Difference between revisions of "Unarmed Combat Mastery"
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***'''Stackability''': Cannot be stacked with other effects of type 'DefenseValueDebuff' (0) | ***'''Stackability''': Cannot be stacked with other effects of type 'DefenseValueDebuff' (0) | ||
***'''Defense Penalty''': -1% to -41% (from power rank 0 to 40)</UL><br> | ***'''Defense Penalty''': -1% to -41% (from power rank 0 to 40)</UL><br> | ||
+ | |||
+ | ===[[Weirding Strike]]=== | ||
+ | ''"Weapon Power and Power Block"''<BR> | ||
+ | ''Requires: Unarmed Combat Mastery Skill (60)''<BR> | ||
+ | <UL> | ||
+ | *<B>Granted:</B> Level 1 | ||
+ | *<B>Casting Time:</B> 0.2 seconds | ||
+ | *<B>Recycle Time:</B> 20.0 seconds | ||
+ | *<B>Generates Hate:</B> Moderate | ||
+ | *<B>Power User Requirements:</B> Requires [[Unarmed weapon]] in right hand. Forbids [[Sun Dancing]] weapon in right hand. | ||
+ | *<B>Mode Required:</B> Combat Mode Only | ||
+ | *<B>Requires Hit Roll:</B> No | ||
+ | *<B>Target and Range:</B> Self/No target | ||
+ | *<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0). | ||
+ | *<B>Duration:</B> 10 seconds | ||
+ | *<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT> | ||
+ | **<B>Casting Time:</B> 0.8 seconds | ||
+ | **<B>Generates Hate:</B> No | ||
+ | **<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members. | ||
+ | **<b><FONT color=#0000ff>Applies Effect(s)</FONT>:</b> | ||
+ | ***<b>Duration:</b> 8 to 16 seconds (at power ranks 0 to 40) | ||
+ | ***<b>Stackability:</b> Cannot be stacked with other effects of type 'PowerInhibitor' (0) | ||
+ | ***Is unaffected by Power Block spells and effects. | ||
+ | **<FONT color=#0000ff><B>Applies Effect(s):</B></FONT> | ||
+ | ***<B>Duration:</B> 4 to 8 seconds (at power ranks 0 to 40) | ||
+ | ***<B>Stackability:</B> Cannot be stacked with other effects of type 'PowerInhibitor' (0). | ||
+ | ***Target cannot cast spells or use powers. </UL> | ||
+ | |||
+ | ===[[Nerve Strike]]=== | ||
+ | ''"Weapon Power and Attack Speed Debuff"''<br> | ||
+ | ''Requires: Unarmed Combat Mastery Skill (70)''<br> | ||
+ | <UL> | ||
+ | *'''Granted''': Level 1 | ||
+ | *'''Casting Time''': 0.2 seconds | ||
+ | *'''Recycle Time''': 20.0 seconds | ||
+ | *'''Generates Hate''': Moderate | ||
+ | *'''Power User Requirements''': Requires [[Unarmed weapon]] in right hand. Forbids [[Sun Dancing]] weapon in right hand. | ||
+ | *'''Mode Required''': Combat Mode Only | ||
+ | *'''Requires Hit Roll''': No | ||
+ | *'''Target and Range''': Self/No target | ||
+ | *'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0) | ||
+ | *'''Duration''': 10 seconds | ||
+ | *<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>: | ||
+ | **'''Casting Time''': 0.8 seconds | ||
+ | **'''Generates Hate''': No | ||
+ | **'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members. | ||
+ | **<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>: | ||
+ | ***'''Duration''': 5 to 10.2 seconds (at power ranks 0 to 40) | ||
+ | ***'''Stackability''': Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0) | ||
+ | ***'''Delay Between Attacks''': +1% to +41% (from power rank 0 to 40)</UL><br> | ||
==See Also== | ==See Also== | ||
[[Unarmed Combat]] | [[Unarmed Combat]] |
Revision as of 01:46, 2 July 2011
Unarmed Combat Mastery Rune Narrative
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Assassin, Bard, Barbarian, Nightstalker, Ranger, Scout, Thief, Warlock, Warrior
- Discipline: Sun Dancer
- Mastery Rune: None
Unarmed Combat Mastery Powers
Thunder Strike
"Weapon Power and Stun"
Requires: Unarmed Combat Mastery Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect.
- Applies Effect(s):
- Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
- Cannot be stunned.
- Applies Effect(s):
- Duration: 3 to 4.2 seconds (from power rank 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0).
- Target cannot move.
- Target is stunned.
Crane Technique
This power will stack with: |
"Weapon Power and Exposes to Piercing"
Requires: Unarmed Combat Mastery Skill (40)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 10 to 20 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
- Piercing Resistance: -1% to -41% (from power rank 0 to 40)
Battering Ram
This power will stack with:
Pious Word of Binding |
"Weapon Power and Defense Debuff"
Requires: Unarmed Combat Mastery Skill (50)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'DefenseValueDebuff' (0)
- Defense Penalty: -1% to -41% (from power rank 0 to 40)
Weirding Strike
"Weapon Power and Power Block"
Requires: Unarmed Combat Mastery Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Is unaffected by Power Block spells and effects.
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
Nerve Strike
"Weapon Power and Attack Speed Debuff"
Requires: Unarmed Combat Mastery Skill (70)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
- Delay Between Attacks: +1% to +41% (from power rank 0 to 40)