Difference between revisions of "Unarmed Combat Mastery"
Line 102: | Line 102: | ||
***'''Duration''': 15 to 30.2 seconds (at power ranks 0 to 40) | ***'''Duration''': 15 to 30.2 seconds (at power ranks 0 to 40) | ||
***'''Stackability''': Cannot be stacked with other effects of type 'DefenseValueDebuff' (0) | ***'''Stackability''': Cannot be stacked with other effects of type 'DefenseValueDebuff' (0) | ||
− | ***'''Defense Penalty''': | + | ***'''Defense Penalty''': – 1% to 41% (from power rank 0 to 40) |
+ | ***'''Dispel Tags''': Debuff, Effect</UL><br> | ||
===[[Weirding Strike]]=== | ===[[Weirding Strike]]=== |
Revision as of 22:29, 7 September 2011
Unarmed Combat Mastery Rune Narrative
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Assassin, Bard, Barbarian, Nightstalker, Ranger, Scout, Thief, Warlock, Warrior
- Discipline: Sun Dancer
- Mastery Rune: None
Unarmed Combat Mastery Powers
Thunder Strike
"Weapon Power and Stun"
Requires: Unarmed Combat Mastery Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Removes Effect
- Removes "Flight" Effect
- Applies Effect(s):
- Duration: 9 to 12.6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoStun' (3)
- Cannot be stunned
- Applies Effect(s):
- Duration: 3 to 4.2 seconds (from power rank 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'Stun' (0)
- Target cannot move
- Target is stunned
- Dispel Tags: Debuff, Effect, Stun
Crane Technique
This power will stack with: |
"Weapon Power and Exposes to Piercing"
Requires: Unarmed Combat Mastery Skill (40)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 10 to 20 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
- Piercing Resistance: – 1% to 41% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect
Battering Ram
This power will stack with:
Pious Word of Binding |
"Weapon Power and Defense Debuff"
Requires: Unarmed Combat Mastery Skill (50)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'DefenseValueDebuff' (0)
- Defense Penalty: – 1% to 41% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect
Weirding Strike
"Weapon Power and Power Block"
Requires: Unarmed Combat Mastery Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0)
- Is unaffected by Power Block spells and effects.
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
Nerve Strike
"Weapon Power and Attack Speed Debuff"
Requires: Unarmed Combat Mastery Skill (70)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Unarmed weapon in right hand. Forbids Sun Dancing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 5 to 10.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
- Delay Between Attacks: +1% to +41% (from power rank 0 to 40)