Saboteur

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Saboteur

Wrecker of Engines

Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen.

More Saboteur Lore.

Discipline Information

Base Classes Available

Rogue

Races Available

Aelfborn
Aracoix
Elf
Human
Irekei
Nephilim
Shade
Vampire

Classes Available

Assassin
Barbarian
Bard
Huntress
Nightstalker
Ranger
Scout
Thief

Disciplines Prohibited

Artillerist
Commander
Wererat

Discipline Effects

  • Grants Powers

Discipline Locations

Discipline Droppers

Disciplines Trainers

  • Name: Shirenna, Master Saboteur
  • Race: Human
  • Microzone: Remote Encampment


  • Name: Shirenna, Master Saboteur
  • Race: Human
  • Macrozone: Vorringheim

Discipline Powers

Infiltrate

"Teleport Self"
(You can only use this once a Sapper has pointed the way in)

Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Saboteur (20)
Focus Skill: None
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 100
Casting Time: 41 to 21 seconds (at power ranks 0 to 20)
Recycle Time: 300 to 60 seconds (at power ranks 0 to 20)
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power. "You can only use after a Sapper has shown you the way."
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
Target and Range: Self/No target
Player can teleport to location on minimap.


Sabotage

"Spire Disable"
(Shuts down a siege spire temporarily)

Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Saboteur (20)
Focus Skill: None
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 75
Casting Time: 31 to 11 seconds (at power ranks 0 to 20)
Recycle Time: 90 to 60 seconds (at power ranks 0 to 20)
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
Target and Range: Buildings (20 Units)
Disables siege spires for a limited period of time.
Target siege spire is shut down, and cannot apply its effects to those in city zone.
Dispel Tags: DeBuff, Effect, ResistDeBuff, Siege
Duration: :30 to 2:00 minutes (at power ranks 0 to 20)


Foul The Works

"Siege Engine Disable"
(Affected siege engine ceases to attack temporarily)

Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Saboteur (20)
Focus Skill: None
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 50
Casting Time: 16 to 6 seconds (at power ranks 0 to 20)
Recycle Time: 30 seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Target and Range: Monsters or Players (Siege Engines) (20 Units)
Can affect caster and group members.
Applies Effect(s): (From Power Ranks 0 to 20)

  • Duration: 1:00 to 3:00 minutes (at power ranks 0 to 20)
  • Stackability: Can be stacked with any spell other than itself.
  • Target cannot attack.
  • Target cannot cast spells or use powers.
  • Dispel Tags: DeBuff, Effect, ResistDeBuff, Siege

With Catlike Tread

"Personal Untrackability"

Granted: Level 20
Power Rank: 20 (Journeyman)
Teachers: Master Saboteur (40)
Focus Skill: None
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 50
Casting Time: 6 seconds
Recycle Time: 180 seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s):

  • Duration: 60 to 120 seconds (at power ranks 20 to 40)
  • Caster cannot be seen by tracking.
  • Dispel Tags: Buff, Effect