Hammer Time
"Weapon Power and Power Block"
Requires: Great Hammer Mastery Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Hammer weapon in right hand. Forbids Hammer Mastery weapon in right hand. Forbids Throwing weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0).
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 8 to 16 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'NoPowerInhibitor' (0)
- Is unaffected by Power Block spells and effects.
- Applies Effect(s):
- Duration: 4 to 8 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'PowerInhibitor' (0).
- Target cannot cast spells or use powers.
- Fighter-Barbarian (Granted Rank: Grand Master (40))
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Power Block Duration: 8
- Power Block Immunity Duration: 16
- Rogue-Barbarian (Granted Rank: Proficient (30))
- Damage Dealt: + 83.9%
- Stamina Cost: 21.6
- Power Block Duration: 7
- Power Block Immunity Duration: 14
- Fighter-Crusader (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 23.9
- Power Block Duration: 6
- Power Block Immunity Duration: 12
- Healer-Crusader (Granted Rank: Apprentice (10))
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Power Block Duration: 5
- Power Block Immunity Duration: 10
- Healer-Prelate (Granted Rank: Apprentice (10))
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Power Block Duration: 5
- Power Block Immunity Duration: 10
- Fighter-Ranger (Granted Rank: Journeyman (20))
- Damage Dealt: + 67.6%
- Stamina Cost: 23.9
- Power Block Duration: 6
- Power Block Immunity Duration: 12
- Rogue-Ranger (Granted Rank: Apprentice (10))
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Power Block Duration: 5
- Power Block Immunity Duration: 10
- Fighter-Sentinel (Granted Rank: Grand Master (40))
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Power Block Duration: 8
- Power Block Immunity Duration: 16
- Fighter-Templar (Granted Rank: Adept (15))
- Damage Dealt: + 59.45%
- Stamina Cost: 25.05
- Power Block Duration: 5.5
- Power Block Immunity Duration: 11
- Fighter-Warrior (Granted Rank: Grand Master (40))
- Damage Dealt: + 100.2%
- Stamina Cost: 19.3
- Power Block Duration: 8
- Power Block Immunity Duration: 16
- All Other Fighters (Granted Rank: Apprentice (10))
- Damage Dealt: + 51.3%
- Stamina Cost: 26.2
- Power Block Duration: 5
- Power Block Immunity Duration: 10