Difference between revisions of "Archer"
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[[Image:Archer.jpg|right|Archer]] | [[Image:Archer.jpg|right|Archer]] | ||
+ | <center><font size=4>''Caller of the Wind''</font></center> | ||
+ | {{lorebox|In addition to honing their bow skills to uncanny levels, Archers learn how to call upon the wind itself to make their arrows fly faster and strike harder, and can infuse potent magical effects into their missile fire. | ||
− | + | ''Any peasant may learn how to shoot, but only one man in a hundred can become an Archer, and join our ancient brotherhood. Every Archer must craft his own bow, tuning its string so that will ring like a harp and call the Wind Spirits. An Archer needs a keen eye, along with strength of arm and will. An Archer also needs to learn to calm his heart, to listen for the wind's faint voices. If you have the mettle to harness the wind, you'll learn how to hit a target at a thousand paces, how to loose a dozen shots in a minute, and how to make each arrow fly not only true but fast, striking with the force of lightning. ''|[[Archer Lore]]}} | |
− | + | <br> | |
− | + | <br> | |
− | + | {{header|Discipline Information}} | |
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{| | {| | ||
|valign=top| | |valign=top| | ||
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
+ | [[Image:DisciplineArcher.png|Archer Rune]] | ||
'''<big>Available Races and Classes</big>'''</div> | '''<big>Available Races and Classes</big>'''</div> | ||
*'''Races''': [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Dwarf]], [[Elf]], [[Half Giant]],<br> [[Human]], [[Irekei]], [[Nephilim]], [[Shade]], [[Vampire]]<br> | *'''Races''': [[Aelfborn]], [[Aracoix]], [[Centaur]], [[Dwarf]], [[Elf]], [[Half Giant]],<br> [[Human]], [[Irekei]], [[Nephilim]], [[Shade]], [[Vampire]]<br> | ||
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
'''<big>Discipline Dropper</big>'''</div> | '''<big>Discipline Dropper</big>'''</div> | ||
− | *'''Name''': Herath the Fell<br> | + | *'''Name''': [[Herath the Fell]]<br> |
**'''Location''': [[Valkos Wilds]] - Henge of the Ancient Dark | **'''Location''': [[Valkos Wilds]] - Henge of the Ancient Dark | ||
+ | ***'''Coordinates''': {{map|43430|39240}} | ||
! | ! | ||
! | ! | ||
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'''<big>Trainer Locations</big>'''</div> | '''<big>Trainer Locations</big>'''</div> | ||
*Master Archer | *Master Archer | ||
− | **[[Aeran Belendor]] - City of Eglan Nanvirond | + | **[[Aeran Belendor]] - City of Eglan Nanvirond - 85630 x 63740 |
− | **[[Hethland Holm]] - Wyrd Tree | + | **[[Hethland Holm]] - Wyrd Tree - {{map|47503|69352}} |
− | **[[The Black Bog]] - Mud Hollow | + | **[[The Black Bog]] - Mud Hollow - {{map|61506|33668}} |
− | **[[Valkos Wilds]] - Ranger Blind | + | **[[Valkos Wilds]] - Ranger Blind - {{map|44900|42010}} |
|} | |} | ||
− | + | {{header|Discipline Powers}} | |
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{| | {| | ||
|valign=top| | |valign=top| | ||
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[[Image:Precise cam.png|Right|Precision's Power Cameo]] | [[Image:Precise cam.png|Right|Precision's Power Cameo]] | ||
''"Personal Weapon Power Buff - Bow Only"''<br> | ''"Personal Weapon Power Buff - Bow Only"''<br> | ||
− | '' | + | ''Requires Bow Skill (75)'' |
'''Granted''': Level 20 <br> | '''Granted''': Level 20 <br> | ||
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[[Image:Precise cam.png|Right|Thread the Needle's Power Cameo]] | [[Image:Precise cam.png|Right|Thread the Needle's Power Cameo]] | ||
''"Personal Weapon Power Buff - Crossbow Only"''<br> | ''"Personal Weapon Power Buff - Crossbow Only"''<br> | ||
− | '' | + | ''Requires Crossbow Skill (75)'' |
'''Granted''': Level 20 <br> | '''Granted''': Level 20 <br> |
Revision as of 22:35, 7 November 2017
“ | In addition to honing their bow skills to uncanny levels, Archers learn how to call upon the wind itself to make their arrows fly faster and strike harder, and can infuse potent magical effects into their missile fire. Any peasant may learn how to shoot, but only one man in a hundred can become an Archer, and join our ancient brotherhood. Every Archer must craft his own bow, tuning its string so that will ring like a harp and call the Wind Spirits. An Archer needs a keen eye, along with strength of arm and will. An Archer also needs to learn to calm his heart, to listen for the wind's faint voices. If you have the mettle to harness the wind, you'll learn how to hit a target at a thousand paces, how to loose a dozen shots in a minute, and how to make each arrow fly not only true but fast, striking with the force of lightning. |
” |
Discipline Information |
Discipline Effects
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Discipline Dropper
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Trainer Locations
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Discipline Powers |