Difference between revisions of "Saboteur"
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[[Category:Disciplines]] | [[Category:Disciplines]] | ||
[[Image:saboteur.jpg|right|Saboteur]]<br> | [[Image:saboteur.jpg|right|Saboteur]]<br> | ||
− | == | + | == ''Wrecker of Engines'' == |
− | '' | + | ''Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen.'' |
+ | |||
+ | '''More [[Saboteur Lore]]'''. | ||
+ | == Discipline Information == | ||
{| style="margin-top: 5px; margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right | {| style="margin-top: 5px; margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right | ||
| '''[[:Category:Base Classes|Base Classes]] Available''' | | '''[[:Category:Base Classes|Base Classes]] Available''' | ||
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[[Wererat]]<br> | [[Wererat]]<br> | ||
|} | |} | ||
− | + | === Discipline Effects === | |
− | + | *'''Grants Powers''' | |
− | + | === Discipline Locations === | |
− | |||
− | == Discipline Effects == | ||
− | |||
− | '''Grants''' | ||
− | |||
− | == Discipline Locations == | ||
− | |||
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
| valign="top" | | | valign="top" | | ||
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**[[Dalgoth]]: Sacred Dalgoth - 46153, 54400 | **[[Dalgoth]]: Sacred Dalgoth - 46153, 54400 | ||
**[[Vorringia]]: Aeldreth Havens - 69741, 47900 | **[[Vorringia]]: Aeldreth Havens - 69741, 47900 | ||
− | |||
|} | |} | ||
− | |||
== Discipline Powers == | == Discipline Powers == | ||
− | |||
=== Infiltrate === | === Infiltrate === | ||
''"Teleport Self"''<br> | ''"Teleport Self"''<br> | ||
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''Spell cast cancelled if caster takes any damage at all while in spellcasting trance.''<br> | ''Spell cast cancelled if caster takes any damage at all while in spellcasting trance.''<br> | ||
'''Target and Range''': Self/No target<br> | '''Target and Range''': Self/No target<br> | ||
− | '''Player can teleport to location on minimap.''' | + | '''Player can teleport to location on minimap.''' |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Sabotage === | === Sabotage === | ||
''"Spire Disable"''<br> | ''"Spire Disable"''<br> | ||
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Target siege spire is shut down, and cannot apply its effects to those in city zone.<br> | Target siege spire is shut down, and cannot apply its effects to those in city zone.<br> | ||
'''Dispel Tags''': DeBuff, Effect, ResistDeBuff, Siege<br> | '''Dispel Tags''': DeBuff, Effect, ResistDeBuff, Siege<br> | ||
− | '''Duration''': :30 to 2:00 minutes (at power ranks 0 to 20) | + | '''Duration''': :30 to 2:00 minutes (at power ranks 0 to 20) |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Foul The Works === | === Foul The Works === | ||
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*Target cannot attack. | *Target cannot attack. | ||
*Target cannot cast spells or use powers. | *Target cannot cast spells or use powers. | ||
− | *'''Dispel Tags''': DeBuff, Effect, ResistDeBuff, Siege | + | *'''Dispel Tags''': DeBuff, Effect, ResistDeBuff, Siege |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== With Catlike Tread === | === With Catlike Tread === | ||
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'''Granted''': Level 20<br> | '''Granted''': Level 20<br> | ||
− | '''Power Rank''':20 (Journeyman)<br> | + | '''Power Rank''': 20 (Journeyman)<br> |
'''Teachers''': Master Saboteur (40)<br> | '''Teachers''': Master Saboteur (40)<br> | ||
'''Focus Skill''': None<br> | '''Focus Skill''': None<br> |
Revision as of 20:24, 30 December 2007
Contents
Wrecker of Engines
Saboteurs can disable all the devices used in warfare, from spires to trebuchets. Their skills can halt an attack or leave a city wide open, and their mastery of stealth can carry them into or out of enemy holds unseen.
More Saboteur Lore.
Discipline Information
Base Classes Available |
Races Available |
Classes Available
Assassin |
Disciplines Prohibited |
Discipline Effects
- Grants Powers
Discipline Locations
Discipline Droppers
|
Disciplines Trainers |
Discipline Powers
Infiltrate
"Teleport Self"
(You can only use this once a Sapper has pointed the way in)
Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Saboteur (20)
Focus Skill: None
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 100
Casting Time: 41 to 21 seconds (at power ranks 0 to 20)
Recycle Time: 300 to 60 seconds (at power ranks 0 to 20)
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power. "You can only use after a Sapper has shown you the way."
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
Target and Range: Self/No target
Player can teleport to location on minimap.
Sabotage
"Spire Disable"
(Shuts down a siege spire temporarily)
Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Saboteur (20)
Focus Skill: None
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 75
Casting Time: 31 to 11 seconds (at power ranks 0 to 20)
Recycle Time: 90 to 60 seconds (at power ranks 0 to 20)
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Spell cast cancelled if caster takes any damage at all while in spellcasting trance.
Target and Range: Buildings (20 Units)
Disables siege spires for a limited period of time.
Target siege spire is shut down, and cannot apply its effects to those in city zone.
Dispel Tags: DeBuff, Effect, ResistDeBuff, Siege
Duration: :30 to 2:00 minutes (at power ranks 0 to 20)
Foul The Works
"Siege Engine Disable"
(Affected siege engine ceases to attack temporarily)
Granted: Level 20
Power Rank: 0 ( Untrained)
Teachers: Master Saboteur (20)
Focus Skill: None
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 50
Casting Time: 16 to 6 seconds (at power ranks 0 to 20)
Recycle Time: 30 seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Target and Range: Monsters or Players (Siege Engines) (20 Units)
Can affect caster and group members.
Applies Effect(s): (From Power Ranks 0 to 20)
- Duration: 1:00 to 3:00 minutes (at power ranks 0 to 20)
- Stackability: Can be stacked with any spell other than itself.
- Target cannot attack.
- Target cannot cast spells or use powers.
- Dispel Tags: DeBuff, Effect, ResistDeBuff, Siege
With Catlike Tread
"Personal Untrackability"
Granted: Level 20
Power Rank: 20 (Journeyman)
Teachers: Master Saboteur (40)
Focus Skill: None
Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
Stamina Cost: 50
Casting Time: 6 seconds
Recycle Time: 180 seconds
Generates Hate: No
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s):
- Duration: 30 to 60 seconds (at power ranks 20 to 40)
- Caster cannot be seen by tracking.
- Dispel Tags: Buff, Effect