Difference between revisions of "Thief"
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**'''[[Sword Mastery]]''': 35 (Expert) | **'''[[Sword Mastery]]''': 35 (Expert) | ||
**'''[[Blade Weaving]]''': 20 (Journeyman) | **'''[[Blade Weaving]]''': 20 (Journeyman) | ||
+ | *'''[[Throwing]]''': 15 (Adept) | ||
*'''[[Unarmed Combat]]''': 20 (Journeyman) | *'''[[Unarmed Combat]]''': 20 (Journeyman) | ||
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**'''[[Unarmed Combat Mastery]]''': 20 (Journeyman) | **'''[[Unarmed Combat Mastery]]''': 20 (Journeyman) | ||
**'''[[Sun Dancer]]''': 20 (Journeyman) | **'''[[Sun Dancer]]''': 20 (Journeyman) |
Revision as of 22:47, 11 October 2006
Contents
The Thief
Weapon Specializations
Level 1: granted Crossbow |
Other Skills
Level 10: granted Bargaining |
Master Burglar
Black Dougal send you? Good. Don't mind the blade, one can't be too careful, right? So, another young tough looking for a piece of the action. If I had me a gold coin for every one I've seen ... oh wait, I do! Buy me a drink, and we'll see what you can learn from a master.
Base Classes
Rogue
Available Races
Aelfborn, Aracoix, Elf, Human, Irekei, Nephilim, Shade, Vampire
Available Disciplines
Archer, Artillerist, Belgosch, Black Mask, Blade Weaver, Bounty Hunter, Huntsman, Prospector, Rat Catcher, Saboteur, Skydancer, Summoner, Sun Dancer, Traveler, Undead Hunter, Wererat, Wyrmslayer
Available Mastery Runes
Master of Great Swords, Master of Staves, Master of Swords
Primary Attributes
Health Bonus: 51
Mana Bonus: 0
Stamina Bonus: 0
Thief Lore
Life is never easy for Rogues, whose trade so often flies in the face of local law and custom, and can leave them shunned by all they meet. In time, however, those who can survive long enough to gain a measure of success become Thieves, true professionals and masters of their craft.
Success brings them not only wealth but finally a kind of status. True Thieves no longer live off of the wealth they steal - they take contracts from wealthy patrons to steal, and are paid handsomely for their services.
Read more Thief Lore
Powers and Abilities
Backstab
"Sneak Attack!"
You must be using Sneak to activate this power
Granted: Level 10
Power Rank: 0 (Untrained)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 10 seconds (at power ranks 1-40)
On Next Combat Swing Apply Power:
- Attack Bonus: + 60% to 100% (from power rank 0 to 40)
- Damage Dealt: + 80 to 400 (from power rank 0 to 40)
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
Buchinine
"Sneak Attack!"
Backstab, Stamina Damage over Time, and Stamina Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Stamina Damage Over Time: 3% of target's maximum Stamina pool every 5 seconds
- Stamina Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Disease' effect
- Stamina Damage Over Time: 3% of target's maximum Stamina pool every 5 seconds
Galpa
"Sneak Attack!"
Backstab and Intelligence, Spirit, and Power Damage Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Intelligence and Spirit Debuff: - 60
- Duration: 60 seconds
- Duration: 60 seconds
- Power Damage Debuff: - 25%
- Duration: 30 seconds
- Duration: 30 seconds
- Intelligence and Spirit Debuff: - 60
Gorgon's Venom
"Sneak Attack!"
Backstab, Attack Speed Debuff, and Melee Damage Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Attack Speed Debuff: + 40%
- Duration: 60 seconds
- Duration: 60 seconds
- Melee Damage Debuff: - 25%
- Duration: 30 seconds
- Duration: 30 seconds
- Attack Speed Debuff: + 40%
Magusbane
"Sneak Attack!"
Backstab, Mana Damage over Time, and Mana Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Mana Damage Over Time: 3% of target's maximum Mana pool every 5 seconds
- Mana Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Poison' effect
- Mana Damage Over Time: 3% of target's maximum Mana pool every 5 seconds
Pellegorn
"Sneak Attack!"
Backstab, Health Damage over Time, and Health Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Health Damage Over Time: 3% of target's maximum Health pool every 5 seconds
- Health Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Bleeding' effect
- Health Damage Over Time: 3% of target's maximum Health pool every 5 seconds
Coughing Gas
"Area of Effect Attack and Defense Debuff (0 range)"
Excludes Caster
Granted: Level 20
Power Rank: 1 (Untrained)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 seconds
Recycle Time: 120.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players -- Spherical Effect Centered on Player
Area of Effect: 30 Units
Will not affect caster/power user.
Effects:
- Attack Penalty: - 35%
- Defense Penalty: - 35%
- Duration: 2.7 - 30 seconds (from power rank 1 to 40)
- Stack Category: Blindness???
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Crippling Blow
"Single Target Strength, Dexterity, and Defence Debuff"
Granted: Level 30
Power Rank: 1 ( Untrained)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 15
Casting Time: 0.2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (20 Units)
Can affect caster and group members.
Applies Effect(s):
- Strength Adjustment: - 20 to - 50 (from power rank 0 to 40)
- Dexterity Adjustment: - 20 to - 50 (from power rank 0 to 40)
- Defense Adjustment: - 2% to - 50% (from power rank 0 to 40)
- Duration: 30 seconds
Retreat
"Personal Movement Buff"
Granted: Level 15
Power Rank: 40 (Grandmaster)
Focus Skill: None
Mana Cost: 0
Casting Time: 0.2 Seconds
Recycle Time: 300 Seconds
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 60 Seconds
Effects:
- Movement Bonus: 55%
- Does not stack with any other movement buffs.
Peek
Granted: Level 10
Power Rank: 20 (Journeyman)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 5
Casting Time: 0.2 Seconds
Recycle Time: 0.0 Seconds
Requirements: Player must not be moving when he activates this power.
Requires Roll to hit: No
Target and Range: 10 Unit(s) (Monsters or Players)
Duration: N/A
Effects:
- Player can attempt to take see another mobile's inventory.
Steal
Granted: Level 20
Power Rank: 20 (Journeyman)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 51.0 to 31.0 Seconds (at power ranks 12-40)
Requirements: Player must not be moving when he activates this power.
Mode Required: Non-Combat Mode Only
Requires Roll to hit: None
Target and Range: 10 Unit(s) (Monsters or Players)
Effects:
- Player can attempt to take something from another mobile's inventory.
Indomitable Will
"Personal Root and Snare Break"
Granted: Level 20
Power Rank: 40 (Grand Master)
Focus Skill: None
Stamina Cost: 10
Casting Time: 0.0 Seconds
Recycle Time: 120.0 Seconds
Requirements: None.
Requires Roll to hit: None
Target and Range: Self/No-target
Duration: N/A
Effects:
- Removes effect with "Snare" dispel tag.
- Removes effect with "Root" dispel tag.
Wall of Steel
"Parry Chance Buff"
requires Parry Skill ( 26 )
Granted: Level 10
Power Rank: 25 ( Skilled)
No teachers for this skill exist (skill cannot be advanced).
Focus Skill: None
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Stamina Cost: 25
Casting Time: 0.2 seconds
Recycle Time: 525 to 300 seconds (at power ranks 10 to 40)
Generates Hate: No
Power User Requirements:
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s):
- Duration: 1:00 seconds
- Stackability:
- Stack Category: PassiveDefense
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Delay Between Attacks: + 40%
- Parry Value: + 62%
Stances
All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 30 seconds
Defensive Stance
- Granted Rank: 40 (Grand Master)
Offensive Stance
- Granted Rank: 40 (Grand Master)
Precise Stance
- Granted Rank: 40 (Grand Master)
Weapon Powers
- Bow: 10 (Apprentice)
- Archery: 10 (Apprentice)
- Crossbow: 40 (Grand Master)
- Archery: 40 (Grand Master)
- Dagger: 40 (Grand Master)
- Dagger Mastery: 40 (Grand Master)
- Throwing (Dagger): 15 (Adept)
- Staff: 5 (Beginner)
- Staff Mastery: 5 (Beginner)
- Sword: 35 (Expert)
- Sword Mastery: 35 (Expert)
- Blade Weaving: 20 (Journeyman)
- Throwing: 15 (Adept)
- Unarmed Combat: 20 (Journeyman)
- Unarmed Combat Mastery: 20 (Journeyman)
- Sun Dancer: 20 (Journeyman)
--Belina 16:32, 18 Aug 2005 (EDT)