Difference between revisions of "Unarmed Combat Mastery"

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***'''Stackability''': Cannot be stacked with other effects of type 'DefenseValueDebuff' (0)  
 
***'''Stackability''': Cannot be stacked with other effects of type 'DefenseValueDebuff' (0)  
 
***'''Defense Penalty''': -1% to -41% (from power rank 0 to 40)</UL><br>
 
***'''Defense Penalty''': -1% to -41% (from power rank 0 to 40)</UL><br>
 +
 +
===[[Weirding Strike]]===
 +
''"Weapon Power and Power Block"''<BR>
 +
''Requires: Unarmed Combat Mastery Skill (60)''<BR>
 +
<UL>
 +
*<B>Granted:</B> Level 1
 +
*<B>Casting Time:</B> 0.2 seconds
 +
*<B>Recycle Time:</B> 20.0 seconds
 +
*<B>Generates Hate:</B> Moderate
 +
*<B>Power User Requirements:</B> Requires [[Unarmed weapon]] in right hand. Forbids [[Sun Dancing]] weapon in right hand.
 +
*<B>Mode Required:</B> Combat Mode Only
 +
*<B>Requires Hit Roll:</B> No
 +
*<B>Target and Range:</B> Self/No target
 +
*<B>Stackability:</B> Cannot be stacked with other effects of type 'WeaponMove' (0).
 +
*<B>Duration:</B> 10 seconds
 +
*<FONT color=#0000ff><B>On Next Combat Swing Apply Power:</B></FONT>
 +
**<B>Casting Time:</B> 0.8 seconds
 +
**<B>Generates Hate:</B> No
 +
**<B>Target and Range:</B> Monsters or Players (10 Units) - Can affect caster and group members.
 +
**<b><FONT color=#0000ff>Applies Effect(s)</FONT>:</b>
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***<b>Duration:</b> 8 to 16 seconds (at power ranks 0 to 40)
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***<b>Stackability:</b> Cannot be stacked with other effects of type 'PowerInhibitor' (0)
 +
***Is unaffected by Power Block spells and effects.
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**<FONT color=#0000ff><B>Applies Effect(s):</B></FONT>
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***<B>Duration:</B> 4 to 8 seconds (at power ranks 0 to 40)
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***<B>Stackability:</B> Cannot be stacked with other effects of type 'PowerInhibitor' (0).
 +
***Target cannot cast spells or use powers. </UL>
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 +
===[[Nerve Strike]]===
 +
''"Weapon Power and Attack Speed Debuff"''<br>
 +
''Requires: Unarmed Combat Mastery Skill (70)''<br>
 +
<UL>
 +
*'''Granted''': Level 1
 +
*'''Casting Time''': 0.2 seconds
 +
*'''Recycle Time''': 20.0 seconds
 +
*'''Generates Hate''': Moderate
 +
*'''Power User Requirements''': Requires [[Unarmed weapon]] in right hand. Forbids [[Sun Dancing]] weapon in right hand.
 +
*'''Mode Required''': Combat Mode Only
 +
*'''Requires Hit Roll''': No
 +
*'''Target and Range''': Self/No target
 +
*'''Stackability''': Cannot be stacked with other effects of type 'WeaponMove' (0)
 +
*'''Duration''': 10 seconds
 +
*<FONT color=#0000ff>'''On Next Combat Swing Apply Power'''</FONT>:
 +
**'''Casting Time''': 0.8 seconds
 +
**'''Generates Hate''': No
 +
**'''Target and Range''': Monsters or Players (10 Units) -- Can affect caster and group members.
 +
**<FONT color=#0000ff>'''Applies Effect(s)'''</FONT>:
 +
***'''Duration''': 5 to 10.2 seconds (at power ranks 0 to 40)
 +
***'''Stackability''': Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
 +
***'''Delay Between Attacks''': +1% to +41% (from power rank 0 to 40)</UL><br>
  
 
==See Also==
 
==See Also==
 
[[Unarmed Combat]]
 
[[Unarmed Combat]]

Revision as of 01:46, 2 July 2011

Unarmed Combat Mastery Rune Narrative

Races, Classes, and Runes

Skill granted by:

Unarmed Combat Mastery Powers

Thunder Strike

"Weapon Power and Stun"
Requires: Unarmed Combat Mastery Skill (30)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Removes Effect
        • Removes "Flight" Effect.
      • Applies Effect(s):
        • Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'NoStun' (3).
        • Cannot be stunned.
      • Applies Effect(s):
        • Duration: 3 to 4.2 seconds (from power rank 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'Stun' (0).
        • Target cannot move.
        • Target is stunned.

Crane Technique

This power will stack with:

Find The Weakness
Find The Weakness

"Weapon Power and Exposes to Piercing"
Requires: Unarmed Combat Mastery Skill (40)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 10 to 20 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
        • Piercing Resistance: -1% to -41% (from power rank 0 to 40)

Battering Ram

This power will stack with:

Pious Word of Binding
Blindness
Plague of Blindness
Glimpse of the Pit
Strike Blind
Claws of Blindness
Knavery

"Weapon Power and Defense Debuff"
Requires: Unarmed Combat Mastery Skill (50)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'DefenseValueDebuff' (0)
        • Defense Penalty: -1% to -41% (from power rank 0 to 40)

Weirding Strike

"Weapon Power and Power Block"
Requires: Unarmed Combat Mastery Skill (60)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 8 to 16 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
        • Is unaffected by Power Block spells and effects.
      • Applies Effect(s):
        • Duration: 4 to 8 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
        • Target cannot cast spells or use powers.

Nerve Strike

"Weapon Power and Attack Speed Debuff"
Requires: Unarmed Combat Mastery Skill (70)

    • Granted: Level 1
    • Casting Time: 0.2 seconds
    • Recycle Time: 20.0 seconds
    • Generates Hate: Moderate
    • Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
    • Mode Required: Combat Mode Only
    • Requires Hit Roll: No
    • Target and Range: Self/No target
    • Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
    • Duration: 10 seconds
    • On Next Combat Swing Apply Power:
      • Casting Time: 0.8 seconds
      • Generates Hate: No
      • Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
      • Applies Effect(s):
        • Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
        • Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
        • Delay Between Attacks: +1% to +41% (from power rank 0 to 40)

See Also

Unarmed Combat