Difference between revisions of "Assassin"

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'''Available Races'''<br> [[Aelfborn]], [[Aracoix]], [[Elves]], [[Humans]], [[Irekei]], [[Nephilim]], [[Shades]], [[Vampires]]
 
'''Available Races'''<br> [[Aelfborn]], [[Aracoix]], [[Elves]], [[Humans]], [[Irekei]], [[Nephilim]], [[Shades]], [[Vampires]]
  
'''Available Disciplines'''<br>[[Archer]], [[Archmage]], [[Artillerist]], [[Battle Magus]], [[Blade Weaver]], [[Blood Prophet]], [[Bounty Hunter]], [[Conjurer]], [[Enchanter]], [[Prospector]], [[Rat Catcher]], [[Savant]], [[Shroudborne]], [[Sun Dancer]], [[Traveler]], [[Undead Hunter]], [[Wererat]], [[Wyrmslayer]]
+
'''Available Disciplines'''<br>[[Archer]], [[Archmage]], [[Artillerist]], [[Battle Magus]], [[Belgosch]], [[Blade Weaver]], [[Blood Prophet]], [[Bounty Hunter]], [[Conjurer]], [[Enchanter]], [[Prospector]], [[Rat Catcher]], [[Savant]], [[Shroudborne]], [[Sun Dancer]], [[Traveler]], [[Undead Hunter]], [[Wererat]], [[Wyrmslayer]]
  
 
'''Available Mastery Runes'''<br>[[Mastery Runes#Master_of_Great_Swords|Master of Great Swords]], [[Mastery Runes#Master_of_Staves|Master of Staves]]
 
'''Available Mastery Runes'''<br>[[Mastery Runes#Master_of_Great_Swords|Master of Great Swords]], [[Mastery Runes#Master_of_Staves|Master of Staves]]

Revision as of 17:59, 12 September 2006

Chronicle Assassin

The Assassin

Weapon Specializations

Level 20: granted Dagger Mastery (Dagger Skill 80)
Level 20: granted Unarmed Combat Mastery (Unarmed Skill 80)

Other Skills

Level 10: granted Shadowmastery

Harbinger of Death

Base Classes
Mage, Rogue

Available Races
Aelfborn, Aracoix, Elves, Humans, Irekei, Nephilim, Shades, Vampires

Available Disciplines
Archer, Archmage, Artillerist, Battle Magus, Belgosch, Blade Weaver, Blood Prophet, Bounty Hunter, Conjurer, Enchanter, Prospector, Rat Catcher, Savant, Shroudborne, Sun Dancer, Traveler, Undead Hunter, Wererat, Wyrmslayer

Available Mastery Runes
Master of Great Swords, Master of Staves

Primary Attributes
Health Bonus: 50
Mana Bonus: 16
Stamina Bonus: 0

Their Lore
Most Rogues are looked upon with contempt or loathing by civilized folk, or simply ignored altogether. There are some among the ranks of the Thieves, however, who command respect through fear, and whose names are voiced with either dread or hatred: Assassins. Not content with stealing gold or plunder, these grim professionals steal lives instead, killing for their wages, trading blood for gold. Some Assassins are ruthless predators, who've developed a taste for blood and thrill at the act of killing, while others are grim professionals, bringing a kind of honor even to the direst of professions. However they approach their profession, every Assassin must be able to do three things: get close to their target, kill them quickly, and escape uncaught. The ease with which an Assassin performs the first and third tasks marks the difference between an amateur and an artist.

Read more Assassin Lore

Powers and Abilities

Cloak of Shadows (11)

Personal Defense and Cold Resistance Buff
requires Shadowmastery Skill ( 20 )
Granted: Level 11
Focus Skill: Shadowmastery
Mana Cost: 15 to 55 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Defense Bonus: + 27 to 150.2 (from power rank 0 to 40)
  • Cold Resistance: + 5 to 25 (from power rank 0 to 40)
  • Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
  • Stack Category: DefenseBuff
  • Stack Rank: 1
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Shadow Mantle (42)

Single Target Healing Black Mantle
requires Shadowmastery Skill ( 97 )
Granted: Level 42
Focus Skill: Shadowmastery
Mana Cost: 55 to 95 (at power ranks 0 to 40)
Casting Time: 3 seconds
Recycle Time: 10.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members.
Effects:

  • Target cannot be targetted by spells of type 'Heal' below your Mantle's spell rank.
  • Duration: :30 to 2:00 minutes (at power ranks 0 to 40)
  • Stack Category: BMHealing
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Blindness (14)

Single Target Blindness
requires Shadowmastery Skill ( 33 )
Granted: Level 14
Focus Skill: Shadowmastery
Mana Cost: 18 to 58 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 120.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members.
Effects:

  • Attack Penalty: -10% to -50% (from power rank 0 to 40)
  • Defense Penalty: -10% to -50% (from power rank 0 to 40)
  • Duration: 30 seconds
  • Stack Category: Blindness
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Plague of Blindness (26)

Area of Effect Blindness (0 range)
requires Blindness Power ( 12 )
Shadowmastery Skill ( 61 )
Excludes Caster
Granted: Level 26
Focus Skill: Shadowmastery
Mana Cost: 60 to 100 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 120.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players -- Spherical Effect Centered on Player
Area of Effect: 30 Units
Will not affect caster/power user.
Effects:

  • Attack Penalty: -10% to -50% (from power rank 0 to 40)
  • Defense Penalty: -10% to -50% (from power rank 0 to 40)
  • Duration: :30 seconds
  • Stack Category: Blindness
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Antidote (16)

Single Target Dispel Poison
requires Shadowmastery Skill ( 39 )
Granted: Level 16
Power Rank: 40 ( Grand Master)
Focus Skill: Shadowmastery
Mana Cost: 61
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (100 Units)
Can affect caster and group members.
Effects:

  • Removes effect with "Poison" dispel tag.

Slayer's Focus (38)

Personal Stun Immunity
requires Shadowmastery Skill ( 88 )
Granted: Level 38
Focus Skill: Shadowmastery
Mana Cost: 100 to 140 (at power ranks 0 to 40)
Casting Time: 6 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Cannot be stunned
  • Duration: 2:00 to 3:20 minutes (at power ranks 0 to 40)
  • Stack Category: NoStun
  • Stack Rank: 5
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Counter Venom

Personal Protection from Poison
requires Shadowmastery Skill ( 70 )
Granted: Level 30
Focus Skill: Shadowmastery
Mana Cost: 50 to 90 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Protection to Poison damage (50% resistance if spells are equal in power, +/- 1% for each point of rank difference from there)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: Protection
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Poison Tolerance

Single Target Poison Resistance Buff
requires Shadowmastery Skill ( 48 )
Granted: Level 20
Focus Skil: Shadowmastery
Mana Cost: 30 to 70 (at power ranks 0 to 40)
Casting Time: 4 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (50 Units)
Can affect caster and group members
Effects:

  • Poison Resistance: + 10 to 50 (from power rank 0 to 40)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: ResistanceBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Silence

Single Target Silence, Chant Dispel, and Chant Block
requires Shadowmastery Skill ( 79 )
Granted: Level 34
Focus Skil: Shadowmastery
Mana Cost: 44 to 84 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 10.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (100 Units)
Can affect caster and group members
Effects:

  • Silenced (Player cannot use chat)
  • Duration: 1:00 to 2:00 minutes (at power ranks 0 to 40)
  • Stack Category: Silence
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

  • Removes all effects with dispel tag of "Chant".
  • Duration: 1:00 to 2:00 minutes (at power ranks 0 to 40)
  • Can be stacked with any spell other than itself.

Aura of Silence

Area of Effect Silence, Chant Dispel, and Chant Block (0 range)
requires Silence Power ( 6 ) , Shadowmastery Skill ( 93 )
Excludes Caster
Granted: Level 40
Focus Skil: Shadowmastery
Mana Cost: 53 to 93 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 20.0 seconds
Requires Hit Roll: No
Target and Range: Players Only-- Spherical Effect Centered on Player
Area of Effect: 30 Units
Will not affect caster/power user.
Effects:

  • Silenced (Player cannot use chat)
  • Duration: 1:00 to 2:00 minutes (at power ranks 0 to 40)
  • Stack Category: Silence
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

  • Removes all effects with dispel tag of "Chant".
  • Duration: 1:00 to 2:00 minutes (at power ranks 0 to 40)
  • Can be stacked with any spell other than itself.

Shadow Touch

Single Target Stun
requires Shadowmastery Skill ( 36 )
Granted: Level 15
Focus Skil: Shadowmastery
Mana Cost: 15 to 55 (at power ranks 0 to 40)
Casting Time: 1 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (50 Units)
Can affect caster and group members
Effects:

  • Cannot be stunned
  • Duration: :09 to :27 seconds (at power ranks 0 to 40)
  • Stack Category: NoStun
  • Stack Rank: 3
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

  • Target is stunned.
  • Duration: :03 to :09 seconds (at power ranks 0 to 40)
  • Stack Category: Stun
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Summon Darkspawn

Summon Pet
requires Shadowmastery Skill ( 115 )

Granted: Level 50
Focus Skil: Shadowmastery
Mana Cost: 120 to 160 (at power ranks 0 to 40)
Casting Time: 7 seconds
Recycle Time: 600.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effect:

  • Summons Pet
    • (Power Level 0 to 2) Summons Creature:Darkspawn (Level 30 )
    • (Power Level 3 to 4) Summons Creature:Darkspawn (Level 31 )
    • (Power Level 5 to 6) Summons Creature:Darkspawn (Level 32 )
    • (Power Level 7 to 8) Summons Creature:Darkspawn (Level 32 )
    • (Power Level 9 to 10) Summons Creature:Darkspawn (Level 33 )
    • (Power Level 11 to 12) Summons Creature:Darkspawn (Level 34 )
    • (Power Level 13 to 14) Summons Creature:Darkspawn (Level 35 )
    • (Power Level 15 to 16) Summons Creature:Darkspawn (Level 36 )
    • (Power Level 17 to 18) Summons Creature:Darkspawn (Level 36 )
    • (Power Level 19 to 20) Summons Creature:Darkspawn (Level 37 )
    • (Power Level 21 to 22) Summons Creature:Darkspawn (Level 38 )
    • (Power Level 23 to 24) Summons Creature:Darkspawn (Level 39 )
    • (Power Level 25 to 26) Summons Creature:Darkspawn (Level 39 )
    • (Power Level 27 to 28) Summons Creature:Darkspawn (Level 40 )
    • (Power Level 29 to 30) Summons Creature:Darkspawn (Level 41 )
    • (Power Level 31 to 32) Summons Creature:Darkspawn (Level 42 )
    • (Power Level 33 to 34) Summons Creature:Darkspawn (Level 43 )
    • (Power Level 35 to 36) Summons Creature:Darkspawn (Level 43 )
    • (Power Level 37 to 38) Summons Creature:Darkspawn (Level 44 )
    • (Power Level 39 to 40) Summons Creature:Darkspawn (Level 45 )


Passwall

Personal Teleportation
requires Shadowmastery Skill ( 66 )
You must be using Hide to activate this power
Granted: Level 28
Power Rank: 40 ( Grand Master)
Focus Skil: Shadowmastery
Mana Cost: 76
Casting Time: 6 seconds
Recycle Time: 300.0 seconds
You must be hiding to use this power.
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Player can teleport to location on minimap.

Poison Blade

Temporary Weapon Enchantment
requires Shadowmastery Skill ( 24 )
Granted: Level 12
Focus Skil: Shadowmastery
Mana Cost: 40 to 80 (at power ranks 0 to 40)
Casting Time: 6 seconds
Recycle Time: 300.0 seconds
Requires Hit Roll: No
Target and Range: Weapons (inventory items)
Effects: (From Power Ranks 0 to 2)

  • Additional Weapon Damage Effect (5 % chance of firing)
  • Health Damage: 21- 45 to 69- 148 points (from power rank 0 to 40) points of Health
  • Flagged as 'Poison' damage
  • Duration: 5:00 to 5:30 minutes (at power ranks 0 to 40)
  • Stack Category: EnchantWeapon
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Shadow Bolt

Single Target Cold Damage and Stun
requires Shadowmastery Skill ( 15 )
Granted: Level 10
Focus Skil: Shadowmastery
Mana Cost: 17 to 39.8 (at power ranks 0 to 40)
Casting Time: 2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:

  • Health Damage: 10- 14 to 24- 33 points (from power rank 0 to 40) points of Health
  • Flagged as 'Cold' damage

  • Cannot be stunned
  • Duration: :03 to :09 seconds (at power ranks 0 to 40)
  • Stack Category: NoStun
  • Stack Rank: 1
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

  • Target is stunned.
  • Duration: :01 to :03 seconds (at power ranks 0 to 40)
  • Stack Category: Stun
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Steal Breath

Single Target Poison Damage Over Time and Snare
requires Shadowmastery Skill ( 43 )
Granted: Level 18
Focus Skil: Shadowmastery
Mana Cost: 62 to 96.8 (at power ranks 0 to 40)
Casting Time: 5 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: Yes
Target and Range: Monsters or Players (120 Units)
Can affect caster and group members
Effects:

  • Direct Damage
  • Health Damage: 8- 12 to 12- 19 points (from power rank 0 to 40) points of Health
  • Flagged as 'Poison' damage

  • Does damage over time (Every 5 seconds):
  • Health Damage: 8- 12 to 12- 19 points (from power rank 0 to 40) points of Health
  • Flagged as 'Poison' damage
  • Duration: :30 seconds
  • Can be stacked with any spell other than itself.

  • Movement Rate: -20% to -60% (from power rank 0 to 40)
  • Duration: :20 to 1:00 seconds (at power ranks 0 to 40)
  • Stack Category: Snare
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Chilling Shadows

Single Target Attack Speed Debuff
requires Shadowmastery Skill ( 57 )
Granted: Level 24
Focus Skil: Shadowmastery
Mana Cost: 31 to 71 (at power ranks 0 to 40)
Casting Time: 2 seconds
Recycle Time: 30.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players (100 Units)
Can affect caster and group members
Effects:

  • Delay Between Attacks: + 10% to 50% (from power rank 0 to 40)
  • Duration: :30 to 1:00 seconds (at power ranks 0 to 40)
  • Stack Category: AttackSpeedDeBuff
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Backstab

Sneak Attack!
requires Sneak Power ( 1 )
You must be using Sneak to activate this power

Granted: Level 10
Focus Skil: None
Stamina Cost: 20
Casting Time: 0.2 seconds
Recycle Time: 90.0 seconds
Power User Requirements: You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Attack Bonus: + 60% to 100% (from power rank 0 to 40)
  • Damage Dealt: + 80 to 400 (from power rank 0 to 40)
  • Players attacks bypass passive defense (target cannot Block, Dodge or Parry).
  • Effect ends if affected attacks (swings his weapon)
  • Effect ends if affected unequips any piece of equipment
  • Duration: :10 seconds
  • Stack Category: WeaponMove
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Hide

Personal Invisibility
Granted: Level 10
Focus Skil: None
Stamina Cost: 25
Casting Time: 12.7 to 0.7 seconds (at power ranks 0 to 40)
Recycle Time: 10.0 seconds
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Grants Invisibility
  • Immobile Invisibility (Hide)
  • Duration: 10:00 to 30:00 minutes (at power ranks 0 to 40)
  • Stack Category: Invisible
  • Stack Rank: 0
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Sneak

Personal Invisibility
requires Hide Power ( 18 )
Granted: Level 19
Focus Skil: None
Stamina Cost: 50
Casting Time: 10 seconds
Recycle Time: 30.0 seconds
Mode Required: Non-Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Effects:

  • Grants Invisibility
  • Mobile Invisibility (Sneak)
  • Duration: 5:00 to 15:00 minutes (at power ranks 0 to 40)
  • Stack Category: Invisible
  • Stack Rank: 1
  • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).

Stances

All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 20 seconds

Mage-Assassin Defensive Stance

Granted Rank: 20

Attack Penalty: -4%
Defense Bonus: + 7%
Movement Rate: -20%
Power Damage: -21%
Cold Resistance: + 34
Fire Resistance: + 34
Holy Resistance: + 17
Lightning Resistance: + 34
Magic Resistance: + 34
Mental Resistance: + 34
Unholy Resistance: + 17

Mage-Assassin Offensive Stance

Granted Rank: 35

Movement Rate: -27.5%
Power Damage: +46%

Mage-Assassin Precise Stance

Granted Rank: 25

Attack Bonus: 26.75%
Movement Rate: -22.5%

Rogue-Assassin Defensive Stance

Granted Rank: 20

Attack Penalty: -11%
Damage Dealt: -7%
Defense Bonus: +17%
Movement Rate: -7%
Stamina Recovery Rate: +24%

Rogue-Assassin Offensive Stance

Granted Rank: 35

Delay Between Attacks: -23%
Attack Bonus: +9.25%
Defense Penalty: -23%

Rogue-Assassin Precise Stance

Granted Rank: 25

Attack Bonus: +26.75%
Damage Dealt: -19%


Weapon Powers

This information is currently a placeholder and is not correct. If you know the weapon powers for this class please make the appropriate changes.

Mage-Assassin Powers Rogue-Assassin Powers
Axe Powers: 25

Axe Mastery Powers: 25
Great Axe Mastery Powers: 40
Dagger Powers: 10
Hammer Powers: 20
Great Hammer Mastery Powers: 40
Pole Arm Powers: 15
Sword Powers: 20
Great Sword Mastery Powers: 40
Throwing Powers: 30
Unarmed Combat Powers: 10
Unarmed Combat Mastery Powers: 40

Axe Powers: 15

Axe Mastery Powers: 15
Great Axe Mastery Powers: 30
Bow Powers: 10
Crossbow Powers: 5
Dagger Powers: 10
Hammer Powers: 10
Great Hammer Mastery Powers: 30
Staff Powers: 5
Sword Powers: 15
Great Sword Mastery Powers: 30
Throwing Powers: 20
Unarmed Combat Powers: 40
Unarmed Combat Mastery Powers: 40