Difference between revisions of "Assassin"

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[[Category:Classes]]
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{| style="width: 85vw; max-width: 1100px; min-width: 860px;"
[[Image:Assassin.png|right|Aelfborn Assasin wearing Assassin Leather armor]]
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! width="70%"| {{classlorebox|Most rogues are looked upon with contempt or loathing by civilized folk, or simply ignored altogether. There are some among the ranks of the Thieves, however, who command respect through fear, and whose names are voiced with either dread or hatred: Assassins. Not content with stealing gold or plunder, these grim professionals steal lives instead, killing for their wages, trading blood for gold. Some Assassins are ruthless predators who've developed a taste for blood and thrill at the act of killing, while others are grim professionals, bringing a kind of honor even to the direst of professions. However they approach their profession, Assassins must be able to do three things: get close to their targets, kill them quickly, and escape uncaught. The ease with which an Assassin performs the first and third tasks marks the difference between an amateur and an artist.|{{PAGENAME}} Lore}}
 
+
!     
== ''Harbinger of Death'' ==
+
! {{classtitle
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
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|img=[[File:{{PAGENAME}}fi.png|link=]]
|[[Image:RS_C_Mage.png|left|Mage Runestone]][[Image:RS_C_Rogue.png|right|Rogue Runestone]]
+
|tag=Harbinger of Death
 +
|color1=9228ef
 +
|color2=1e1149
 +
}}
 
|-
 
|-
| '''Base Classes'''
+
| colspan="3" |     
[[Mage]]<br>
 
[[Rogue]]
 
 
|-
 
|-
| '''Races'''
+
| colspan="3" |{{Classnavsp|cccccc}}
[[Aelfborn]]<br>
+
|-
[[Aracoix]]<br>
+
|style="vertical-align: top;"| {{Cheader|Overview|(to bottom, rgba(146,40,239,1) 0%,rgba(167,44,224,1) 32%,rgba(84,34,137,1) 66%,rgba(30,17,73,1) 100%)}}
[[Elf]]<br>
+
<blockquote>The '''Assassin''' is a stealth class that specializes in quickly eliminating one target. They are highly-prized in group fights for their ability to block all healing on a target with ''Shadow Mantle''. Solo players will also find the Assassin's kit quite versatile, however, they have few ranged weapon choices and no way to increase their movement speed, relying on ''Steal Breath'' to slow their target instead.</blockquote>
[[Human]]<br>
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{{Cheader|Powers and Skills|(to bottom, rgba(146,40,239,1) 0%,rgba(167,44,224,1) 32%,rgba(84,34,137,1) 66%,rgba(30,17,73,1) 100%)}}
[[Irekei]]<br>
+
<div style="margin: -.35cm 0cm 0cm 0cm;">{{powertable|{{PAGENAME}}=YES}}</div><br>
[[Nephilim]]<br>
+
{{Cheader|Playstyle Tips|(to bottom, rgba(146,40,239,1) 0%,rgba(167,44,224,1) 32%,rgba(84,34,137,1) 66%,rgba(30,17,73,1) 100%)}}
[[Shade]]<br>
+
The Assassin's varied kit allows the class access to a variety of builds with focuses on different spells. While ''Shadow Mantle'' is often the key spell in their arsenal, Assassins can be built to thrive in different PvP environment, with damage and support being their best roles. The choice of playstyle starts right from creation, when you pick your base class, as Rogue Assassins and Mage Assassins play very differently.
[[Vampire]]
+
<h3>Mage</h3>
|-
+
*''Shadow Bolt'' is your bread and butter spell on a damage-based Mage Assassin and ''Steal Breath'' allows you to [[Vocabulary#K|kite]] very effectively.
| '''Disciplines'''
+
*Support-based Mage Assassins revolve around keeping ''Shadow Mantle'' on a targeted enemy during a fight. ''Shadow Mantle'' is placed very far to the right on the effects bar so, with the plethora of Assassin and Mage debuffs, key moments of a fight are often spent trying to keep a debuff in front the ''Shadow Mantle'' effect so a Dispel Debuff spell doesn't [[effect removal|remove]] Shadow Mantle.
[[Archer]]<br>
+
*Though Mage defensive stance gives good spell resistances, Mage Assassins are light on defensive options so beware not to let someone get the jump on you!
[[Archmage]]<br>
+
<h3>Rogue</h3>
[[Artillerist]]<br>
+
*The power rank 40 ''backstabs'' are a tremendous boon to your burst damage. Due to the nature of the powers, you activate ''Backstab'' first and then cast one of its poison variants you can execute a double ''backstab''!
[[Battle Magus]]<br>
+
*Dodge is the best [[Passive Defense|passive defense]] in the game, so it is recommended to put at least some training in it; however, high defense is often the primary damage mitigation method for Rogue-based prestige classes.
[[Belgosch]]<br>
+
*Rogue Assassins are very tight on training points, so have a clear vision of what powers and focus lines are necessary in which to invest heavily.
[[Blade Weaver]]<br>
+
| rowspan="3" | &nbsp;&nbsp;&nbsp;&nbsp;
[[Blood Prophet]]<br>
+
| rowspan="2" style="vertical-align: top;"|
[[Bounty Hunter]]<br>
+
{{Infobox
[[Conjurer]]<br>
+
|Box title = {{PAGENAME}} Information
[[Enchanter]]<br>
+
|image = RadarStatsAssassin.png
[[Gorgoi]]<br>
+
|imglink = Roles
[[Prospector]]<br>
+
|imagewidth = 285
[[Rat Catcher]]<br>
+
|caption =
[[Saboteur]]<br>
+
|Row 1 title = Base Classes
[[Savant]]<br>
+
|Row 1 info = [[Mage]], [[Rogue]]
[[Shroudborne]]<br>
+
|Row 2 title = Races
[[Strigoi]]<br>
+
|Row 2 info = [[Aelfborn]], [[Aracoix]], [[Elf]], [[Human]], [[Irekei]], [[Nephilim]], [[Shade]], [[Vampire]]
[[Sun Dancer]]<br>
+
|Row 3 title = Disciplines
[[Traveler]]<br>
+
|Row 3 info = [[Archer]],
[[Undead Hunter]]<br>
+
[[Archmage]],
[[Wererat]]<br>
+
[[Artillerist]],
 +
[[Battle Magus]],
 +
[[Belgosch]],
 +
[[Blade Weaver]],
 +
[[Blood Prophet]],
 +
[[Bounty Hunter]],
 +
[[Conjurer]],
 +
[[Enchanter]],
 +
[[Gorgoi]],
 +
[[Prospector]],
 +
[[Rat Catcher]],
 +
[[Saboteur]],
 +
[[Savant]],
 +
[[Shroudborne]],
 +
[[Strigoi]],
 +
[[Sun Dancer]],
 +
[[Traveler]],
 +
[[Undead Hunter]],
 +
[[Wererat]],
 
[[Wyrmslayer]]
 
[[Wyrmslayer]]
|-
+
|Row 4 title = Mastery Runes
| '''Mastery Runes'''
+
|Row 4 info = [[Great Sword Mastery|Master of Great Swords]], [[Staff Mastery|Master of Staves]], [[Sword Mastery|Master of Swords]]
[[Mastery_Runes#Master_of_Great_Swords|Master of Great Swords]]<br>
+
|Row 5 title = Skills Granted
[[Mastery_Runes#Master_of_Staves|Master of Staves]]<br>
+
|Row 5 info = [[Shadowmastery]] (level 10)<br>[[Dagger Mastery]], [[Unarmed Combat Mastery]] (level 20)
[[Mastery_Runes#Master_of_Swords|Master of Swords]]
+
}}
|-
+
{{Infobox
| '''Factions'''
+
|Box title = {{PAGENAME}} Static Powers<br><span style="color:darkgray; font-size:80%">''These powers cannot be trained higher.<br>Use these ranks to plan accordingly.''</span>
[[Aracoix Kh'ree]]<br>
+
|Row 1 title = Stances
[[High Court]]<br>
+
|Row 1 info =
[[Mercenary Company]]<br>
+
{{{!}}
[[Noble House]]<br>
+
{{!}}-
[[Temple of the Cleansing Flame]]<br>
+
{{!}}{{stance|Mage|20|35|25}}
[[Thieves' Den]]<br>
+
{{!}}{{stance|Rogue|20|40|25}}
[[Unholy Legion]]<br>
+
{{!}}-
[[Virakt]]<br>
+
{{!}}}
[[Wizard's Conclave]]
+
|Row 2 title = Weapon Powers
|}
+
|Row 2 info =  
{| style="float: right; margin-left: 10px; border: 1px #000000 solid; padding: 5px; background-color: #DCDCDC;" align=right
+
{{{!}}
| '''Skills'''
+
{{!}}-
 
+
{{!}} {{wstyle
''In addition to Base Class's Skill(s)''<br>
+
|baseclass=Mage
 
+
|axe=
''Level 20'': granted [[Dagger Mastery]] (Dagger Skill 80)<br>
+
|bow=
''Level 20'': granted [[Unarmed Combat Mastery]] (Unarmed Skill 80)
+
|crossbow=
 
+
|dagger=20
''Level 10'': granted [[Shadowmastery]]
+
|greataxe=
 +
|greathammer=
 +
|greatsword=
 +
|unarmed=25
 +
|hammer=
 +
|polearm=
 +
|spear=
 +
|staff=
 +
|sword=
 +
|sundancer=25
 +
|blademaster=
 +
|bladeweaver=25
 +
}}
 +
{{!}} {{wstyle
 +
|baseclass=Rogue
 +
|axe=
 +
|bow=10
 +
|crossbow=5
 +
|dagger=30
 +
|greataxe=
 +
|greathammer=
 +
|greatsword=
 +
|unarmed=40
 +
|hammer=
 +
|polearm=
 +
|spear=
 +
|staff=5
 +
|sword=30
 +
|sundancer=40
 +
|blademaster=
 +
|bladeweaver=30
 +
}}
 +
{{!}}-
 +
{{!}}}
 +
}}
 
|-
 
|-
| '''Attributes'''
+
| <!-- PLACEHOLDER -->
Training Points Per Level: 6 <br>
 
''In addition to Base Class's Training Point value''
 
[[Health Bonus]]: 50<br>
 
[[Mana Bonus]]: 16<br>
 
[[Stamina Bonus]]: 0
 
|}
 
 
 
''Most Rogues are looked upon with contempt or loathing by civilized folk, or simply ignored altogether. There are some among the ranks of the Thieves, however, who command respect through fear, and whose names are voiced with either dread or hatred: Assassins. Not content with stealing gold or plunder, these grim professionals steal lives instead, killing for their wages, trading blood for gold. Some Assassins are ruthless predators who've developed a taste for blood and thrill at the act of killing, while others are grim professionals, bringing a kind of honor even to the direst of professions. However they approach their profession, Assassins must be able to do three things: get close to their targets, kill them quickly, and escape uncaught. The ease with which an Assassin performs the first and third tasks marks the difference between an amateur and an artist.''
 
 
 
'''Read more [[Assassin Lore]]'''.
 
 
 
== Class Information ==
 
*'''Class Symbol''': Dagger
 
*'''Available Roles''': Damage, Debuffing, Heal Blocking
 
*'''Damage Types''': Cold, Poison, Melee
 
=== Class Weapons ===
 
''List of class-restricted weapons available to assassins:''
 
*'''[[Shadow Dagger]]''': A [[dagger]] that uses the [[Shadowmastery]] skill to determine [[Hit roll|hit chance]]. Requires 100% dagger skill for use
 
*'''[[Bone Staff]]''': A [[staff]] that uses the [[Shadowmastery]] skill to determine [[Hit roll|hit chance]]. Requires 100% staff skill for use. This item includes a [[baked-in]] bonus of +15 [[Sorcery]], +15 [[Warding]], and +10 [[Shadowmastery]].
 
 
 
=== Class Armor ===
 
''List of class-restricted armor available to assassins:''
 
*'''[[Wear Armor, Light#Assassin Leather (Assassin, Thief) |Assassin Leather]]''': A [[Light Armor]] set that requires 100% Light Armor skill for use. All pieces of this set include [[baked-in]] bonus of +1 [[Dexterity]] and +1 [[Shadowmastery]].
 
*'''[[List of Cloth Armor#Assassin Robe|Assassin Robe]]''': A [[cloth]] set that includes a [[baked-in]] bonus of +1 [[Intelligence]] and +1 [[Shadowmastery]] per piece.
 
 
 
== Powers and Abilities ==
 
{|
 
== Buffs ==
 
|valign=top|
 
=== Cloak of Shadows ===
 
[[Image:Defensive cam.png|Right|Cloak of Shadows's Power Cameo]]
 
''"Personal Defense and Cold Resistance Buff"''<br>
 
''requires Shadowmastery Skill ( 20 )''
 
 
 
'''Granted''': Level 11<br>
 
'''Focus Skill''': Shadowmastery<br>
 
'''Mana Cost''': 15 to 55 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':<br>
 
*'''Defense & Cold Resistance'''
 
**Defense Bonus: + 27 to 150.2 (from power rank 0 to 40)<br>
 
**Cold Resistance: + 5 to 25 (from power rank 0 to 40)<br>
 
**Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)<br>
 
**Stack Category: DefenseBuff<br>
 
**Stack Rank: 1<br>
 
**Stack Rule: Standard
 
|valign=top|
 
=== Poison Tolerance ===
 
[[Image:Resistpoison cam.png|Right|Poison Tolerance's Power Cameo]]
 
''"Single Target Poison Resistance Buff"''<br>
 
''requires Shadowmastery Skill ( 48 )''
 
 
 
'''Granted''': Level 20<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 30 to 70 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (50 Units)<br>
 
''Can affect caster and group members''<br>
 
'''Effect(s)''':<br>
 
*'''Poison Resistance'''
 
**Poison Resistance: + 10 to 50 (from power rank 0 to 40)
 
**Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
**Stack Category: ResistanceBuff
 
**Stack Rank: 0
 
**Stack Rule: Standard
 
|valign=top|
 
=== Counter Venom ===
 
[[Image:DApoison cam.png|Right|Counter Venom's Power Cameo]]
 
''"Personal Protection from Poison"''<br>
 
''requires Shadowmastery Skill ( 70 )''
 
 
 
'''Granted''': Level 30<br>
 
'''Focus Skill''': Shadowmastery<br>
 
'''Mana Cost''': 50 to 90 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':<br>
 
*'''Protection to Poison damage'''
 
**50% resistance when spells are equal in power
 
**+/- 1% per rank of disparity
 
**Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
 
**Stack Category: Protection
 
**Stack Rank: 0
 
**Stack Rule: Standard
 
|valign=top|
 
=== Slayer's Focus ===
 
[[Image:Indomitable cam.png|Right|Slayer's Focus's Power Cameo]]
 
''"Personal Stun Immunity"''<br>
 
''requires Shadowmastery Skill ( 88 )''
 
 
 
'''Granted''': Level 38<br>
 
'''Focus Skill''': Shadowmastery<br>
 
'''Mana Cost''': 25 to 65 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 6 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':
 
*'''Stun Immunity'''
 
**Cannot be stunned
 
**Can be cast while stealthed
 
**Duration: 2:00 to 3:20 minutes (at power ranks 0 to 40)
 
**Stack Category: NoStun
 
**Stack Rank: 5
 
** Stack Rule: Standard
 
|}
 
----
 
{|
 
== Damage ==
 
|valign=top|
 
=== Shadow Bolt ===
 
[[Image:Stun cam.png|Right|Shadow Bolt's Power Cameo]]
 
''"Single Target Cold Damage and Stun"''<br>
 
''requires Shadowmastery Skill ( 15 )''
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 17 to 39.8 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 2 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Cold Damage'''
 
**Health Damage: 10 — 14 to 24 — 33 points (from power rank 0 to 40)
 
*'''Stun'''
 
** Duration: 1 to 3 seconds (at power ranks 0 to 40)
 
** Stack Category: Stun
 
** Stack Rank: 0
 
** Stack Rule: Standard
 
*'''Stun Immunity'''
 
**Duration: 3 to 9 seconds (at power ranks 0 to 40)
 
**Stack Category: NoStun
 
**Stack Rank: 1
 
**Stack Rule: Standard
 
|valign=top|
 
=== Backstab ===
 
[[Image:Backstab.png|Right|Backstab]]
 
''"Sneak Attack!"''<br>
 
''You must be Invisible to activate this power''<br>
 
''requires Sneak Power ( 1 )''
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skil''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 seconds<br>
 
'''Recycle Time''': 90.0 seconds<br>
 
'''Power User Requirements''': Invisible, Melee Weapon<br>
 
'''Mode Required''': Combat Mode Only<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':<br>
 
*'''Weapon Power'''
 
**Ignores Passive Defense
 
**Attack Bonus: + 60% to 100% (from power rank 0 to 40)
 
**Damage Dealt: + 80 to 400 (from power rank 0 to 40)
 
|valign=top|
 
=== Poison Blade ===
 
[[Image:Proc cam.png|Right|Poison Blade's Power Cameo]]
 
''"Temporary Weapon Enchantment"''<br>
 
''requires Shadowmastery Skill ( 24 )''
 
 
 
'''Granted''': Level 12<br>
 
'''Mana Cost''': 40 to 80 (at power ranks 0 to 40)<br>
 
'''Focus Skill''': Shadowmastery<br>
 
'''Casting Time''': 6 seconds<br>
 
'''Recycle Time''': 300.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Inventory Weapon<br>
 
'''Effect(s)''':<br>
 
*'''Poison Damage Weapon Proc (5%)'''
 
**Health Damage: 21 — 45 to 69 — 148 points (from power rank 0 to 40)
 
**Duration: 300 seconds to 900 seconds (at power ranks 0 to 40)
 
**Scaling unaffected by Focus
 
**Stack Category: EnchantWeapon
 
 
 
|valign=top|
 
=== Steal Breath ===
 
[[Image:Poison cam.png|Right|Steal Breath's Power Cameo]]
 
''"Single Target Poison Damage Over Time and Snare"''<br>
 
''requires Shadowmastery Skill ( 43 )''
 
 
 
'''Granted''': Level 18<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 62 to 96.8 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 0.2 seconds<br>
 
'''Recycle Time''': 5.0 seconds<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players (120 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Poison Damage'''
 
**Health Damage: 8 — 12 to 12 — 19 points (from power rank 0 to 40)
 
*'''Poison Damage Over Time''' (Interval: 5 seconds)
 
**Health Damage: 8 — 12 to 12 — 19 points (from power rank 0 to 40)
 
**Flagged as 'Poison' effect
 
**Duration: :30 seconds
 
**Can be stacked with any spell other than itself
 
*'''Snare'''
 
**Movement Rate: -11% to -60% (from power rank 0 to 40)
 
**Duration: 7 to 15 seconds (at power ranks 0 to 40)
 
**Stack Category: Snare
 
**Stack Rank: 0
 
**Stack Rule: Standard
 
**Dispel Tags: DeBuff, Effect
 
|}
 
 
 
{|
 
|valign=top|
 
=== Pellegorn ===
 
[[Image:Pellegorn.png|Right|Pellegorn]]
 
''"Sneak Attack!"''<br>
 
''Health Damage over Time and Health Regeneration Debuff''<br>
 
''You must be Invisible to activate this power''<br>
 
''requires Backstab ( 40 )''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank:''' 40 ( Grand Master)<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 30.0 Seconds<br>
 
'''Requirements''': Invisible<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Player Only (15 Units)<br>
 
'''Effect(s):'''<br>
 
*'''Health Damage Over Time''' (Interval: 2s)
 
**3% of target's maximum Health pool
 
**Flagged as 'Poison' effect
 
**Duration: 20 seconds
 
*'''Health Regeneration Debuff'''
 
**Health Regeneration Adjustment: - 100%
 
**Duration: 60 seconds
 
**Dispel Tags: DeBuff, Effect
 
!
 
!
 
!
 
!
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Magusbane ===
 
[[Image:Magusbane.png|Right|Magusbane]]
 
''"Sneak Attack!"''<br>
 
''Mana Damage over Timeand Mana Recovery Debuff''<br>
 
''You must be Invisible to activate this power''<br>
 
''requires Backstab ( 40 )''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank:''' 40 ( Grand Master)<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 30.0 Seconds<br>
 
'''Requirements''': Invisible<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Player Only (15 Units)<br>
 
'''Effect(s):'''
 
*'''Mana Damage Over Time''' (Interval: 2s)
 
**3% of target's maximum Mana pool
 
**Flagged as 'Poison' effect
 
**Duration: 20 second
 
*'''Mana Recovery Debuff'''
 
**Mana Regeneration Adjustment: - 100%
 
**Duration: 60 second
 
**Dispel Tags: DeBuff, Effect
 
!
 
!
 
!
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Buchinine ===
 
[[Image:Buchinine.png|Right|Buchinine]]
 
''"Sneak Attack!"''<br>
 
''Stamina Damage over Time, Ground and Stamina Recovery Debuff''<br>
 
''You must be Invisible to activate this power''<br>
 
''requires Backstab ( 40 )''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank:''' 40 ( Grand Master)<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 30.0 Seconds<br>
 
'''Requirements''': Invisible<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Player Only (15 Units)<br>
 
'''Effect(s):'''
 
*'''Stamina Damage Over Time''' (Interval: 2s)
 
**3% of target's maximum Stamina pool
 
**Flagged as 'Disease' effect
 
**Duration: 20 seconds
 
*'''Ground'''
 
**Affected target can no longer fly
 
**Duration: 90 seconds
 
**Dispel Tags: DeBuff, Effect
 
*'''Stamina Recovery Debuff'''
 
**Stamina Regeneration Adjustment: - 100%
 
**Duration: 60 seconds
 
**Dispel Tags: DeBuff, Effect
 
|}
 
 
 
{|
 
----
 
==Debuffs==
 
|valign=top|
 
=== Blindness ===
 
[[Image:Blind cam.png|Right|Blindness's Power Cameo]]
 
''"Single Target Blindness''"<br>
 
''requires Shadowmastery Skill ( 33 )''
 
 
 
'''Granted''': Level 14<br>
 
'''Focus Skill''': Shadowmastery<br>
 
'''Mana Cost''': 18 to 58 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 4 seconds<br>
 
'''Recycle Time''': 120.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Blind'''
 
**Attack Penalty: -10% to -50% (from power rank 0 to 40)
 
**Defense Penalty: -10% to -50% (from power rank 0 to 40)
 
**Duration: 30 seconds
 
**Stack Category: Blindness
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Shadow Touch ===
 
[[Image:Mes cam.png|Right|Shadow Touch's Power Cameo]]
 
''"Single Target Stun"''<br>
 
''requires Shadowmastery Skill ( 36 )''
 
 
 
'''Granted''': Level 15<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 15 to 55 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 1 seconds<br>
 
'''Recycle Time''': 1.0 seconds<br>
 
'''Requires Hit Roll''': Yes<br>
 
'''Target and Range''': Monsters or Players (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Stun'''
 
**Duration: 3 to 9 seconds (at power ranks 0 to 40)
 
**Stack Category: Stun
 
**Stack Rank: 0
 
**Stack Rule: Standard
 
*'''Stun Immunity'''
 
**Cannot be Stunned
 
**Duration: 9 to 27 seconds (at power ranks 0 to 40)
 
**Stack Category: NoStun
 
**Stack Rank: 3
 
**Stack Rule: Standard
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Chilling Shadows ===
 
[[Image:Speeddebuff cam.png|Right|Chilling Shadows Power Cameo]]
 
''"Single Target Attack Speed Debuff and Dispel Attack Speed Buff"''<br>
 
''requires Shadowmastery Skill ( 57 )''
 
 
 
'''Granted''': Level 24<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 31 to 71 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 2 seconds<br>
 
'''Recycle Time''': 30.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Dispel Attack Speed Buff'''
 
**Dispel effects with tag "AttackSpeedBuff"
 
*'''Attack Speed Debuff'''
 
**Delay Between Attacks: + 5% to 25% (from power rank 0 to 40)
 
**Duration: 30 to 60 seconds (at power ranks 0 to 40)
 
**Stack Category: AttackSpeedDeBuff<br>
 
**Stack Rank: 0<br>
 
**Stack Rule: Standard
 
**Dispel Tags: DeBuff, Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Plague of Blindness ===
 
[[Image:Blindaoe cam.png|Right|Plague of Blindness' Power Cameo]]
 
''"Area of Effect Blindness (0 range)"''<br>
 
''Excludes Caster''<br>
 
''requires Blindness Power ( 12 ), Shadowmastery Skill ( 61 )''
 
 
 
'''Granted''': Level 26<br>
 
'''Focus Skill''': Shadowmastery<br>
 
'''Mana Cost''': 60 to 100 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 120.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players -- Spherical Effect Centered on Player<br>
 
'''Area of Effect''': 30 Units<br>
 
'''Effect(s)''':<br>
 
*'''Blind'''
 
**Attack Penalty: -10% to -50% (from power rank 0 to 40)
 
**Defense Penalty: -10% to -50% (from power rank 0 to 40)
 
**Duration: 30 seconds
 
**Stack Category: Blindness
 
|}
 
{|
 
|valign=top|
 
=== Silence ===
 
[[Image:Silence cam.png|Right|Silence's Power Cameo]]
 
''"Single Target Silence, Chant Block & Dispel"''<br>
 
''requires Shadowmastery Skill ( 79 )''
 
 
 
'''Granted''': Level 34<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 44 to 84 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 10.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (100 Units).<br>
 
'''Effect(s)''':<br>
 
*'''Dispel Chants'''
 
**Removes all effects with dispel tag of "Chant"
 
*'''Silenced'''
 
**Player cannot Chat or use Chants
 
**Duration: 60 to 120 seconds (at power ranks 0 to 40)
 
**Stack Category: Silence
 
**Dispel Tags: Effect
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Aura of Silence ===
 
[[Image:Silenceaoe cam.png|Right|Aura of Silence's Power Cameo]]
 
''"Area of Effect Silence, Chant Block & Dispel (0 range)"''<br>
 
''Excludes Caster''<br>
 
''requires Silence Power ( 6 ), Shadowmastery Skill ( 93 )''
 
 
 
'''Granted''': Level 40<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 53 to 93 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 5 seconds<br>
 
'''Recycle Time''': 20.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only - Point Blank<br>
 
'''Area of Effect''': 30 Units<br>
 
'''Effect(s)''':<br>
 
*'''Dispel Chants'''
 
**Removes all effects with dispel tag of "Chant"
 
*'''Silenced'''
 
**Player cannot Chat or use Chants
 
**Duration: 60 to 120 seconds (at power ranks 0 to 40)
 
**Stack Category: Silence
 
**Dispel Tags: Effect
 
!
 
!
 
!
 
!
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Galpa ===
 
[[Image:Galpa.png|Right|Galpa]]
 
''"Sneak Attack!"''<br>
 
''Intelligence, Spirit, and Power Damage Debuff''<br>
 
''You must be Invisible to activate this power''<br>
 
''requires Backstab ( 40 )''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank:''' 40 ( Grand Master)<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 30.0 Seconds<br>
 
'''Requirements''': Invisible<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Player Only (15 Units)<br>
 
'''Effect(s):'''<br>
 
*'''Intelligence and Spirit Debuff
 
**Intelligence Adjustment:- 60
 
**Spirit Adjustment:- 60
 
**Duration: 60 seconds
 
*'''Power Damage Debuff'''
 
**Power Damage: - 25%
 
**Duration: 30 seconds
 
!
 
!
 
!
 
!
 
!
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Gorgon's Venom ===
 
[[Image:Gorgons.png|Right|Gorgons]]
 
''"Sneak Attack!"''<br>
 
''Attack Speed Debuff, and Melee Damage Debuff''<br>
 
''You must be Invisible to activate this power''<br>
 
''requires Backstab ( 40 )''<br>
 
 
 
'''Granted''': Level 10<br>
 
'''Power Rank:''' 40 ( Grand Master)<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 30.0 Seconds<br>
 
'''Requirements''': Invisible<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Player Only (15 Units)<br>
 
'''Effect(s):<br>
 
*'''Attack Speed Debuff'''
 
**Attack Delay: + 40%
 
**Duration: 60 seconds
 
*'''Melee Damage Debuff'''
 
**Damage: - 25%
 
**Duration: 30 seconds
 
 
 
|}
 
{|
 
|valign=top|
 
=== Shadow Mantle ===
 
[[Image:Healthdrain cam.png|Right|Shadow Mantle's Power Cameo]]
 
''"Single Target Healing Black Mantle"''<br>
 
''requires Shadowmastery Skill ( 97 )''
 
 
 
'''Granted''': Level 42<br>
 
'''Focus Skill''': Shadowmastery<br>
 
'''Mana Cost''': 55 to 95 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 1 second<br>
 
'''Recycle Time''': 15 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Monsters or Players (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Black Mantle'''
 
**Immunity to Heals at or below the Mantle's power rank
 
**Duration: 30 seconds
 
**Stack Category: BMHealing
 
 
 
|}
 
----
 
{|
 
==Utility==
 
|valign=top|
 
=== Fade ===
 
[[Image:Invis cam.png|Right|Fade's Power Cameo]]
 
''"Personal Invisibility"''<br>
 
''(Clears mobile aggro)''<br>
 
''requires Sorcery Skill ( 1 )''
 
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Mana Cost''': 14 to 34 (at power ranks 0 to 20)<br>
 
'''Casting Time''': 16 to 3 seconds (at power ranks 0 to 20)<br>
 
'''Recycle Time''': 10.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':
 
*'''Invisibility'''
 
**Movement Rate: -40% to -20% (from power rank 0 to 20)
 
* Duration: 300 seconds
 
* Stack Category: Invisible<br>
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Antidote ===
 
[[Image:Dispellpoison cam.png|Right|Antidote's Power Cameo]]
 
''"Single Target Dispel Poison"''<br>
 
''requires Shadowmastery Skill ( 39 )''
 
 
 
'''Granted''': Level 16<br>
 
'''Power Rank''': 40 ( Grand Master)<br>
 
'''Focus Skill''': Shadowmastery<br>
 
'''Mana Cost''': 61<br>
 
'''Casting Time''': 2 seconds<br>
 
'''Recycle Time''': 0.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Players Only (100 Units)<br>
 
'''Effect(s)''':<br>
 
*'''Dispel Poison'''
 
**Dispels effect with "Poison" dispel tag
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Invisibility ===
 
[[Image:Invis cam.png|Right|Invisibility's Power Cameo]]
 
''"Personal Invisibility"''<br>
 
''(Clears mobile aggro)''<br>
 
''requires Fade Power ( 18 )''
 
 
 
'''Granted''': Level 19<br>
 
'''Focus Skil''': None<br>
 
'''Mana Cost''': 45<br>
 
'''Casting Time''': 10 seconds to 0.2 seconds (at power ranks 0 to 20)<br>
 
'''Recycle Time''': 30.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':<br>
 
*'''Invisibility'''
 
**Movement Rate: +30% to +50% (from power rank 0 to 20)
 
**Duration: 30 seconds
 
**Stack Category: Invisible
 
*'''Powerblock'''
 
**Cannot cast spells or use powers
 
**Duration: 1.5 seconds
 
**Stack Category: PowerInhibitor
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Passwall ===
 
[[Image:Passwall_cam.png|Right|Passwall's Power Cameo]]
 
''"Personal Teleportation"''<br>
 
''You must be Invisible to activate this power''<br>
 
''requires Shadowmastery Skill ( 66 )''
 
 
 
'''Granted''': Level 28<br>
 
'''Power Rank''': 40 ( Grand Master )<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 76<br>
 
'''Casting Time''': 6 seconds<br>
 
'''Recycle Time''': 300.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Ground<br>
 
'''Effect(s)''':<br>
 
* Player can teleport to location on minimap.
 
!
 
!
 
!
 
!
 
|valign=top|
 
=== Summon Darkspawn ===
 
[[Image:Petassassin cam.png|Right|Summon Darkspawn's Power Cameo]]
 
''"Summon Pet"''<br>
 
''requires Shadowmastery Skill ( 115 )''
 
 
 
'''Granted''': Level 50<br>
 
'''Focus Skil''': Shadowmastery<br>
 
'''Mana Cost''': 120 to 160 (at power ranks 0 to 40)<br>
 
'''Casting Time''': 7 seconds<br>
 
'''Recycle Time''': 600.0 seconds<br>
 
'''Requires Hit Roll''': No<br>
 
'''Target and Range''': Self/No target<br>
 
'''Effect(s)''':<br>
 
*'''Summons Shadow Pet'''
 
|}
 
== Stances ==
 
 
 
'''[[Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 30 seconds<br>
 
 
 
[[Image:Defensive cam.png|Right|Defensive Stance's Power Cameo]]
 
'''Defensive Stance'''<br>
 
*'''Granted Rank''': [[Mage]] 20 (Journeyman), [[Rogue]] 20 (Journeyman)
 
[[Image:Offensive cam.png|Right|Offensive Stance's Power Cameo]]
 
'''Offensive Stance'''<br>
 
*'''Granted Rank''': [[Mage]] 35 (Expert), [[Rogue]] 40 (Grand Master)
 
[[Image:Precise cam.png|Right|Precise Stance's Power Cameo]]
 
'''Precise Stance'''<br>
 
*'''Granted Rank''': [[Mage]] 25 (Skilled), [[Rogue]] 25 (Skilled)<br>
 
'''[[Stances#Assassin|Assassin Stance Details]]'''<br><br>
 
 
 
== Weapon Powers ==
 
[[Image:Assassin.jpg|right|Chronicle Assassin Illustration]]
 
{| style="float: left; margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"  align=left
 
| [[Image:RS_C_Mage.png|left|Mage Runestone]]
 
=== Mage Assassin ===
 
|-
 
|valign=top|
 
*'''[[Blade Weaver | Blade Weaving]]''': 25
 
*'''[[Dagger]]''': 20<br>
 
**'''[[Dagger Mastery]]''': 20
 
*'''[[Unarmed]]''': 25
 
**'''[[Sun Dancing]]''': 25
 
|}
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
| [[Image:RS_C_Rogue.png|left|Rogue Runestone]]
 
 
 
=== Rogue Assassin ===
 
 
|-
 
|-
|valign=top|
 
*'''[[Bow]]''': 10
 
**'''[[Archery]]''': 10
 
*'''[[Crossbow]]''': 5
 
**'''[[Archery]]''': 5
 
*'''[[Dagger]]''': 30
 
**'''[[Dagger Mastery]]''': 30
 
*'''[[Staff]]''': 5
 
*'''[[Sword]]''': 30
 
**'''[[Sword Mastery]]''': 30
 
**'''[[Blade Weaving]]''': 30
 
*'''[[Unarmed Combat]]''': 40
 
**'''[[Unarmed Combat Mastery]]''': 40
 
**'''[[Sun Dancing]]''': 40
 
 
|}
 
|}
 
+
{{Concredit|Colest and Rewen|2018}}{{Classnav}}
== [[:Category:Patch History | Patch History ]] ==
+
__NOTOC__
=== [[Patch 24.3#Assassin|01/07/2009]] ===
 
*"Invisibility" now contains a self 1.5 second powerblock on use (can't be prevented by immunity and will not grant an immunity).
 
*Fixed Passwall to be usable with Invisibility.
 
*Fixed Backstab and Poison Backstabs to be usable with Invisibility.
 
*Fixed "Shadow Mantle" to correctly block the initial heal tick of all HoTs.
 
*Increased Dagger and Dagger Mastery weapon powers to 30 for Rogues and 20 for Mages.
 
*Sword and Sword Mastery weapon powers increased to 30 (Rogue).
 
*Blade Weaving weapon powers increased to 30 (Rogue) and 25 (Mage).
 
 
 
=== [[Patch 22#Assassin|03/25/2008]] ===
 
*Modified Mage Assassin [[Assassin#Fade|Fade]] to cap at PR-20; but casting times have been drastically reduced to be in line with Rogue-based [[Rogue#Hide|Hide]] at PR-40.
 
 
 
=== [[Patch 21#Assassin|10/09/2007]] ===
 
*  Chilling Shadows; Reduced the Attack Speed Debuff to be 5% (PR0) to 25% (PR40); The Attack Speed Debuff is now flagged as a Debuff
 
* Passwall; No longer stacks with the Black Mask or Strigoi versions of this power
 
* Silence and Aura of Silence; changed to be labeled as silence powers instead of debuffs
 
* Hide and Sneak has been removed.
 
* Mage Assassins now have access to the Fade and Invisibility powers
 
 
 
=== [[Patch_16#Assassin|06/19/2007]] ===
 
*[[#Steal Breath (18)|Steal Breath]] now has a casting timer of 2 seconds (was 5 seconds) and a recycle timer of 5 seconds (was 1)
 
*[[#Chilling Shadows (24)|Chilling Shadows]] will now also dispel any melee attack speed buffs
 
*Increased the range of [[#Shadow Touch (15)|Shadow Touch]] to 100 units.
 
 
 
=== [[Patch_15#Assassin|03/29/2007]] ===
 
*Assassins have been added to the [[Temple of the Cleansing Flame]] charter (Loreplay)
 
*Shadow Touch has been given a 5.0 second recycle timer (this will be adjusted to 1.0 in the next update to [[Test]])
 
 
 
=== [[Patch_14#Assassin|09/27/2006]] ===
 
*[[#Passwall (28)|Passwall]] must now be cast from either [[Rogue#Hide|Hide]] or [[Rogue#Sneak|Sneak]].
 
*[[#Slayer's Focus (38)|Slayer's Focus]] can now be cast while stealthed and costs 25 to 65 [[mana]] from Power Ranks 0 to 40.
 
 
 
=== [[Patch_3#Assassin|07/21/2004]] ===
 
*Gave Assassins 10 additional points in [[Dagger]] weapon powers ([[Rogues]] are 25, [[Mages]] are 15)
 
*Rogue Assassins now get 20 free points in '[[#Poison Blade (12)|Poison Blade]]'
 
 
 
=== [[Patch_1.0.7.7#Assassin|06/13/2003]] ===
 
*Shadowmantle now has an effect icon the afflicted can see.
 
 
 
=== [[Patch_1#Assassin|03/12/2003]] ===
 
*Mage Assassins have a new set of armor unique to this class combo.
 
 
 
== See Also ==
 
*[[Assassin Templates]]
 

Latest revision as of 17:30, 25 June 2019

Most rogues are looked upon with contempt or loathing by civilized folk, or simply ignored altogether. There are some among the ranks of the Thieves, however, who command respect through fear, and whose names are voiced with either dread or hatred: Assassins. Not content with stealing gold or plunder, these grim professionals steal lives instead, killing for their wages, trading blood for gold. Some Assassins are ruthless predators who've developed a taste for blood and thrill at the act of killing, while others are grim professionals, bringing a kind of honor even to the direst of professions. However they approach their profession, Assassins must be able to do three things: get close to their targets, kill them quickly, and escape uncaught. The ease with which an Assassin performs the first and third tasks marks the difference between an amateur and an artist.

    

 Assassin

Assassinfi.png
 Harbinger of Death

    
Overview
The Assassin is a stealth class that specializes in quickly eliminating one target. They are highly-prized in group fights for their ability to block all healing on a target with Shadow Mantle. Solo players will also find the Assassin's kit quite versatile, however, they have few ranged weapon choices and no way to increase their movement speed, relying on Steal Breath to slow their target instead.
Powers and Skills
Level Icon Ability Description
10 Shadow Bolt Shadow Bolt Single-target cold Damage and short Stun
Backstab Backstab Next weapon swing does extra damage ignores Passive Defense (requires Invisibility)
Pellegorn.png Backstab: Pellegorn Damage over time, Health regeneratuion debuff (requires Invisibility)
Buchinine.png Backstab: Buchinine Stamina damage over time, ground, and stamina recovery debuff (requires Invisibility)
Magusbane.png Backstab: Magusbane Mana damage over time and mana recovery debuff (requires Invisibility)
Galpa.png Backstab: Galpa Intelligence, Spirit, and spell damage debuff (requires Invisibility)
Gorgons.png Backstab: Gorgon's Venom Attack speed and melee damage debuff (requires Invisibility)
Invis cam.png Fade Personal Invisibility (mage only, cancelled if you move)
11 Defensive cam.png Cloak of Shadows Personal Defense and cold resistance buff
14 Blind cam.png Blindness Single-target defense and attack rating debuff
15 Mes cam.png Shadow Touch Single-target Stun
Offensive cam.png Offensive Stance Personal combat stance
Defensive cam.png Defensive Stance Personal combat stance
Precise cam.png Precise Stance Personal combat stance
16 Dispellpoison cam.png Antidote Single-target remove poison
18 Proc cam.png Poison Blade Target weapon may deal extra poison damage
Poison cam.png Steal Breath Singe target Snare and poison damage over time
19 Invis cam.png Invisibility Personal Invisibility (allows movement, mage only)
20 Resistpoison cam.png Poison Tolerance Single-target poison damage resistance buff
24 Speeddebuff cam.png Chilling Shadows Single-target attack speed debuff and remove attack speed buffs
26 Blindaoe cam.png Plague of Blindness AoE defense and attack rating debuff
28 Passwall cam.png Passwall Personal teleportation (requires Invisibility)
30 DApoison cam.png Counter Venom Personal poison damage Fortitude
34 Silence cam.png Silence Single-target Chant removal, chant block, and chat silence
38 Indomitable cam.png Slayer's Focus Personal Stun immunity buff
40 Silenceaoe cam.png Aura of Silence AoE dispell chant, block chant, and chat silence
42 Healthdrain cam.png Shadow Mantle Single-target healing mantle (target cannot be healed)
50 Petassassin cam.png Summon Darkspawn Summons a shadow Pet

Playstyle Tips

The Assassin's varied kit allows the class access to a variety of builds with focuses on different spells. While Shadow Mantle is often the key spell in their arsenal, Assassins can be built to thrive in different PvP environment, with damage and support being their best roles. The choice of playstyle starts right from creation, when you pick your base class, as Rogue Assassins and Mage Assassins play very differently.

Mage

  • Shadow Bolt is your bread and butter spell on a damage-based Mage Assassin and Steal Breath allows you to kite very effectively.
  • Support-based Mage Assassins revolve around keeping Shadow Mantle on a targeted enemy during a fight. Shadow Mantle is placed very far to the right on the effects bar so, with the plethora of Assassin and Mage debuffs, key moments of a fight are often spent trying to keep a debuff in front the Shadow Mantle effect so a Dispel Debuff spell doesn't remove Shadow Mantle.
  • Though Mage defensive stance gives good spell resistances, Mage Assassins are light on defensive options so beware not to let someone get the jump on you!

Rogue

  • The power rank 40 backstabs are a tremendous boon to your burst damage. Due to the nature of the powers, you activate Backstab first and then cast one of its poison variants you can execute a double backstab!
  • Dodge is the best passive defense in the game, so it is recommended to put at least some training in it; however, high defense is often the primary damage mitigation method for Rogue-based prestige classes.
  • Rogue Assassins are very tight on training points, so have a clear vision of what powers and focus lines are necessary in which to invest heavily.
    
Assassin Information
RadarStatsAssassin.png

Base Classes

Mage, Rogue

Races

Aelfborn, Aracoix, Elf, Human, Irekei, Nephilim, Shade, Vampire

Disciplines

Archer, Archmage, Artillerist, Battle Magus, Belgosch, Blade Weaver, Blood Prophet, Bounty Hunter, Conjurer, Enchanter, Gorgoi, Prospector, Rat Catcher, Saboteur, Savant, Shroudborne, Strigoi, Sun Dancer, Traveler, Undead Hunter, Wererat, Wyrmslayer

Mastery Runes

Master of Great Swords, Master of Staves, Master of Swords

Skills Granted

Shadowmastery (level 10)
Dagger Mastery, Unarmed Combat Mastery (level 20)

Assassin Static Powers
These powers cannot be trained higher.
Use these ranks to plan accordingly.

Stances

Mage
Defensive Stance
20
Offensive Stance
35
Precise Stance
25
stance details
Rogue
Defensive Stance
20
Offensive Stance
40
Precise Stance
25
stance details

Weapon Powers

Mage
Dagger Powers 20
Unarmed Powers 25
Blade Weaving Powers 25
Sun Dancing Powers 25
Rogue
Bow Powers 10
Crossbow Powers 5
Dagger Powers 30
Unarmed Powers 40
Staff Powers 5
Sword Powers 30
Blade Weaving Powers 30
Sun Dancing Powers 40

Contributions by: Colest and Rewen in 2018

Classes

Prestige Classes

Assassin (PQ)    Barbarian (PQ)    Bard (PQ)    Channeler (PQ)    Confessor (PQ)    Crusader (PQ)    Doomsayer (PQ)
Druid (PQ)    Fury (PQ)    Huntress (PQ)    Necromancer (PQ)    Nightstalker (PQ)    Prelate (PQ)    Priest (PQ)
Ranger (PQ)    Scout (PQ)    Sentinel (PQ)    Templar (PQ)    Thief (PQ)    Warlock (PQ)    Warrior (PQ)    Wizard (PQ)

Base Classes Fighter    Healer    Mage    Rogue

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