Battle Magus

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Chronicle Battle Magus




The Battle Magus

Battle Magus, Scourge of Cities

Base Classes Available

Mage

Races Available

Aelfborn
Elf
Human
Irekei
Nephilim
Shade
Vampire

Classes Available

Assassin
Bard
Channeler
Fury
Necromancer
Warlock
Wizard

Restrictions

Commander


The magical arts have always held a central place in warfare, but Battle Magi hone their arts to new extremes. These powerful casters unleash spells that can hamper or destroy walls and buildings, or curse entire armies.

More Battle Magus Lore

Discipline Effects

Grants: Powers

Discipline Locations

Discipline Droppers

Disciplines Trainers

  • Name: Kahd'iram, Master Battle Magus
  • Race: Elf
  • Microzone: Safehold
    • Aerynth: Khar Th'Sekt - 82067, 24881


  • Name: Halderion, Master Battle Magus
  • Race: Elf
  • Microzone: Safehold
    • Dalgoth: Sacred Dalgoth - 46434, 54227
    • Dalgoth: Sacred Dalgoth - 46149, 54384


  • Name:Delarion, Master Battle Magus
  • Race: Elf
  • Microzone: Safehold

Discipline Powers

Counterward (20)

"Building-Only Dispel Effects"
Granted: Rank 0 at Level 20
Teachers: Master Battle Magus(20)
Focus Skill: None
Mana Cost: ?? to ?? (at power ranks 0 to 20)
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: ??
Target and Range: Buildings Only (xx Units)
Effects:

  • Duration: xx to xx seconds (at power ranks 0 to 20)
  • Stackability: ??


Demolishing Spell (20)

"Building Only Direct Damage and Damage Over Time"
Granted: Rank 0 at Level 20
Teachers: Master Battle Magus (20)
Focus Skill: Sorcery
Mana Cost: 75 (at power ranks 0 to 20)
Casting Time: 5 Seconds (4 seconds initialize, 1 second cast)
Recycle Time: 30 Seconds
Generates Hate: Yes
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: Yes
Target and Range: Buildings Only (120 Units)
Effects:

  • Duration: 30 seconds
  • Stackability: Can be stacked with any spell other than itself
  • Damage Over Time: 4-14 to 6-20 points (from power rank 0 to 20) points of Health
  • Flagged as Fire Damage
  • Dispell Tags: SiegeDamage, Siege
  • Direct Damage: 8-28 to 12-40 points (from power rank 0 to 20) points of Health
  • Flagged as Fire Damage



Skirmish Counterspell (20)

"Tight-ranged AoE; Dispel All Elemental and Magic Effects"
Granted: Rank 20 at Level 20
Teachers: None (Skill cannot be trained)
Focus Skill: None
Mana Cost: 100
Casting Time: 4 Seconds
Recycle Time: 0 Seconds
Generates Hate: Yes
Power User Requirements: Player must not be moving when he activates this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters or Players Only (6 Units)
Effects:

  • Dispell all elemental and magic effects