Difference between revisions of "Elf"

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[[Image:Elf1.jpg|right|Chronicle Elf]]
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[[Image:Elf1.png|right|Chronicle Elf]]
 
<center><font size=4>''The Firstborn, Kings in Exile''</font></center>
 
<center><font size=4>''The Firstborn, Kings in Exile''</font></center>
{{lorebox|Once the masters of the World, the Elves have been reduced to vagabonds and wanderers, the mournful descendants of their broken Empire. Arrogant, decadent, and cruel, Elves are still masters of the magical arts, but lack the discipline and organization to re-conquer all that their former slaves, the Sons of Men, have taken from them. What few Elves still remain are distrusted by all and treated as outcasts rather than Kings - their legendary immortality now a curse, they wander through the ruins of the World their elders made, watching them crumble and waiting to die. The remnants of the great Elvish nations can still be seen, borne out in each elves' skin tone: White in the oldest families, who ruled in the cold Northlands; Brown for those born to the Lords of the wood; and Green for the coastal families who once mapped the great Seas.
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{{classlorebox|Once the masters of the World, the Elves have been reduced to vagabonds and wanderers, the mournful descendants of their broken Empire. Arrogant, decadent, and cruel, Elves are still masters of the magical arts, but lack the discipline and organization to re-conquer all that their former slaves, the Sons of Men, have taken from them. What few Elves still remain are distrusted by all and treated as outcasts rather than Kings - their legendary immortality now a curse, they wander through the ruins of the World their elders made, watching them crumble and waiting to die. The remnants of the great Elvish nations can still be seen, borne out in each elves' skin tone: White in the oldest families, who ruled in the cold Northlands; Brown for those born to the Lords of the wood; and Green for the coastal families who once mapped the great Seas.|{{PAGENAME}} Lore}}
|[[Elven Lore]]}}
 
 
{{header|Race Information}}
 
{{header|Race Information}}
 
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*'''Name''': Sothesudil the Bloodmage<br>
 
*'''Name''': Sothesudil the Bloodmage<br>
 
*'''Location''': [[Aeran Belendor]] - Chimaera Grounds
 
*'''Location''': [[Aeran Belendor]] - Chimaera Grounds
*'''Coordinates''': 86080 x 63180
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*'''Coordinates''': 84819 x 63502
 
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*'''Name''': Zaneba the Bloodmage<br>
 
*'''Name''': Zaneba the Bloodmage<br>
 
*'''Location''': [[Aerath Hellendroth]] - Shards of Maer Muarondrim
 
*'''Location''': [[Aerath Hellendroth]] - Shards of Maer Muarondrim
*'''Coordinates''': 84330 x 59010
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*'''Coordinates''': 84367 x 58999
 
|}
 
|}
 
{{header|Image Gallery}}
 
{{header|Image Gallery}}
 
{{ma|:Category:{{PAGENAME}} Pictures}}
 
{{ma|:Category:{{PAGENAME}} Pictures}}
 
[[File:Prelate.png]][[File:Archmage wiki.png|125px]][[File:Bwranger.png|260px]]
 
[[File:Prelate.png]][[File:Archmage wiki.png|125px]][[File:Bwranger.png|260px]]

Latest revision as of 13:33, 22 January 2020

Aelfico.pngAracoixico.pngCentico.pngDwarfico.pngElfico.pngHgico.pngHumico.pngIreico.pngMinoico.pngNephico.pngShadeico.pngVampico.png

Elf

Chronicle Elf
The Firstborn, Kings in Exile

Once the masters of the World, the Elves have been reduced to vagabonds and wanderers, the mournful descendants of their broken Empire. Arrogant, decadent, and cruel, Elves are still masters of the magical arts, but lack the discipline and organization to re-conquer all that their former slaves, the Sons of Men, have taken from them. What few Elves still remain are distrusted by all and treated as outcasts rather than Kings - their legendary immortality now a curse, they wander through the ruins of the World their elders made, watching them crumble and waiting to die. The remnants of the great Elvish nations can still be seen, borne out in each elves' skin tone: White in the oldest families, who ruled in the cold Northlands; Brown for those born to the Lords of the wood; and Green for the coastal families who once mapped the great Seas.


Race Information
Elf Runestone
Available Classes

Starting Attributes

Creation Cost: 15

Granted: 35 Base Strength / 70 Max Strength
Granted: 60 Base Dexterity / 140 Max Dexterity
Granted: 35 Base Constitution / 70 Max Constitution
Granted: 50 Base Intelligence / 120 Max Intelligence
Granted: 40 Base Spirit / 100 Max Spirit

Effects
  • Heal Receptivity: +15%
  • Holy Resistance: +15%
  • Magic Resistance: +15%
  • Poison Resistance: -15%
  • Granted Skill: Sword
  • Sword Skill: +10
Racial Items


Abilities and Traits
Scion of the Dar Khelegur

Scion of the Dar Khelegur
Creation Cost: 10
Subrace rune; only one of this type may be taken
Grants: +5 Intelligence / +10 Maximum Intelligence
Grants: Mana Regeneration +10%

Bloodline Rune Dropper:
  • Name: Sothesudil the Bloodmage
  • Location: Aeran Belendor - Chimaera Grounds
  • Coordinates: 84819 x 63502
Scion of the Gwaridorn

Scion of the Gwaridorn
Creation Cost: 10
Subrace rune; only one of this type may be taken
Grants: +5 Constitution / +10 Maximum Constitution
Grants: Health Regeneration +10%

Bloodline Rune Dropper:
  • Name: Corath the Bloodmage
  • Location: Aerath Hellendroth - Fragments of Romellando
  • Coordinates: 86540 x 58830
Scion of the Twathedilion

Scion of the Twathedilion
Creation Cost: 10
Subrace rune; only one of this type may be taken
Grants: +5 Dexterity / +10 Maximum Dexterity
Grants: Stamina Regeneration +10%

Bloodline Rune Dropper:
  • Name: Zaneba the Bloodmage
  • Location: Aerath Hellendroth - Shards of Maer Muarondrim
  • Coordinates: 84367 x 58999
Image Gallery
Main article: Category:Elf Pictures

Prelate.pngArchmage wiki.pngBwranger.png