Difference between revisions of "Necromancer Builds"

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[[Category:Templates]]
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Below, you will find a selection of user-created character templates for [[Necromancer]]s. Character templates are battle-tested methods for building your character, but do not guarantee success and depend mostly on one's style of play.
== Solo Necromancer (Open Tree PvP) ==
+
== Templates ==
 +
=== Solo Necromancer (Open Tree PvP) ===
 
By [[User:RewenX|Rewen]] 14:00, 5 Jan 2008 (EST)
 
By [[User:RewenX|Rewen]] 14:00, 5 Jan 2008 (EST)
 
*'''Race:''' [[Vampire]]
 
*'''Race:''' [[Vampire]]
Line 6: Line 7:
 
*'''Prestige Class:''' [[Necromancer]]
 
*'''Prestige Class:''' [[Necromancer]]
 
*'''Traits:'''
 
*'''Traits:'''
(''First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence'')<br>
+
(''First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence.'')<br>
 
Brilliant Mind, Wizard's Apprentice
 
Brilliant Mind, Wizard's Apprentice
  
 
'''Stat Runes:'''<br>
 
'''Stat Runes:'''<br>
*Intelligence (+40 Max [[Intelligence]])
+
*Intelligence of the Gods (+40 Max [[Intelligence]])
  
 
'''Discipline Rune:'''<br>
 
'''Discipline Rune:'''<br>
Line 16: Line 17:
  
 
<br>'''Gear:'''
 
<br>'''Gear:'''
*2x Lapis of Necromancy (+10 Intelligence, 25% Mana Recovery, +10 [[Necromancy]] skill)
+
*2x Lapis of Necromancy (+30 Intelligence, 25% Mana Recovery, +10 [[Necromancy]] skill)
 
*Charmed of Necromancy Amulet (+20 fire resistance, +20 lightning resistance, +20 cold resistance, +10 Necromancy skill)
 
*Charmed of Necromancy Amulet (+20 fire resistance, +20 lightning resistance, +20 cold resistance, +10 Necromancy skill)
 
* Cloth Armor
 
* Cloth Armor
**Boots: Messanger's of Windords(+40 [[stamina]], +15% movement speed)
+
**Boots: Messenger's of Windlords(+40 [[stamina]], +15% movement speed)
**Gloves: [[SDR]] gloves
+
**Gloves: [[SDR]] Gloves
 
**Hood & Robe: Boned of Genius (+physical resistance, +10 Int)
 
**Hood & Robe: Boned of Genius (+physical resistance, +10 Int)
 
* Weapon: Warlord's of Necromancy Journeyman Staff (+150 ATR, +10 Necromancy, 15% skill staff)
 
* Weapon: Warlord's of Necromancy Journeyman Staff (+150 ATR, +10 Necromancy, 15% skill staff)
Line 30: Line 31:
 
*Strength: No points added
 
*Strength: No points added
 
*Spirit: 60
 
*Spirit: 60
=== Point Spread ===
+
'''Point Spread'''<br>
 
As Vampire Mage, you will receive a total of 640 training points for use with skills and powers. Use them thusly:<br>
 
As Vampire Mage, you will receive a total of 640 training points for use with skills and powers. Use them thusly:<br>
 
'''Skill Points:'''
 
'''Skill Points:'''
Line 47: Line 48:
 
*Unholy Fright: 40 (GM)
 
*Unholy Fright: 40 (GM)
 
*Shadow of Death: 40 (GM)
 
*Shadow of Death: 40 (GM)
*Embrace the Void: 40 (GM)
+
*Embrace the Void: 40 (GM, unless you have a bot)
 
*Dim the Light: 1
 
*Dim the Light: 1
 
*Gravechill: 40 (GM)
 
*Gravechill: 40 (GM)
 
*Spectre Form: 21
 
*Spectre Form: 21
 
* ''May spend points in Traveler or Battle Magus powers if needed. I suggest using points from Warding''
 
* ''May spend points in Traveler or Battle Magus powers if needed. I suggest using points from Warding''
== Bane Necromancer (Active) ==
+
 
 +
=== Bane Necromancer (Active) ===
 
By [[User:RewenX|Rewen]] 14:00, 5 Jan 2008 (EST)
 
By [[User:RewenX|Rewen]] 14:00, 5 Jan 2008 (EST)
 
*'''Race:''' [[Vampire]]
 
*'''Race:''' [[Vampire]]
Line 58: Line 60:
 
*'''Prestige Class:''' [[Necromancer]]
 
*'''Prestige Class:''' [[Necromancer]]
 
*'''Traits:'''
 
*'''Traits:'''
(''First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence'')<br>
+
(''First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence.'')<br>
 
Brilliant Mind, Wizard's Apprentice
 
Brilliant Mind, Wizard's Apprentice
  
 
'''Stat Runes:'''<br>
 
'''Stat Runes:'''<br>
*Intelligence (+40 Max [[Intelligence]])
+
*Intelligence of the Gods (+40 Max [[Intelligence]])
  
 
'''Discipline Rune:'''<br>
 
'''Discipline Rune:'''<br>
Line 68: Line 70:
  
 
<br>'''Gear:'''
 
<br>'''Gear:'''
*2x Apostale's of Necromancy (+10 Holy Resistance, 25% Mana Recovery, +10 [[Necromancy]] skill)
+
*2x Apostle's of Necromancy (+30 Holy Resistance, 25% Mana Recovery, +10 [[Necromancy]] skill)
 
*Charmed of Necromancy Amulet (+20 fire resistance, +20 lightning resistance, +20 cold resistance, +10 Necromancy skill)
 
*Charmed of Necromancy Amulet (+20 fire resistance, +20 lightning resistance, +20 cold resistance, +10 Necromancy skill)
 
* Cloth Armor
 
* Cloth Armor
**Boots: Messanger's of Windords(+40 [[stamina]], +15% movement speed)
+
**Boots: Messenger's of Windlords(+40 [[stamina]], +15% movement speed)
 
**Gloves: [[SDR]] gloves
 
**Gloves: [[SDR]] gloves
 
**Hood & Robe: Boned of Genius (+physical resistance, +10 Int)
 
**Hood & Robe: Boned of Genius (+physical resistance, +10 Int)
Line 82: Line 84:
 
*Strength: No points added
 
*Strength: No points added
 
*Spirit: 60
 
*Spirit: 60
=== Point Spread ===
+
'''Point Spread'''<br>
 
As Vampire Mage, you will receive a total of 640 training points for use with skills and powers. Use them thusly:<br>
 
As Vampire Mage, you will receive a total of 640 training points for use with skills and powers. Use them thusly:<br>
 
'''Skill Points:'''
 
'''Skill Points:'''
Line 106: Line 108:
 
*Spectre Form: 21
 
*Spectre Form: 21
 
*Harvest of Dust: 10
 
*Harvest of Dust: 10
 +
 +
=== Pet/Buff Bot Necomancer (Inactive) ===
 +
Can buff group with powercost and holy resistance buffs, burn mines and banes, and use pets to bash bane.
 +
By [[User:RewenX|Rewen]] 14:30, 5 Jan 2008 (EST)
 +
*'''Race:''' [[Shade]]
 +
*'''Base Class:''' [[Mage]]
 +
*'''Prestige Class:''' [[Necromancer]]
 +
*'''Traits:'''
 +
(''First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence.'')<br>
 +
Brilliant Mind, Wizard's Apprentice
 +
 +
'''Stat Runes:'''<br>
 +
*Intelligence of the Gods (+40 Max [[Intelligence]]; this is optional.)
 +
 +
'''Discipline Rune:'''<br>
 +
[[Shroudborne]], [[Traveler]], [[Battle Magus]], [[Conjurer]]
 +
 +
<br>'''Gear:'''
 +
*2x full resistance rings (+30 resistance, +15 resistance)
 +
*Charmed of Resistance Amulet (+20 fire resistance, +20 lightning resistance, +20 cold resistance, +15 additional resistance)
 +
* Cloth Armor
 +
**Boots: Messenger's of Windlords(+40 [[stamina]], +15% movement speed)
 +
**Gloves: [[SDR]] gloves, or Crimson Circle Gloves
 +
**Hood & Robe: Boned of Genius (+physical resistance, +10 Int)
 +
* Weapon: Archmage's of Genius Journeyman Staff (+15 Sorc/Warding, +10 Intelligence, 15% skill staff)
 +
 +
<br>'''Ability Points:'''
 +
*Dexterity: No points added
 +
*Intelligence: 130-160
 +
*Constitution: 100
 +
*Strength: No points added
 +
*Spirit: 85
 +
'''Point Spread'''<br>
 +
As a Shade Mage, you will receive a total of 640 training points for use with skills and powers. Use them thusly:<br>
 +
'''Skill Points:'''
 +
*Sorcery: All leftover points
 +
*Warding: At least 56
 +
*Necromancy: 115
 +
'''Training Points:'''
 +
*Hide: 40 (GM)
 +
*Shielding: 1
 +
*Stun: 40 (GM)
 +
*Mage Bolt: 40 (GM)
 +
 +
*Oblivion's Caress: 20
 +
*Dark Lord's Boon: 20
 +
*Demolishing Spell: 20
 +
 +
*Dread Howl: 1
 +
*Unholy Fright: 16
 +
*Unholy Terror: 40 (GM)
 +
*Mantle of Corpseflesh: 40 (GM)
 +
*Embrace the Void: 40 (GM)
 +
*Dim the Light: 40 (GM)
 +
*Gravechill: 40 (GM)
 +
*Spectre Form: 21
 +
*Harvest of Dust: 40 (GM)
 +
*Harvest of Bones: 40 (GM)
 +
 +
=== Shade Solo Necromancer ===
 +
By Atone 16:00 , 31 December 2009 (EST)
 +
*'''Race:''' [[Shade]]
 +
*'''Base Class:''' [[Mage]]
 +
*'''Prestige Class:''' [[Necromancer]]
 +
*'''Traits:'''
 +
-5 from Dex/Str/Spi
 +
+10 to Con
 +
Brilliant Mind
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Tough As Nails
 +
 +
'''Stat Runes:'''
 +
* Intelligence Of The Gods
 +
* Constitution Of The Gods
 +
 +
'''Discipline Runes:'''
 +
* [[Shroudborne]]
 +
* [[Battle Magus]]
 +
* [[Wyrmslayer]]
 +
* [[Traveler]]
 +
 +
'''Gear:'''
 +
*Resist/Necromancy rings (Change depending on situation. I normally ran with Holy/Unholy)
 +
*Charmed/Necromancy neck
 +
*5 resist/5 resist Death Sorcerer's garb. (Normally safe to stack pierce resist. Change depending on expected opponents. 10/10 stat hood and CC gloves optional.)
 +
*5 resist/Windlords Death Sorcerer's boots
 +
*ATR/necromancy journeyman's staff.
 +
 +
'''Ability Points:'''
 +
*Dex: Base - 5
 +
*Str: Base -5
 +
*Con: 135
 +
*Int: 160
 +
*Spi: 44
 +
 +
'''Trains:'''
 +
*Necromancy: About 145%
 +
*Sorcery: 30%
 +
*Warding: 115%
 +
 +
*Unholy Blast: 40
 +
*Shadow Of Death: 40
 +
*Gravechill: 40
 +
*Spectral Bonds: 40
 +
*Unholy Fright: 40
 +
*Enfeeblement: 40
 +
*Weakening: 1
 +
*Mantle of Corpseflesh: 40
 +
*Shielding: 40 (If you're comfortable with the squishyness, you could trade this for weakening)
 +
*Stun: 40
 +
*Embrace The Void: 30
 +
*Spectre Form: 20
 +
*Oblivion's Caress: 20
 +
*Skirmish Counterspell: 20
 +
*Traveler Gates and Recalls: 1 point each (8 points)
 +
*Dim The Light: 1
 +
*Flame Ward: 1
 +
*Demolishing Spell: 1
 +
 +
== External Links ==
 +
*[http://shadowbaneemulator.com/forum/viewforum.php?f=51 Shadowbane Emulator Necromancer Forum]
 +
[[Category:Templates]]

Latest revision as of 21:47, 19 January 2018

Below, you will find a selection of user-created character templates for Necromancers. Character templates are battle-tested methods for building your character, but do not guarantee success and depend mostly on one's style of play.

Templates

Solo Necromancer (Open Tree PvP)

By Rewen 14:00, 5 Jan 2008 (EST)

(First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence.)
Brilliant Mind, Wizard's Apprentice

Stat Runes:

Discipline Rune:
Gorgoi, Traveler (optional), Battle Magus (optional)


Gear:

  • 2x Lapis of Necromancy (+30 Intelligence, 25% Mana Recovery, +10 Necromancy skill)
  • Charmed of Necromancy Amulet (+20 fire resistance, +20 lightning resistance, +20 cold resistance, +10 Necromancy skill)
  • Cloth Armor
    • Boots: Messenger's of Windlords(+40 stamina, +15% movement speed)
    • Gloves: SDR Gloves
    • Hood & Robe: Boned of Genius (+physical resistance, +10 Int)
  • Weapon: Warlord's of Necromancy Journeyman Staff (+150 ATR, +10 Necromancy, 15% skill staff)

Ability Points:

  • Dexterity: No points added
  • Intelligence: 180
  • Constitution: 96
  • Strength: No points added
  • Spirit: 60

Point Spread
As Vampire Mage, you will receive a total of 640 training points for use with skills and powers. Use them thusly:
Skill Points:

  • Sorcery: No points added
  • Warding: All leftover points
  • Necromancy: Gold

Training Points:

  • Dark Fortitude: 20
  • Vampire's Kiss: 20
  • Shielding: 40 (GM)
  • Stun: 40 (GM)
  • Enfeeblement: 40 (GM)
  • Uncanny Fortitude: 20
  • The Blood is the Life: 1
  • Unholy Blast: 40 (GM)
  • Unholy Fright: 40 (GM)
  • Shadow of Death: 40 (GM)
  • Embrace the Void: 40 (GM, unless you have a bot)
  • Dim the Light: 1
  • Gravechill: 40 (GM)
  • Spectre Form: 21
  • May spend points in Traveler or Battle Magus powers if needed. I suggest using points from Warding

Bane Necromancer (Active)

By Rewen 14:00, 5 Jan 2008 (EST)

(First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence.)
Brilliant Mind, Wizard's Apprentice

Stat Runes:

Discipline Rune:
Gorgoi, Traveler (optional), Battle Magus


Gear:

  • 2x Apostle's of Necromancy (+30 Holy Resistance, 25% Mana Recovery, +10 Necromancy skill)
  • Charmed of Necromancy Amulet (+20 fire resistance, +20 lightning resistance, +20 cold resistance, +10 Necromancy skill)
  • Cloth Armor
    • Boots: Messenger's of Windlords(+40 stamina, +15% movement speed)
    • Gloves: SDR gloves
    • Hood & Robe: Boned of Genius (+physical resistance, +10 Int)
  • Weapon: Warlord's of Necromancy Journeyman Staff (+150 ATR, +10 Necromancy, 15% skill staff)


Ability Points:

  • Dexterity: No points added
  • Intelligence: 180
  • Constitution: 96
  • Strength: No points added
  • Spirit: 60

Point Spread
As Vampire Mage, you will receive a total of 640 training points for use with skills and powers. Use them thusly:
Skill Points:

  • Sorcery: No points added
  • Warding: All leftover points
  • Necromancy: Gold

Training Points:

  • Dark Fortitude: 20
  • Vampire's Kiss: 20
  • Shielding: 40 (GM)
  • Stun: 40 (GM)
  • Enfeeblement: 40 (GM)
  • Demolishing Spell: 1
  • Uncanny Fortitude: 20
  • Unholy Blast: 40 (GM)
  • Unholy Storm: 20
  • Unholy Fright: 16
  • Unholy Terror: 40 (GM)
  • Shadow of Death: 40 (GM)
  • Embrace the Void: 40 (GM)
  • Dim the Light: 1
  • Gravechill: 40 (GM)
  • Spectre Form: 21
  • Harvest of Dust: 10

Pet/Buff Bot Necomancer (Inactive)

Can buff group with powercost and holy resistance buffs, burn mines and banes, and use pets to bash bane. By Rewen 14:30, 5 Jan 2008 (EST)

(First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence.)
Brilliant Mind, Wizard's Apprentice

Stat Runes:

  • Intelligence of the Gods (+40 Max Intelligence; this is optional.)

Discipline Rune:
Shroudborne, Traveler, Battle Magus, Conjurer


Gear:

  • 2x full resistance rings (+30 resistance, +15 resistance)
  • Charmed of Resistance Amulet (+20 fire resistance, +20 lightning resistance, +20 cold resistance, +15 additional resistance)
  • Cloth Armor
    • Boots: Messenger's of Windlords(+40 stamina, +15% movement speed)
    • Gloves: SDR gloves, or Crimson Circle Gloves
    • Hood & Robe: Boned of Genius (+physical resistance, +10 Int)
  • Weapon: Archmage's of Genius Journeyman Staff (+15 Sorc/Warding, +10 Intelligence, 15% skill staff)


Ability Points:

  • Dexterity: No points added
  • Intelligence: 130-160
  • Constitution: 100
  • Strength: No points added
  • Spirit: 85

Point Spread
As a Shade Mage, you will receive a total of 640 training points for use with skills and powers. Use them thusly:
Skill Points:

  • Sorcery: All leftover points
  • Warding: At least 56
  • Necromancy: 115

Training Points:

  • Hide: 40 (GM)
  • Shielding: 1
  • Stun: 40 (GM)
  • Mage Bolt: 40 (GM)
  • Oblivion's Caress: 20
  • Dark Lord's Boon: 20
  • Demolishing Spell: 20
  • Dread Howl: 1
  • Unholy Fright: 16
  • Unholy Terror: 40 (GM)
  • Mantle of Corpseflesh: 40 (GM)
  • Embrace the Void: 40 (GM)
  • Dim the Light: 40 (GM)
  • Gravechill: 40 (GM)
  • Spectre Form: 21
  • Harvest of Dust: 40 (GM)
  • Harvest of Bones: 40 (GM)

Shade Solo Necromancer

By Atone 16:00 , 31 December 2009 (EST)

-5 from Dex/Str/Spi +10 to Con Brilliant Mind Tough As Nails

Stat Runes:

  • Intelligence Of The Gods
  • Constitution Of The Gods

Discipline Runes:

Gear:

  • Resist/Necromancy rings (Change depending on situation. I normally ran with Holy/Unholy)
  • Charmed/Necromancy neck
  • 5 resist/5 resist Death Sorcerer's garb. (Normally safe to stack pierce resist. Change depending on expected opponents. 10/10 stat hood and CC gloves optional.)
  • 5 resist/Windlords Death Sorcerer's boots
  • ATR/necromancy journeyman's staff.

Ability Points:

  • Dex: Base - 5
  • Str: Base -5
  • Con: 135
  • Int: 160
  • Spi: 44

Trains:

  • Necromancy: About 145%
  • Sorcery: 30%
  • Warding: 115%
  • Unholy Blast: 40
  • Shadow Of Death: 40
  • Gravechill: 40
  • Spectral Bonds: 40
  • Unholy Fright: 40
  • Enfeeblement: 40
  • Weakening: 1
  • Mantle of Corpseflesh: 40
  • Shielding: 40 (If you're comfortable with the squishyness, you could trade this for weakening)
  • Stun: 40
  • Embrace The Void: 30
  • Spectre Form: 20
  • Oblivion's Caress: 20
  • Skirmish Counterspell: 20
  • Traveler Gates and Recalls: 1 point each (8 points)
  • Dim The Light: 1
  • Flame Ward: 1
  • Demolishing Spell: 1

External Links