Difference between revisions of "Channeler"

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== [[:Category:Patch History | Patch History]] ==
 
== [[:Category:Patch History | Patch History]] ==

Revision as of 05:52, 8 September 2011

A Nephilim Channeler

Weaver of the Tapestry

Healer Runestone
Mage Runestone
Base Classes Available

Healer
Mage

Races Available

Aelfborn
Elf
Human
Irekei
Nephilim
Shade

Disciplines Available

Archmage
Battle Magus
Blade Weaver
Blood Prophet
Commander
Conjurer
Darksworn
Enchanter
Rat Catcher
Sanctifier
Shroudborne
Sun Dancer
Traveler

Mastery Runes Available

Master of Staves

Factions Available

Church of the All-Father
Cult of the Scourge
High Court
Noble House
Ranger's Brotherhood
Temple of the Cleansing Flame
Unholy Legion
Virakt
Wizard's Conclave

Weapon Specializations

Level 10: granted Sword

Other Skills

Level 10: granted Channeling

Primary Attributes

Health Bonus: 45
Mana Bonus: 18
Stamina Bonus: 0

For Ages there have been those who have studied the Tapestry of Life. Granted the gift of Magesight, they can see beyond the veil of illusion and study the Threads of Creation, called Leylines by the Wise. In time, they discovered the true nature of the Threads, and found that all matter and energy is in constant motion. The five elemental forces, Earth, Air, Fire, Water, and Spirit, continually bind and twist to form every object and creature in our World, and the Leylines serve as the conduits for their motions. The ancient masters discovered that they could speed, slow, or redirect the elemental flows, intoning chants that are but the echoes of the All-Father's great Song. Thus was a new kind of Magic born, and with it were born the Channelers, some of the most powerful magicians the World has ever known. The Art of Channeling is still practiced to this day, and its masters are able to call fire, walk upon water, cause earthquakes, or ride the winds like eagles.

Read more Channeler Lore.

Class Information

  • Class Symbol: Ouroboros
  • Primary Roles: AoE Damage, Damage, Secondary Healer
  • Base Class: Healer, Mage
  • Damage Types: Fire, Lightning, Cold

Class Weapons

List of weapons with Channeling mastery:

Powers and Abilities

Mantle of Stone

"Personal Defense Buff"
requires Channeling Skill ( 15 )

Granted: Level 10
Focus Skill: Channeling
Mana Cost: 25 to 65 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Defense Bonus: + 27 to 150.2 (from power rank 0 to 40)
  • Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
  • Stack Category: DefenseBuff
  • Stack Rank: 1
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)


Flesh of Granite

"Personal Damage Absorber"
requires Channeling Skill ( 39 )
Damage absorbers fade after taking damage!

Granted: Level 16
Focus Skill: Channeling
Mana Cost: 25
Casting Time: .02 seconds
Recycle Time: 300 seconds
Requires Hit Roll: No
Target and Range: Self/No Target
Effects:

  • Crushing Resistance: + 15 to 75 (from power rank 0 to 40)
  • Piercing Resistance: + 15 to 75 (from power rank 0 to 40)
  • Slashing Resistance: + 15 to 75 (from power rank 0 to 40)
  • Effect ends if affected takes 150 to 750 points of Crushing, Piercing, or Slashing damage (from 0 to 40)
  • Duration: 300 seconds
  • Stack Category: DamageAbsorber
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)


Flesh of Lead

"Personal Magic Damage Absorber"
requires Channeling Skill ( 106 ) , Flesh of Granite Power ( 30 )
Damage absorbers fade after taking damage!

Granted: Level 46
Focus Skill: Channeling
Mana Cost: 25
Casting Time: .02 seconds
Recycle Time: 300 seconds
Requires Hit Roll: No
Target and Range: Self/No Target
Effects:

  • Cold Resistance: + 15 to 75 (from power rank 0 to 40)
  • Fire Resistance: + 15 to 75 (from power rank 0 to 40)
  • Lightning Resistance: + 15 to 75 (from power rank 0 to 40)
  • Effect ends if affected takes 150 to 750 points of Cold, Fire, or Lightning damage (from 0 to 40).
  • Duration: 300 seconds
  • Stack Category: DamageAbsorber
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)


Aura of Flame

"Single Target Fire Damage Shield"
requires Channeling Skill ( 24 )

Granted: Level 12
Focus Skill: Channeling
Mana Cost: 25 to 65 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:

  • Damage Shield (Fire damage): + 5 to 25 (from power rank 0 to 40)
  • Duration: 2:00 to 5:00 minutes (at power ranks 0 to 40)
  • Stack Category: DamageShield
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)


Hoarfrost

"Single Target Cold Damage and Snare"

Granted: Level 10
Focus Skill: Channeling
Mana Cost: 25.85 to 59 (at power ranks 1 to 40)
Casting Time: 3 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects: (From Power Ranks 1 to 40)

  • Health Damage: 5- 26 to 12- 59 points (from power rank 1 to 40) points of Health
  • Flagged as 'Cold' damage
  • Movement Rate: -11% to -60% (from power rank 0 to 40)
  • Duration: 7 to 15 seconds (at power ranks 0 to 40)
  • Stack Category: Snare
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)


Ice Bolt

"Single Target Cold Damage and Cold Resistance Debuff"
requires Channeling Skill ( 106 ) , Hoarfrost Power ( 36 )

Granted: Level 46
Focus Skill: Channeling
Mana Cost: 56 to 74 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 6.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:

  • Health Damage: 16- 74 to 21- 98 points (from power rank 0 to 40) points of Health
  • Flagged as 'Cold' damage
  • Cold Resistance: -10 to -50 (from power rank 0 to 40)
  • Duration: :30 seconds
  • Stack Category: ResistanceDeBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)

Note: The resistance debuff is applied after damage is done and will not affect the damage paired with this spell, only subsequent spells.


Blizzard

"Area of Effect Cold Damage and Snare"
requires Channeling Skill ( 33 )
Excludes Caster

Granted: Level 14
Focus Skill: Channeling
Mana Cost: 33 to 59 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) -- Spherical Area of Effect
Max mob targets:7
Max player targets: 7
Area of Effect: 32 Units
Will not affect caster/power user
Effects:

  • Health Damage: 5- 25 to 9- 45 points (from power rank 0 to 40) points of Health
  • Flagged as 'Cold' damage
  • Movement Rate: -11% to -60% (from power rank 0 to 40)
  • Duration: 7 to 15 seconds (at power ranks 0 to 40)
  • Stack Category: Snare
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Ignite

Single Target Fire Damage Over Time

Granted: Level 12
Focus Skill: Channeling
Mana Cost: 40.88 to 75.2 (at power ranks 1 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:

  • Health Damage: 8- 29 to 15- 53 points (from power rank 1 to 40) points of Health
  • Flagged as 'Fire' damage

Effects:

  • Does damage over time (Every 5 seconds):
  • Health Damage: 4- 14 to 8- 26 points (from power rank 1 to 40) points of Health
  • Flagged as 'Fire' damage
  • Duration: :30 seconds
  • Can be stacked with any spell other than itself.


Fire Bolt

Single Target Fire Damage and Fire Resistance Debuff
requires Channeling Skill ( 111 ) , Ignite Power ( 36 )

Granted: Level 48
Focus Skill: Channeling
Mana Cost: 58 to 76.4 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 5.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:

  • Health Damage: 18- 74 to 24- 98 points (from power rank 0 to 40) points of Health
  • Flagged as 'Fire' damage
  • Fire Resistance: -10 to -50 (from power rank 0 to 40)
  • Duration: :30 seconds
  • Stack Category: ResistanceDeBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power)

Note: The resistance debuff is applied after damage is done and will not affect the damage paired with this spell, only subsequent spells.


Incendiary Blast

Area of Effect Fire Damage Over Time
requires Channeling Skill ( 43 )
Excludes Caster

Granted: Level 18
Focus Skill: Channeling
Mana Cost: 58 to 90.4 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) -- Spherical Area of Effect
Max mob targets:7
Max player targets: 7
Area of Effect: 32 Units
Will not affect caster/power user
Effects:

  • Health Damage: 4- 16 to 6- 25 points (from power rank 0 to 40) points of Health
  • Flagged as 'Fire' damage

Effects:

  • Does damage over time (Every 5 seconds):
  • Health Damage: 4- 16 to 6- 25 points (from power rank 0 to 40) points of Health
  • Flagged as 'Fire' damage
  • Duration: :30 seconds
  • Can be stacked with any spell other than itself.


Electrocute

Single Target Lightning Damage and Stun

Granted: Level 20
Focus Skill: Channeling
Mana Cost: 30.42 to 46.8 (at power ranks 1 to 40)
Casting Time: 3 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:

  • Health Damage: 8- 41 to 12- 62 points (from power rank 1 to 40) points of Health
  • Flagged as 'Lightning' damage

Effects:

  • Cannot be stunned
  • Duration: :03 to :09 seconds (at power ranks 1 to 40)
  • Stack Category: NoStun
  • Stack Rank: 1
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Effects:

  • Target is stunned.
  • Duration: :01 to :03 seconds (at power ranks 1 to 40)
  • Stack Category: Stun
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Lightning Bolt

Single Target Lightning Damage and Lightning Resistance Debuff
requires Channeling Skill ( 115 ) , Electrocute Power ( 36 )

Granted: Level 50
Focus Skill: Channeling
Mana Cost: 58 to 76.8 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:

  • Health Damage: 16- 77 to 21- 102 points (from power rank 0 to 40) points of Health
  • Flagged as 'Lightning' damage
  • Lightning Resistance: -10 to -50 (from power rank 0 to 40)
  • Duration: :30 seconds
  • Stack Category: ResistanceDeBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Note: The resistance debuff is applied after damage is done and will not affect the damage paired with this spell, only subsequent spells.


Call Lightning

Area of Effect Lightning Damage and Stun
requires Channeling Skill ( 93 )
Excludes Caster

Granted: Level 40
Focus Skill: Channeling
Mana Cost: 63 to 83 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 12.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units) -- Spherical Area of Effect
Max mob targets:7
Max player targets: 7
Area of Effect: 32 Units
Will not affect caster/power user.
Effects:

  • Health Damage: 12- 57 to 16- 75 points (from power rank 0 to 40) points of Health
  • Flagged as 'Lightning' damage

Effects:

  • Cannot be stunned
  • Duration: :03 to :09 seconds (at power ranks 0 to 40)
  • Stack Category: NoStun
  • Stack Rank: 1
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Effects:

  • Target is stunned.
  • Duration: :01 to :03 seconds (at power ranks 0 to 40)
  • Stack Category: Stun
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Divert the Aerial Flow

Single Target Dispel Air
requires Channeling Skill ( 41 )

Granted: Level 17
Power Rank: 40 ( Grand Master)
Focus Skill: Channeling
Mana Cost: 71
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:

  • Removes effect with Lightning dispel tag.


Divert the Aqueous Flow

Single Target Dispel Cold
requires Channeling Skill ( 29 )

Granted: Level 13
Power Rank: 40 ( Grand Master)
Focus Skill: Channeling
Mana Cost: 60
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:

  • Removes effect with Cold dispel tag.


Divert the Pyretic Flow

Single Target Dispel Fire
requires Channeling Skill ( 36 )

Granted: Level 15
Power Rank: 40 ( Grand Master)
Focus Skill: Channeling
Mana Cost: 60
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:

  • Removes effect with Fire dispel tag.


Ride the Winds

Personal Flight
requires Channeling Skill ( 52 )
Note: Powers used in flight have an increased cost

Granted: Level 22
Power Rank: 5 ( Beginner)
No teachers for this skill exist (skill cannot be advanced).
Focus Skill: Channeling
Mana Cost: 55 to 90 (at power ranks 5 to 40)
Casting Time: 6 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • This entity can fly.
  • Duration: 5:00 minutes
  • Stack Category: Flight
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Aqueous Rejuvenation

Personal Mana Heal and Stun
requires Channeling Skill ( 61 )

Granted: Level 26
Focus Skill: Channeling
Mana Cost: 1 to 41 (at power ranks 0 to 40)
Casting Time: 11 seconds
Recycle Time: 600.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Mana Replenishment: 20% to 100% (from power rank 0 to 40) points of Mana

Effects:

  • Cannot be stunned
  • Duration: 3 seconds
  • Stack Category: NoStun
  • Stack Rank: 4
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Effects:

  • Target is stunned.
  • Duration: 1 second
  • Stack Category: Stun
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Cloak of Transparency

Personal Invisibility
requires Channeling Skill ( 97 )

Granted: Level 42
Focus Skill: Channeling
Mana Cost: 80 to 100 (at power ranks 0 to 20)
Casting Time: 23 to 0.2 seconds (at power ranks 0 to 20)
Recycle Time: 30.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Removes aggro
  • Grants Mobile Invisibility (Sneak)
  • Duration: 120 to 360 seconds (at power ranks 0 to 20)
  • Stack Category: Invisible
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Endure Water's Chill

Single Target Cold Resistance Buff
requires Channeling Skill ( 70 )

Granted: Level 30
Focus Skill: Channeling
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:

  • Cold Resistance: + 10 to 50 (from power rank 0 to 40)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: ResistanceBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Defeat Water's Chill

Group Cold Resistance Buff
requires Channeling Skill ( 115 ) , Endure Water's Chill Power ( 30 )

Granted: Level 50
Focus Skill: Channeling
Mana Cost: 70 to 110 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Effects:

  • Cold Resistance: + 20 to 60 (from power rank 0 to 40)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: ResistanceBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Endure Fire's Fury

Single Target Fire Resistance Buff
requires Channeling Skill ( 70 )

Granted: Level 30
Focus Skill: Channeling
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:

  • Fire Resistance: + 10 to 50 (from power rank 0 to 40)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: ResistanceBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Defeat Fire's Fury

Group Target Fire Resistance Buff
requires Channeling Skill ( 115 ) , Endure Fire's Fury Power ( 30 )

Granted: Level 50
Focus Skill: Channeling
Mana Cost: 70 to 110 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Effects:

  • Fire Resistance: + 20 to 60 (from power rank 0 to 40)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: ResistanceBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Endure the Sky's Vengeance

Single Target Lightning Resistance Buff
requires Channeling Skill ( 70 )

Granted: Level 30
Focus Skill: Channeling
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:

  • Lightning Resistance: + 10 to 50 (from power rank 0 to 40)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: ResistanceBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Defeat the Sky's Vengeance

Group Lightning Resistance Buff
requires Channeling Skill ( 115 ) , Endure the Sky's Vengeance Power ( 30 )

Granted: Level 50
Focus Skill: Channeling
Mana Cost: 70 to 110 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Group Members (Area of Effect: 50 Units)
Can affect caster and group members
Effects:

  • Lightning Resistance: + 20 to 60 (from power rank 0 to 40)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: ResistanceBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When Stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).


Weave of the Salamander

Summon Pet (fire)
requires Channeling Skill ( 106 )
Granted: Level 46
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Summons Pet:
    • (Power Level 0 to 2) Summons Creature:Fire Elemental (Level 21 )
    • (Power Level 3 to 4) Summons Creature:Fire Elemental (Level 22 )
    • (Power Level 5 to 6) Summons Creature:Fire Elemental (Level 23 )
    • (Power Level 7 to 8) Summons Creature:Fire Elemental (Level 24 )
    • (Power Level 9 to 10) Summons Creature:Fire Elemental (Level 25 )
    • (Power Level 11 to 12) Summons Creature:Fire Elemental (Level 26 )
    • (Power Level 13 to 14) Summons Creature:Fire Elemental (Level 27 )
    • (Power Level 15 to 16) Summons Creature:Fire Elemental (Level 28 )
    • (Power Level 17 to 18) Summons Creature:Fire Elemental (Level 29 )
    • (Power Level 19 to 20) Summons Creature:Fire Elemental (Level 30 )
    • (Power Level 21 to 22) Summons Creature:Fire Elemental (Level 31 )
    • (Power Level 23 to 24) Summons Creature:Fire Elemental (Level 32 )
    • (Power Level 25 to 26) Summons Creature:Fire Elemental (Level 33 )
    • (Power Level 27 to 28) Summons Creature:Fire Elemental (Level 34 )
    • (Power Level 29 to 30) Summons Creature:Fire Elemental (Level 35 )
    • (Power Level 31 to 32) Summons Creature:Fire Elemental (Level 36 )
    • (Power Level 33 to 34) Summons Creature:Fire Elemental (Level 37 )
    • (Power Level 35 to 36) Summons Creature:Fire Elemental (Level 38 )
    • (Power Level 37 to 38) Summons Creature:Fire Elemental (Level 39 )
    • (Power Level 39 to 40) Summons Creature:Fire Elemental (Level 40 )


Weave of the Gnome

Summon Pet (earth)
requires Channeling Skill ( 106 )

Granted: Level 46
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Summons Pet:
    • (Power Level 0 to 2) Summons Creature:Earth Elemental (Level 21 )
    • (Power Level 3 to 4) Summons Creature:Earth Elemental (Level 22 )
    • (Power Level 5 to 6) Summons Creature:Earth Elemental (Level 23 )
    • (Power Level 7 to 8) Summons Creature:Earth Elemental (Level 24 )
    • (Power Level 9 to 10) Summons Creature:Earth Elemental (Level 25 )
    • (Power Level 11 to 12) Summons Creature:Earth Elemental (Level 26 )
    • (Power Level 13 to 14) Summons Creature:Earth Elemental (Level 27 )
    • (Power Level 15 to 16) Summons Creature:Earth Elemental (Level 28 )
    • (Power Level 17 to 18) Summons Creature:Earth Elemental (Level 29 )
    • (Power Level 19 to 20) Summons Creature:Earth Elemental (Level 30 )
    • (Power Level 21 to 22) Summons Creature:Earth Elemental (Level 31 )
    • (Power Level 23 to 24) Summons Creature:Earth Elemental (Level 32 )
    • (Power Level 25 to 26) Summons Creature:Earth Elemental (Level 33 )
    • (Power Level 27 to 28) Summons Creature:Earth Elemental (Level 34 )
    • (Power Level 29 to 30) Summons Creature:Earth Elemental (Level 35 )
    • (Power Level 31 to 32) Summons Creature:Earth Elemental (Level 36 )
    • (Power Level 33 to 34) Summons Creature:Earth Elemental (Level 37 )
    • (Power Level 35 to 36) Summons Creature:Earth Elemental (Level 38 )
    • (Power Level 37 to 38) Summons Creature:Earth Elemental (Level 39 )
    • (Power Level 39 to 40) Summons Creature:Earth Elemental (Level 40 )


Weave of the Undine

Summon Pet (water)
requires Channeling Skill ( 106 )

Granted: Level 46
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Summons Pet:
    • (Power Level 0 to 2) Summons Creature:Water Elemental (Level 21 )
    • (Power Level 3 to 4) Summons Creature:Water Elemental (Level 22 )
    • (Power Level 5 to 6) Summons Creature:Water Elemental (Level 23 )
    • (Power Level 7 to 8) Summons Creature:Water Elemental (Level 24 )
    • (Power Level 9 to 10) Summons Creature:Water Elemental (Level 25 )
    • (Power Level 11 to 12) Summons Creature:Water Elemental (Level 26 )
    • (Power Level 13 to 14) Summons Creature:Water Elemental (Level 27 )
    • (Power Level 15 to 16) Summons Creature:Water Elemental (Level 28 )
    • (Power Level 17 to 18) Summons Creature:Water Elemental (Level 29 )
    • (Power Level 19 to 20) Summons Creature:Water Elemental (Level 30 )
    • (Power Level 21 to 22) Summons Creature:Water Elemental (Level 31 )
    • (Power Level 23 to 24) Summons Creature:Water Elemental (Level 32 )
    • (Power Level 25 to 26) Summons Creature:Water Elemental (Level 33 )
    • (Power Level 27 to 28) Summons Creature:Water Elemental (Level 34 )
    • (Power Level 29 to 30) Summons Creature:Water Elemental (Level 35 )
    • (Power Level 31 to 32) Summons Creature:Water Elemental (Level 36 )
    • (Power Level 33 to 34) Summons Creature:Water Elemental (Level 37 )
    • (Power Level 35 to 36) Summons Creature:Water Elemental (Level 38 )
    • (Power Level 37 to 38) Summons Creature:Water Elemental (Level 39 )
    • (Power Level 39 to 40) Summons Creature:Water Elemental (Level 40 )


Weave of the Sylph

Summon Pet (air)
requires Channeling Skill ( 106 )
Granted: Level 46
Focus Skill: Channeling
Mana Cost: 200 to 240 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Summons Pet:
    • (Power Level 0 to 2) Summons Creature:Air Elemental (Level 21 )
    • (Power Level 3 to 4) Summons Creature:Air Elemental (Level 22 )
    • (Power Level 5 to 6) Summons Creature:Air Elemental (Level 23 )
    • (Power Level 7 to 8) Summons Creature:Air Elemental (Level 24 )
    • (Power Level 9 to 10) Summons Creature:Air Elemental (Level 25 )
    • (Power Level 11 to 12) Summons Creature:Air Elemental (Level 26 )
    • (Power Level 13 to 14) Summons Creature:Air Elemental (Level 27 )
    • (Power Level 15 to 16) Summons Creature:Air Elemental (Level 28 )
    • (Power Level 17 to 18) Summons Creature:Air Elemental (Level 29 )
    • (Power Level 19 to 20) Summons Creature:Air Elemental (Level 30 )
    • (Power Level 21 to 22) Summons Creature:Air Elemental (Level 31 )
    • (Power Level 23 to 24) Summons Creature:Air Elemental (Level 32 )
    • (Power Level 25 to 26) Summons Creature:Air Elemental (Level 33 )
    • (Power Level 27 to 28) Summons Creature:Air Elemental (Level 34 )
    • (Power Level 29 to 30) Summons Creature:Air Elemental (Level 35 )
    • (Power Level 31 to 32) Summons Creature:Air Elemental (Level 36 )
    • (Power Level 33 to 34) Summons Creature:Air Elemental (Level 37 )
    • (Power Level 35 to 36) Summons Creature:Air Elemental (Level 38 )
    • (Power Level 37 to 38) Summons Creature:Air Elemental (Level 39 )
    • (Power Level 39 to 40) Summons Creature:Air Elemental (Level 40 )

Stances

All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 30 seconds

Defensive Stance

  • Granted Rank: Healer 10 (Apprentice), Mage 25 (Skilled)

Offensive Stance

  • Granted Rank: Healer 10 (Apprentice), Mage 40 (Grand Master)

Precise Stance

  • Granted Rank: Healer 10 (Apprentice), Mage 15 (Adept)

Channeler Stance Details

Weapon Powers

Healer Runestone

Healer Channeler

Mage Runestone

Mage Channeler


Patch History

6/19/2007

  • Reduced the stun component on Aqueous Rejuvenation to 1 second and now has a NoStun component that lasts 3 seconds
  • Flesh of Granite and Flesh of Lead have been updated to take 750 points of damage before the Damage Absorber wears off; note that this means 750 points of damage that the target actually has inflicted upon him or her after resistances have been factored in for the specified resistances in the damage absorber.

9/27/2006

  • Flesh of Granite has been modified with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. Mana costs have been reduced to 25. This Damage Absorber absorbs and protects from Crushing, Piercing, and Slashing damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
  • Flesh of Lead has been modified with a casting time of .02 seconds, a maximum duration of 300 seconds, and a recycle timer of 300 seconds. Mana costs have been reduced to 25. This Damage Absorber absorbs and protects from Cold, Fire, and Lightning damage. At Power Rank 40, it will grant +75 resistance and absorbs up to 2000 points of damage for those damage types.
  • Cloak of Transparency now has the same de-aggro effect as Hide and Sneak

7/25/2006

  • Changed the casting time for the Channeler powers Ice Bolt
  • Changed the Channeler powers Flesh of Granite and Flesh of Lead to self-only and increased the damage absorbed by them

4/30/2004

See Also