Difference between revisions of "Ranger"

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''Read more [[Ranger Lore]]''
 
''Read more [[Ranger Lore]]''
 
 
== Powers and Abilities ==
 
 
=== Backstab ===
 
''Sneak Attack!''<br>
 
''You must be using Sneak to activate this power''<br>
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 90.0 Seconds<br>
 
'''Requirements''': You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': Self/No Target<br>
 
'''Duration''': 10 seconds (at power ranks 1-40)<br>
 
'''Effects''':<br>
 
*Attack Bonus: + 60% to 100% (from power rank 0 to 40)<br>
 
*Damage Dealt: + 80 to 400 (from power rank 0 to 40) <br>
 
*Players attacks bypass passive defense (target cannot Block, Dodge or Parry)<br>
 
*Effect ends if affected attacks (swings his weapon) <br>
 
*Effect ends if affected unequips any piece of equipment<br>
 
 
=== Peek ===
 
 
'''Granted''': Level 10<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 15<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 0.0 Seconds<br>
 
'''Requirements''': Player must not be moving when he activates this power.<br>
 
'''Requires Roll to hit''': No<br>
 
'''Target and Range''': 10 Unit(s) (Monsters or Players)<br>
 
'''Duration''': N/A
 
'''Effects''':<br>
 
*Player can attempt to take see another mobile's inventory.
 
 
=== Steal ===
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 20<br>
 
'''Casting Time''': 0.2 Seconds<br>
 
'''Recycle Time''': 51.0 to 31.0 Seconds (at power ranks 12-40)<br>
 
'''Requirements''': Player must not be moving when he activates this power.<br>
 
'''Mode Required''': Non-Combat Mode Only
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': 10 Unit(s) (Monsters or Players)<br>
 
'''Effects''':<br>
 
*Player can attempt to take something from another mobile's inventory.
 
 
=== Indomitable Will ===
 
''Personal Root and Snare Break''<br>
 
 
'''Granted''': Level 20<br>
 
'''Focus Skill''': None<br>
 
'''Stamina Cost''': 10<br>
 
'''Casting Time''': 0.0 Seconds<br>
 
'''Recycle Time''': 120.0 Seconds<br>
 
'''Requirements''': None.<br>
 
'''Requires Roll to hit''': None<br>
 
'''Target and Range''': Self/No-target<br>
 
'''Duration''': N/A
 
'''Effects''':<br>
 
*Removes effect with "Snare" dispel tag.<br>
 
*Removes effect with "Root" dispel tag.
 
 
== Stances ==
 
 
'''[[:Category:Stances|All Stances]]'''<br>
 
''Granted'': Level 15<br>
 
''Casting Time'': 0[[Stance Info|*]]<br>
 
''Recycle Time'': 20 seconds
 
 
 
 
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;"
 
|'''Defensive Stance'''<br>
 
''Granted Rank: 40''
 
 
'''Delay Between Attacks''': + 15%<br>
 
'''Damage Penalty''': -10%<br>
 
'''Defense Bonus''': + 25%<br>
 
'''Movement Rate''': -10%<br>
 
'''Stamina Recovery Rate''': + 35%
 
||
 
| valign="top" | '''Offensive Stance'''<br>
 
''Granted Rank: 40''
 
 
'''Delay Between Attacks''': -25%<br>
 
'''Attack Bonus''': + 10%<br>
 
'''Defense Penalty''': -25%<br>
 
 
||
 
| valign="top" | '''Precise Stance'''<br>
 
''Granted Rank: 40''
 
 
'''Delay Between Attacks''': +35%<br>
 
'''Damage Penalty''':-25%
 
|}
 
 
== Weapon Powers ==
 
 
'''[[Bow|Archery]] Powers''': 10<br>
 
'''[[Blade Weaver|Bladeweaving Mastery]] Powers''': 20<br>
 
'''[[Bow]] Powers''': 5<br>
 
'''[[Crossbow]] Powers''': 40<br>
 
'''[[Dagger]] Powers''': 40<br>
 
'''[[Dagger|Dagger Mastery]] Powers''': 40<br>
 
'''[[Staff]] Powers''': 5<br>
 
'''[[Staff|Staff Mastery]] Powers''': 5<br>
 
'''[[Sun Dancer|Sundancer Mastery]] Powers''': 20<br>
 
'''[[Sword]] Powers''': 35<br>
 
'''[[Sword|Sword Mastery]] Powers''': 35<br>
 
'''[[Throwing]] Powers''': 15<br>
 
'''[[Unarmed]] Powers''': 20<br>
 
'''[[Unarmed|Unarmed Mastery]] Powers''': 20
 

Revision as of 13:10, 18 August 2005

Chronicle Ranger

The Ranger

Weapon Specializations

Level 1: granted Bow
Level 1: granted Staff
Level 5: granted Axe
Level 20: granted Axe Mastery (Axe Skill 80)
Level 20: granted Staff Mastery (Staff Skill 80)
Level 20: granted Sword Mastery (Sword Skill 80)
Level 20: granted Unarmed Combat Mastery (Unarmed Combat Skill 80)

Other Skills

Level 10: granted Beastcraft

Walker in the Wilderness

Base Classes
Fighter, Rogue

Available Races
Aelfborn, Aracoix, Centaurs, Elves, Half-Giants, Humans, Irekei, Shades

Available Disciplines
Archer, Artillerist, Berserker, Black Mask, Blade Master, Blade Weaver, Bounty Hunter, Commander, Gladiator, Huntsman, Prospector, Rat Catcher, Rune Caster, Saboteur, Sapper, Savant, Undead Hunter, Valkyr, Werebear, Wererat, Werewolf, Wyrmslayer

Primary Attributes
Health Bonus: 51
Mana Bonus: 12
Stamina Bonus: 0

Their Lore
Roaming the wild with stealthy tread, rangers are formidable warriors, fighting to protect the wild places of the World from evil and destruction. Longtime friends and allies of the ancient Druids, the Rangers share their quest to restore the great Balance of Nature. The Rangers fight a tireless battle against all creatures that exist outside the natural order, from the Twisted Breeds of Chaos to the undead of the Unholy Legion. Any who despoil the bounty of nature are also marked as their enemies, and many poachers and woodcutters have found themselves on the receiving end of a ranger's justice. The beasts of the wild see rangers as their kin, and these wardens of the wilderness walk among them without fear. Rangers are masters of the bow, and also favor wooden staves and swords in battle.

Read more Ranger Lore