Difference between revisions of "Ranger"
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''Read more [[Ranger Lore]]'' | ''Read more [[Ranger Lore]]'' | ||
+ | == Powers and Abilities == |
Revision as of 23:48, 11 September 2006
The Ranger
Weapon Specializations
Level 1: granted Bow |
Other Skills
Level 10: granted Beastcraft |
Walker in the Wilderness
Available Races
Aelfborn, Aracoix, Centaurs, Elves, Half-Giants, Humans, Irekei, Shades
Available Disciplines
Archer, Artillerist, Berserker, Black Mask, Blade Master, Blade Weaver, Bounty Hunter, Commander, Gladiator, Huntsman, Prospector, Rat Catcher, Rune Caster, Saboteur, Sapper, Savant, Undead Hunter, Valkyr, Werebear, Wererat, Werewolf, Wyrmslayer
Primary Attributes
Health Bonus: 51
Mana Bonus: 12
Stamina Bonus: 0
Their Lore
Roaming the wild with stealthy tread, rangers are formidable warriors, fighting to protect the wild places of the World from evil and destruction. Longtime friends and allies of the ancient Druids, the Rangers share their quest to restore the great Balance of Nature. The Rangers fight a tireless battle against all creatures that exist outside the natural order, from the Twisted Breeds of Chaos to the undead of the Unholy Legion. Any who despoil the bounty of nature are also marked as their enemies, and many poachers and woodcutters have found themselves on the receiving end of a ranger's justice. The beasts of the wild see rangers as their kin, and these wardens of the wilderness walk among them without fear. Rangers are masters of the bow, and also favor wooden staves and swords in battle.
Read more Ranger Lore