Difference between revisions of "Patch 2.5"
Line 1: | Line 1: | ||
− | + | [[Image:Patch25.jpg|right|400px|thumb|[[Rise of the Upstart Gods|RUG]] Maintenance Patch title card]] | |
− | [[Image:Patch25.jpg]] | + | The Rise of the Upstart Gods maintenance patch (Patch 2.5) was added to Shadowbane on April 30th, 2004. |
− | |||
== Changelog == | == Changelog == | ||
=== '''GENERAL''' === | === '''GENERAL''' === | ||
Line 96: | Line 95: | ||
*[[Rogue]] [[Bards]] are now granted Bladeweaver powers at power rank 20 | *[[Rogue]] [[Bards]] are now granted Bladeweaver powers at power rank 20 | ||
*[[Mage]] [[Bards]] are now granted Bladeweaver powers at power rank 15 | *[[Mage]] [[Bards]] are now granted Bladeweaver powers at power rank 15 | ||
− | + | {{Patch | |
− | + | |prever=Rise of the Upstart Gods | |
− | + | |nextver=Patch 2.75 | |
− | + | }} | |
− | |||
− | | | ||
− | |||
− | |||
− |
Revision as of 18:09, 13 October 2014
The Rise of the Upstart Gods maintenance patch (Patch 2.5) was added to Shadowbane on April 30th, 2004.
Contents
Changelog
GENERAL
- Sword, Sword Mastery, Spear, and Spear Mastery Skills are completely based on Strength
- Replaced the Sword Power Reign of Steel's ATR debuff with a snare
- Elves in Aglan Berrandor no longer attack Elf players on sight
- Monster sizing has been reevaluated and adjusted accordingly
- Errants should no longer be able to get boons at any shrine
- An exploit bypassing Weapon Power Timers has been fixed
- Fixed a game recorder crash that would occur on exit
- Staff and Staff Mastery now use dexterity for skill
- Mental resist suffixes now exist in the world
- Fixed getting stuck in the looting position
- Staff weapons now use dexterity for damage
- Increased the level cap on Fear powers
- You cannot drop objects while moving
- Page Up sync exploit has been fixed
- Banecircles cannot be abandoned
- Fixed various client crashes
WORLD
- The Orc Swamp Zone has been revamped and now includes an Epic Encounter with the Champion of Morloch
- The Fallen Angels' Stronghold has been added to the Barrowlands
- Added Bloodmage Vendors in the world
- Added Lore NPCs to various zones
CITY / SIEGE
- Walls are no longer rankable past R1, and their stats have been adjusted accordingly; pre-existing walls of higher ranks will be identical
- Made Scrolls, Bundled Scrolls, and Tomes stock items on Player Vendors (NOTE: In other words, you no longer need to manually create them)
- Placed a limit on the amount of barracks a city can have (please read the In-Development section for more details on this)
- Elven Builders have been activated in the Elven City of Eglan Nanvirond and will sell Elven Architecture Deeds
- Guards will teleport home if they wander too far from their city
- Light Armorers now apply the correct enchantments to gloves
- Various exploits in building placement has been fixed
- Sages will no longer buy Scrolls and Tomes
- Fixed various building placement exploits
- Racial Stewards now have Votary Deeds
- Rebalanced Guard spawning times
RACE
Elf
- Added Elven Bloodline (or Sub-Race) Runestones to Character Creation and the Bloodmage Vendor .
Human
- Added Human Bloodline (or Sub-Race) Runestones to Character Creation and the Bloodmage Vendor .
- Humans will be granted an extra skill point per level
CLASS
Barbarian
- Reduced the range on the "Shout" Power
Channeler
- Increased the duration of the Ride the Winds power.
Confessor
- Consume Wickedness can now be dispelled with effect/debuff powers.
Druid
- Druids now have access to Staff Mastery once they have reached level 20 and have 80 in Staff.
- Druids will be balanced to make Druids using a staff a viable template.
- Increased Druids' Staff Power rank to 20
Doomsayer
- The Doomsayer Powers "The Void's Wild Vengeance", "Kliszhenk's Doom", and "Dread Curse of Veshteroth" have had their casting time decreased and skill debuffs increased
Scout
- Scouts will be granted a power which grounds fliers (including natural fliers). The power requires 110% Bow skill and 95% Archery.
Templar
- The Templar power "Cleansing Flame" now has a stamina drain component.
- The Templar "Sway the Balance" Power's cost has been decreased.
- Added a Templar sword power called "Sword of St. Malorn".
- A Templar-only one-handed sword is now available.
Warlock
- The Warlock Power "Needs of the One" will no longer cause mobs to aggro.
- Increased the range on the Warlock's "Psychic Shout" Power.
- Increased the duration of the Levitate power.
Warrior
- Warriors will be granted the Athletics Skill
Wizard
- Consume the Will can now be dispelled with effect/debuff powers.
DISCIPLINE
Archery
- Granted a power which grounds fliers (including natural fliers). The power requires 110% Bow skill and 95% Archery.
Artillerist
- Added the Artillerist Discipline and Trainers in the world
Bladeweaver
- Rogue Bards are now granted Bladeweaver powers at power rank 20
- Mage Bards are now granted Bladeweaver powers at power rank 15
Previous Version: | Rise of the Upstart Gods | ||
Next Version: | Patch 2.75 |