Difference between revisions of "Erkeng Hold"
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− | [[Category:Cities]][[Category: | + | [[Category:Cities]][[Category:Safehold]][[Category:Vorringia]] |
− | [[Image:erkeng_hold.png|thumb|400px|Map of | + | [[Image:erkeng_hold.png|thumb|400px|Map of Erkeng Hold]]{{lorebox|You stand in Erkeng Hold, stranger! All who bring no strife with them are welcome here. In the time of Hjallmar's great war between the Invorri tribes against the Ten Kingdoms, Northman chieftain Egil Skullbreaker founded Erkeng as a rearguard stronghold against the Jotun and beast-kin. Wars and strife have swept away too many of the old strongholds, but Erkeng still stands, giving sanctuary from the bite of winter and the blades of fell beasts.|Morgaine, Runemaster of Erkeng Hold}} |
+ | |||
+ | '''Erkeng Hold''' is a [[safe hold]] NPC city unique to the [[Vorringia]] mapset (does not appear on [[Vorringia (modified)]] or [[Loreplay]] version of Vorringia). The city is themed after the Invorri. | ||
== Location == | == Location == | ||
− | Erkeng Hold is centrally located | + | Erkeng Hold is centrally located on the northern continent of [[Vorringia#Vorringheim|Vorringia]]. It is a favorite for new characters for quick access to [[Doomhorn Skrae]] to the north-west and [[Ecklund Wilds]] to the north-east. It also provides access to the unique trainer cities located in the [[Kralgaar Holm|Holm]] macrozones. |
== Class Trainer Availability == | == Class Trainer Availability == | ||
− | Erkeng Hold is home to one of | + | Erkeng Hold is home to one of every [[NPC#Trainer|class trainer]]. It is also home to a [[builder]], a [[steward]], and the [[Prospector]] trainer. |
== Map Guide == | == Map Guide == | ||
*1. '''Tree of Life''': [[Runemaster]], [[Banker]] | *1. '''Tree of Life''': [[Runemaster]], [[Banker]] | ||
− | *2. ''' | + | *2. '''Invorri Citadel''': [[Crusader]], [[Prelate]], [[Priest]], [[Sentinel]] |
− | *3. ''' | + | *3. '''Invorri Inn''': [[Bard]], [[Scout]] |
− | *4. ''' | + | *4. '''Invorri Mercantile East''': Helmsmith, Leatherworker, Shieldsmith |
− | *5. ''' | + | *5. '''Invorri Forge East''': Axesmith, Swordsmith, Heavy Armorer, Medium Armorer |
− | *6. ''' | + | *6. '''Stockade''': [[Confessor]], [[Templar]], Siege Engineer |
− | *7. ''' | + | *7. '''Torvalt's Stone''': [[Necromancer]], [[Nightstalker]] |
− | *8. ''' | + | *8. '''Invorri House''': [[Barbarian]], Builder, [[Prospector]], [[Steward]], [[Warrior]] |
− | *9. ''' | + | *9. '''Invorri Mercantile West''': Alchemist, [[Channeler]], [[Doomsayer]], Sage, [[Wizard]] |
− | *10. ''' | + | *10. '''Yurt''': [[Banker|Vault Keeper]] |
− | *11. ''' | + | *11. '''Invorri Forge West''': [[Druid]], [[Fury]], [[Huntress]], [[Ranger]] |
Latest revision as of 02:33, 14 September 2017
“ | You stand in Erkeng Hold, stranger! All who bring no strife with them are welcome here. In the time of Hjallmar's great war between the Invorri tribes against the Ten Kingdoms, Northman chieftain Egil Skullbreaker founded Erkeng as a rearguard stronghold against the Jotun and beast-kin. Wars and strife have swept away too many of the old strongholds, but Erkeng still stands, giving sanctuary from the bite of winter and the blades of fell beasts. |
” |
- Morgaine, Runemaster of Erkeng Hold
|
Erkeng Hold is a safe hold NPC city unique to the Vorringia mapset (does not appear on Vorringia (modified) or Loreplay version of Vorringia). The city is themed after the Invorri.
Location
Erkeng Hold is centrally located on the northern continent of Vorringia. It is a favorite for new characters for quick access to Doomhorn Skrae to the north-west and Ecklund Wilds to the north-east. It also provides access to the unique trainer cities located in the Holm macrozones.
Class Trainer Availability
Erkeng Hold is home to one of every class trainer. It is also home to a builder, a steward, and the Prospector trainer.
Map Guide
- 1. Tree of Life: Runemaster, Banker
- 2. Invorri Citadel: Crusader, Prelate, Priest, Sentinel
- 3. Invorri Inn: Bard, Scout
- 4. Invorri Mercantile East: Helmsmith, Leatherworker, Shieldsmith
- 5. Invorri Forge East: Axesmith, Swordsmith, Heavy Armorer, Medium Armorer
- 6. Stockade: Confessor, Templar, Siege Engineer
- 7. Torvalt's Stone: Necromancer, Nightstalker
- 8. Invorri House: Barbarian, Builder, Prospector, Steward, Warrior
- 9. Invorri Mercantile West: Alchemist, Channeler, Doomsayer, Sage, Wizard
- 10. Yurt: Vault Keeper
- 11. Invorri Forge West: Druid, Fury, Huntress, Ranger