Battle Magus

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Chronicle Battle Magus

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Scourge of Cities

The magical arts have always held a central place in warfare, but Battle Magi hone their arts to new extremes. These powerful casters unleash spells that can hamper or destroy walls and buildings, or curse entire armies.

More Battle Magus Lore.

Discipline Information

Base Classes Available

Mage

Races Available

Aelfborn
Elf
Human
Irekei
Nephilim
Shade
Vampire

Classes Available

Assassin
Bard
Channeler
Doomsayer
Fury
Necromancer
Warlock
Wizard

Disciplines Prohibited

Commander

Discipline Effects

  • Grants Powers

Discipline Locations

Discipline Droppers

Disciplines Trainers

  • Name: Paul, Master Battle Magus
  • Race: Elf
  • Microzone: Safehold
    • Vorringia: Remote Encampment (Not on revised mapset) - 86652, 75641
    • Dalgoth (RiF): Lion's Gate - 22143, 68628
    • Dalgoth: Sacred Dalgoth - 45934, 54064





  • Name: Halderion, Master Battle Magus
  • Race: Elf
  • Macrozone: Vorringheim
    • Vorringia: Icy Encampment (Not on revised mapset) - 38024, 70784


Discipline Powers

Counterward

Counterward's Power Cameo "Building-Only Dispel Effects"

Granted: Level 20
Power Rank: 0 (Untrained)
Teachers: Master Battle Magus(20)
Focus Skill: None
Mana Cost: 50
Casting Time: 5 Seconds
Recycle Time: 30 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Buildings Only (50 Units)
Removes Effect:

  • Removes all effects with dispel tag of "Siege".

Demolishing Spell

Demolishing Spell's Power Cameo "Building Only Direct Damage and Damage Over Time" "Percent Damage Over Time. It no longer scales off of Intelligence, Spirit or Sorcery." (RiF 1.5)

Granted: Level 20
Power Rank: 0 (Untrained)
Teachers: Master Battle Magus (20)
Focus Skill: Sorcery
Mana Cost: 75 (at power ranks 0 to 20)
Casting Time: 5 Seconds (4 seconds initialize, 1 second cast)
Recycle Time: 30 Seconds
Generates Hate: Yes
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: Yes
Target and Range: Buildings Only (50 Units)
Does damage over time (Every 5 seconds):

  • Duration: :30 seconds
  • Stackability: Can be stacked with any spell other than itself.
  • Health Damage: 30 — 40 to 43 — 58 points (from power rank 0 to 20) points of Health
  • Flagged as 'Siege' damage
  • Dispel Tags: Siege, SiegeDamage

Direct Damage

  • Health Damage: 30 — 40 to 43 — 58 points (from power rank 0 to 20) points of Health
  • Flagged as 'Siege' damage

Skirmish Counterspell

Skirmish Counterspell's Power Cameo "Tight-ranged AoE; Dispel All Elemental and Magic Effects"

Granted: Level 20
Power Rank: 20 (Journeyman)
Teachers: Master Battle Magus (40)
Focus Skill: None
Mana Cost: 100
Casting Time: 4 Seconds
Recycle Time: 60 to 20 Seconds (from PR-20 to PR-40)
Generates Hate: Yes
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters or Players (50 Units) -- Spherical Area of Effect

  • Max mob targets:7
  • Max player targets: 7
  • Area of Effect: 12 Units
  • Can affect caster and group members.

Removes Effect

  • Removes all effects with dispel tag of "Lightning".
  • Removes all effects with dispel tag of "Cold".
  • Removes all effects with dispel tag of "Magic".
  • Removes all effects with dispel tag of "Fire".

Note: Skirmish Counterspell may be trained to 40 (Grandmaster)

Patch History

3/25/2008

  • Adjusted the power Skirmish Counterspell's recast time to scale from 60 seconds to 20 seconds from PR-20 to PR-40.
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