Difference between revisions of "Category:Weapon Styles"
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− | '''Weapon Styles''', also known as ''weapon powers'' or simply ''styles'', are [[power]]s with restricted usage in conjunction with a specific weapon. Weapon Styles can only be used if you are in the combat mode and have the matching weapon in use (for example, "press the foe", a sword weapon style, may only be used if the character wields a sword). Weapon styles go into effect during the next swing of one's weapon after they are cast. A weapon style will increase the user's [[damage]] for one swing, and may also hinder his target in | + | '''Weapon Styles''', also known as ''weapon powers'' or simply ''styles'', are [[power]]s with restricted usage in conjunction with a specific weapon. Weapon Styles can only be used if you are in the combat mode and have the matching weapon in use (for example, "press the foe", a sword weapon style, may only be used if the character wields a sword). Weapon styles go into effect during the next swing of one's weapon after they are cast. A weapon style will increase the user's [[damage]] for one swing, and may also hinder his target in one or more of the following ways: |
+ | * Bleeding damage over time ([[DoT]]) | ||
+ | * [[Stun]] | ||
+ | * [[Power Block]] | ||
+ | * [[Debuff]] | ||
− | '' | + | There are also some unique weapon powers available to disciplines and classes: |
+ | * A [[Giant Killer]]'s [[Cut Down to Size]] will remove a target's [[constitution]] [[buff]]. | ||
+ | * A [[Wyrmslayer]]'s [[Drake's Breath]] will ensnare and cause cold damage over time. | ||
+ | * A [[Templar]]'s "Sword of St. Malorn" will set its target on fire, causing fire damage over time (DoT). | ||
+ | * A [[Huntress]]'s [[Naargal's Bite]] initiates a poison DoT on the target. | ||
+ | |||
+ | === Style Casting === | ||
+ | Style casting was once a technique used by any character who used a ranged power with an [[attack rating]]-based success chance. Given the fact that most weapon styles used to grant a temporary increase to attack rating, one could use a weapon style briefly before using another power, thereby gaining the additional attack rating. Attack rating bonuses were removed to prevent style casting. |
Revision as of 21:31, 16 November 2009
Weapon Styles, also known as weapon powers or simply styles, are powers with restricted usage in conjunction with a specific weapon. Weapon Styles can only be used if you are in the combat mode and have the matching weapon in use (for example, "press the foe", a sword weapon style, may only be used if the character wields a sword). Weapon styles go into effect during the next swing of one's weapon after they are cast. A weapon style will increase the user's damage for one swing, and may also hinder his target in one or more of the following ways:
- Bleeding damage over time (DoT)
- Stun
- Power Block
- Debuff
There are also some unique weapon powers available to disciplines and classes:
- A Giant Killer's Cut Down to Size will remove a target's constitution buff.
- A Wyrmslayer's Drake's Breath will ensnare and cause cold damage over time.
- A Templar's "Sword of St. Malorn" will set its target on fire, causing fire damage over time (DoT).
- A Huntress's Naargal's Bite initiates a poison DoT on the target.
Style Casting
Style casting was once a technique used by any character who used a ranged power with an attack rating-based success chance. Given the fact that most weapon styles used to grant a temporary increase to attack rating, one could use a weapon style briefly before using another power, thereby gaining the additional attack rating. Attack rating bonuses were removed to prevent style casting.
Pages in category "Weapon Styles"
The following 143 pages are in this category, out of 143 total.
B
C
D
H
R
S
- Savage Thrust
- Shaft of Doom
- Shepherd's Dance
- Shield Ringer
- Shoot to Kill
- Shot to the Leg
- Skewer
- Skinning Throw
- Skull Cracker
- Slash
- Slayer's Stare
- Smash
- Soldier's Stare
- Spearhead Slash
- Spinning Block
- Spoke and the Wheel
- Stab
- Staggering Strike
- Stand Fast
- Steady Aim
- Steel Fang
- Strike like the Wind
- Sunder