Reign of Steel
"Weapon Power and Snare"
Requires: Sword Mastery Skill (70)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Sword weapon in right hand. Forbids Great Sword Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Removes Effect:
- Removes 'Flight' effect
- Applies Effect(s):
- Duration: 7 to 15 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of the type 'Snare' (0)
- Movement Rate: – 10% to 50% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect, Snare
- Fighter-Barbarian (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 20
- Snare Duration: 11
- Movement Rate: – 30%
- Rogue-Barbarian (Granted Rank: Adept (15))
- Damage Dealt: + 59.45%
- Stamina Cost: 21
- Snare Duration: 10
- Movement Rate: – 25%
- Mage-Bard (Granted Rank: Adept (15))
- Damage Dealt: + 59.45%
- Stamina Cost: 21
- Snare Duration: 10
- Movement Rate: – 25%
- Rogue-Bard (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 20
- Snare Duration: 11
- Movement Rate: – 30%
- Fighter-Crusader (Granted Rank: Proficient (30))
- Damage Dealt: + 83.9%
- Stamina Cost: 18
- Snare Duration: 13
- Movement Rate: – 40%
- Healer-Crusader (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 20
- Snare Duration: 11
- Movement Rate: – 30%
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 20
- Snare Duration: 11
- Movement Rate: – 30%
- Rogue-Ranger (Granted Rank: Adept (15))
- Damage Dealt: + 59.45%
- Stamina Cost: 21
- Snare Duration: 10
- Movement Rate: – 25%
- Fighter-Sentinel (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 20
- Snare Duration: 11
- Movement Rate: – 30%
- Fighter-Templar (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 20
- Snare Duration: 11
- Movement Rate: – 30%
- Rogue-Thief (Granted Rank: Expert (35))
- Damage Dealt: + 92.05%
- Stamina Cost: 17
- Snare Duration: 14
- Movement Rate: – 45%
- Fighter-Warlock (Granted Rank: Grand Master (40))
- Damage Dealt: + 100.2%
- Stamina Cost: 16
- Snare Duration: 15
- Movement Rate: – 50%
- Mage-Warlock (Granted Rank: Proficient (30))
- Damage Dealt: + 83.9%
- Stamina Cost: 18
- Snare Duration: 13
- Movement Rate: – 40%
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Damage Dealt: + 100.2%
- Stamina Cost: 16
- Snare Duration: 15
- Movement Rate: – 50%
- All Other Fighters (Granted Rank: Apprentice (10))
- Damage Dealt: + 51.3%
- Stamina Cost: 22
- Snare Duration: 9
- Movement Rate: – 20%
- All Other Rogues (Granted Rank: Beginner (5))
- Damage Dealt: + 43.15%
- Stamina Cost: 23
- Snare Duration: 8
- Movement Rate: – 15%