Difference between revisions of "Dark Knight"

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In the wake of the Turning, many of the High King's knights despaired, and gave up their spurs for hermitages. Some renounced their lands and titles and took up a fruitless quest for Justice. The rest of us realized what had happened and saw the spirit of the new Age. We rejected the Code and have instead formulated the Rule, the new standard of honor that all knights must live by.|[[Dark Knight Lore]]}}
 
In the wake of the Turning, many of the High King's knights despaired, and gave up their spurs for hermitages. Some renounced their lands and titles and took up a fruitless quest for Justice. The rest of us realized what had happened and saw the spirit of the new Age. We rejected the Code and have instead formulated the Rule, the new standard of honor that all knights must live by.|[[Dark Knight Lore]]}}
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{{header|Discipline Information}}
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==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Discipline Information''</div>==
 
 
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*'''Name''': [[Sir Balfour the Blue]]<br>
 
*'''Name''': [[Sir Balfour the Blue]]<br>
 
**'''Location''': [[Ashfell Plain]] - Sacrificial Ground
 
**'''Location''': [[Ashfell Plain]] - Sacrificial Ground
***'''Coordinates''': 85400 x 69170
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***'''Coordinates''': {{map|85470|69138}}
 
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'''<big>Trainer Locations</big>'''</div>
 
'''<big>Trainer Locations</big>'''</div>
 
*Master Dark Knight
 
*Master Dark Knight
**[[The Black Bog]] - Mud Hollow - 61500 x 33660
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**[[The Black Bog]] - Mud Hollow - 61531 x 33650
 
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{{header|Discipline Powers}}
==<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">''Discipline Powers''</div>==
 
 
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**Stack Rule: Standard
 
**Stack Rule: Standard
 
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[[Category:Disciplines]]
 
[[Category:Disciplines]]

Latest revision as of 22:35, 7 November 2017

Chronicle Dark Knight
Heir of the Age

Dark Knights believe that Cambruin's Code is as dead as Cambruin himself, and that brute force is the only source of power in the war-torn world. The greatest of them become warlords, whose greed and ambition keep the survivors of the Turning locked in endless war and suffering. In the wake of the Turning, many of the High King's knights despaired, and gave up their spurs for hermitages. Some renounced their lands and titles and took up a fruitless quest for Justice. The rest of us realized what had happened and saw the spirit of the new Age. We rejected the Code and have instead formulated the Rule, the new standard of honor that all knights must live by.

Discipline Information

Dark Knight Rune

Available Races and Classes


Discipline Effects and Items
Discipline Dropper
Trainer Locations
Discipline Powers

Dark Curse
Dark Curse's Power Cameo "Single Target Stun"

Granted: Level 20
Power Type: Spell
Stamina Cost: 20
Casting Time: 1 Seconds
Recycle Time: 10 Seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (50 Units)
Effect(s):

  • Stun
    • Duration: 1 to 3 seconds (at power ranks 0 to 40)
    • Removes effect with "Flight" dispel tag
    • Stack Category: Stun
    • Stack Rank: 0
    • Stack Rule: Standard
    • Dispel Tags: Debuff, Effect
  • Stun Immunity
    • Cannot be Stunned
    • Duration: 3 to 9 seconds (at power ranks 0 to 40)
    • Stack Category: NoStun
    • Stack Rank: 0
    • Stack Rule: Standard

Knavery
Knavery's Power Cameo "Single Target Blind"

Granted: Level 20
Power Type: Spell
Stamina Cost: 20
Casting Time: 1 Second
Recycle Time: 120 Seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (10 Units)
Effect(s):

  • Blind
    • Attack Penalty: -10% to -30% (from power rank 0 to 40)
    • Defense Penalty: -10% to -30% (from power rank 0 to 40)
    • Duration: 30 seconds
    • Stack Category: Blindness
    • Dispel Tags: Blind

Intimidate
Intimidate's Power Cameo "Single Target Non-Player Fear"

Granted: Level 20
Power Type: Spell
Stamina Cost: 30
Casting Time: 3.5 Seconds
Recycle Time: 300 Seconds
Requires Hit Roll: No
Target and Range: Monsters Only (10 Units)

  • Fear
    • Monster is Scared
    • Level Cap: 16 to 28 (from power ranks 0 to 10)
    • 10 to 20 seconds (at power ranks 0 to 10)
    • Breakpoint: 1
    • Stack Category: Fear
    • Stack Rule: Standard