: 0
- Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Weave of the Salamander
Summon Pet (fire)
requires Channeling Skill ( 106 )
Granted: Level 46
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Summons Pet:
- (Power Level 0 to 2) Summons Creature:Fire Elemental (Level 21 )
- (Power Level 3 to 4) Summons Creature:Fire Elemental (Level 22 )
- (Power Level 5 to 6) Summons Creature:Fire Elemental (Level 23 )
- (Power Level 7 to 8) Summons Creature:Fire Elemental (Level 24 )
- (Power Level 9 to 10) Summons Creature:Fire Elemental (Level 25 )
- (Power Level 11 to 12) Summons Creature:Fire Elemental (Level 26 )
- (Power Level 13 to 14) Summons Creature:Fire Elemental (Level 27 )
- (Power Level 15 to 16) Summons Creature:Fire Elemental (Level 28 )
- (Power Level 17 to 18) Summons Creature:Fire Elemental (Level 29 )
- (Power Level 19 to 20) Summons Creature:Fire Elemental (Level 30 )
- (Power Level 21 to 22) Summons Creature:Fire Elemental (Level 31 )
- (Power Level 23 to 24) Summons Creature:Fire Elemental (Level 32 )
- (Power Level 25 to 26) Summons Creature:Fire Elemental (Level 33 )
- (Power Level 27 to 28) Summons Creature:Fire Elemental (Level 34 )
- (Power Level 29 to 30) Summons Creature:Fire Elemental (Level 35 )
- (Power Level 31 to 32) Summons Creature:Fire Elemental (Level 36 )
- (Power Level 33 to 34) Summons Creature:Fire Elemental (Level 37 )
- (Power Level 35 to 36) Summons Creature:Fire Elemental (Level 38 )
- (Power Level 37 to 38) Summons Creature:Fire Elemental (Level 39 )
- (Power Level 39 to 40) Summons Creature:Fire Elemental (Level 40 )
Weave of the Gnome
Summon Pet (earth)
requires Channeling Skill ( 106 )
Granted: Level 46
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Summons Pet:
- (Power Level 0 to 2) Summons Creature:Earth Elemental (Level 21 )
- (Power Level 3 to 4) Summons Creature:Earth Elemental (Level 22 )
- (Power Level 5 to 6) Summons Creature:Earth Elemental (Level 23 )
- (Power Level 7 to 8) Summons Creature:Earth Elemental (Level 24 )
- (Power Level 9 to 10) Summons Creature:Earth Elemental (Level 25 )
- (Power Level 11 to 12) Summons Creature:Earth Elemental (Level 26 )
- (Power Level 13 to 14) Summons Creature:Earth Elemental (Level 27 )
- (Power Level 15 to 16) Summons Creature:Earth Elemental (Level 28 )
- (Power Level 17 to 18) Summons Creature:Earth Elemental (Level 29 )
- (Power Level 19 to 20) Summons Creature:Earth Elemental (Level 30 )
- (Power Level 21 to 22) Summons Creature:Earth Elemental (Level 31 )
- (Power Level 23 to 24) Summons Creature:Earth Elemental (Level 32 )
- (Power Level 25 to 26) Summons Creature:Earth Elemental (Level 33 )
- (Power Level 27 to 28) Summons Creature:Earth Elemental (Level 34 )
- (Power Level 29 to 30) Summons Creature:Earth Elemental (Level 35 )
- (Power Level 31 to 32) Summons Creature:Earth Elemental (Level 36 )
- (Power Level 33 to 34) Summons Creature:Earth Elemental (Level 37 )
- (Power Level 35 to 36) Summons Creature:Earth Elemental (Level 38 )
- (Power Level 37 to 38) Summons Creature:Earth Elemental (Level 39 )
- (Power Level 39 to 40) Summons Creature:Earth Elemental (Level 40 )
Weave of the Undine
Summon Pet (water)
requires Channeling Skill ( 106 )
Granted: Level 46
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Summons Pet:
- (Power Level 0 to 2) Summons Creature:Water Elemental (Level 21 )
- (Power Level 3 to 4) Summons Creature:Water Elemental (Level 22 )
- (Power Level 5 to 6) Summons Creature:Water Elemental (Level 23 )
- (Power Level 7 to 8) Summons Creature:Water Elemental (Level 24 )
- (Power Level 9 to 10) Summons Creature:Water Elemental (Level 25 )
- (Power Level 11 to 12) Summons Creature:Water Elemental (Level 26 )
- (Power Level 13 to 14) Summons Creature:Water Elemental (Level 27 )
- (Power Level 15 to 16) Summons Creature:Water Elemental (Level 28 )
- (Power Level 17 to 18) Summons Creature:Water Elemental (Level 29 )
- (Power Level 19 to 20) Summons Creature:Water Elemental (Level 30 )
- (Power Level 21 to 22) Summons Creature:Water Elemental (Level 31 )
- (Power Level 23 to 24) Summons Creature:Water Elemental (Level 32 )
- (Power Level 25 to 26) Summons Creature:Water Elemental (Level 33 )
- (Power Level 27 to 28) Summons Creature:Water Elemental (Level 34 )
- (Power Level 29 to 30) Summons Creature:Water Elemental (Level 35 )
- (Power Level 31 to 32) Summons Creature:Water Elemental (Level 36 )
- (Power Level 33 to 34) Summons Creature:Water Elemental (Level 37 )
- (Power Level 35 to 36) Summons Creature:Water Elemental (Level 38 )
- (Power Level 37 to 38) Summons Creature:Water Elemental (Level 39 )
- (Power Level 39 to 40) Summons Creature:Water Elemental (Level 40 )
Weave of the Sylph
Summon Pet (air)
requires Channeling Skill ( 106 )
Granted: Level 46
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Summons Pet:
- (Power Level 0 to 2) Summons Creature:Air Elemental (Level 21 )
- (Power Level 3 to 4) Summons Creature:Air Elemental (Level 22 )
- (Power Level 5 to 6) Summons Creature:Air Elemental (Level 23 )
- (Power Level 7 to 8) Summons Creature:Air Elemental (Level 24 )
- (Power Level 9 to 10) Summons Creature:Air Elemental (Level 25 )
- (Power Level 11 to 12) Summons Creature:Air Elemental (Level 26 )
- (Power Level 13 to 14) Summons Creature:Air Elemental (Level 27 )
- (Power Level 15 to 16) Summons Creature:Air Elemental (Level 28 )
- (Power Level 17 to 18) Summons Creature:Air Elemental (Level 29 )
- (Power Level 19 to 20) Summons Creature:Air Elemental (Level 30 )
- (Power Level 21 to 22) Summons Creature:Air Elemental (Level 31 )
- (Power Level 23 to 24) Summons Creature:Air Elemental (Level 32 )
- (Power Level 25 to 26) Summons Creature:Air Elemental (Level 33 )
- (Power Level 27 to 28) Summons Creature:Air Elemental (Level 34 )
- (Power Level 29 to 30) Summons Creature:Air Elemental (Level 35 )
- (Power Level 31 to 32) Summons Creature:Air Elemental (Level 36 )
- (Power Level 33 to 34) Summons Creature:Air Elemental (Level 37 )
- (Power Level 35 to 36) Summons Creature:Air Elemental (Level 38 )
- (Power Level 37 to 38) Summons Creature:Air Elemental (Level 39 )
- (Power Level 39 to 40) Summons Creature:Air Elemental (Level 40 )
Stances
All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 30 seconds
Defensive Stance
Offensive Stance
Precise Stance
Weapon Powers
Healer Channeler |
Mage Channeler |
Patch History
01/07/2009
- "Ice Bolt" resistance debuff is now flagged as a ColdDebuff and will stack with other resistance debuffs not flagged as ColdDebuff
- "Fire Bolt" resistance debuff is now flagged as a FireDebuff and will stack with other resistance debuffs not flagged as FireDebuff
- "Lightning Bolt" resistance debuff is now flagged as a LightningDebuff and will stack with other resistance debuffs not flagged as LightningDebuff
6/19/2007
- Reduced the stun component on Aqueous Rejuvenation to 1 second and now has a NoStun component that lasts 3 seconds
- Flesh of Granite and Flesh of Lead have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.
9/27/2006
- Flesh of Granite has been modified with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. Mana costs have been reduced to 25. This Damage Absorber absorbs and protects from Crushing, Piercing, and Slashing damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
- Flesh of Lead has been modified with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. Mana costs have been reduced to 25. This Damage Absorber absorbs and protects from Cold, Fire, and Lightning damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
- Cloak of Transparency now has the same de-aggro effect as Hide and Sneak
7/25/2006
- Changed the casting time for the Channeler powers Ice Bolt
- Changed the Channeler powers Flesh of Granite and Flesh of Lead to self-only and increased the damage absorbed by them
4/30/2004
- Increased the duration of the flight power.