Difference between revisions of "Thief"
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''Life is never easy for rogues, whose trade so often flies in the face of local law and custom, and can leave them shunned by all they meet. In time, however, those who can survive long enough to gain a measure of success become Thieves, true professionals and masters of their craft. Success brings them not only wealth but finally a kind of status. True Thieves no longer live off of the wealth they steal - they take contracts from wealthy patrons to steal, and are paid handsomely for their services.'' | ''Life is never easy for rogues, whose trade so often flies in the face of local law and custom, and can leave them shunned by all they meet. In time, however, those who can survive long enough to gain a measure of success become Thieves, true professionals and masters of their craft. Success brings them not only wealth but finally a kind of status. True Thieves no longer live off of the wealth they steal - they take contracts from wealthy patrons to steal, and are paid handsomely for their services.'' | ||
− | '''Read more [[Thief Lore]] | + | '''Read more [[Thief Lore]]'''. |
− | |||
== Class Information == | == Class Information == | ||
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right | ||
Line 72: | Line 71: | ||
[[Mana Bonus]]: 0<br> | [[Mana Bonus]]: 0<br> | ||
[[Stamina Bonus]]: 0 | [[Stamina Bonus]]: 0 | ||
− | |||
== Powers and Abilities == | == Powers and Abilities == | ||
− | |||
=== Coughing Gas === | === Coughing Gas === | ||
''"Area of Effect Attack and Defense Debuff (0 range)"''<br> | ''"Area of Effect Attack and Defense Debuff (0 range)"''<br> | ||
Line 96: | Line 93: | ||
* Stack Category: Blindness???<br> | * Stack Category: Blindness???<br> | ||
* Stack Rank: 0<br> | * Stack Rank: 0<br> | ||
− | * Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | + | * Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Crippling Blow === | === Crippling Blow === | ||
Line 115: | Line 113: | ||
*'''Dexterity Adjustment''': - 20 to - 50 (from power rank 0 to 40)<br> | *'''Dexterity Adjustment''': - 20 to - 50 (from power rank 0 to 40)<br> | ||
*'''Defense Adjustment''': - 2% to - 41% (from power rank 0 to 40)<br> | *'''Defense Adjustment''': - 2% to - 41% (from power rank 0 to 40)<br> | ||
− | *Duration: 30 seconds | + | *Duration: 30 seconds |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Retreat === | === Retreat === | ||
''"Personal Movement Buff"''<br> | ''"Personal Movement Buff"''<br> | ||
Line 132: | Line 130: | ||
<font color="#0000ff">'''Effects''':</font><br> | <font color="#0000ff">'''Effects''':</font><br> | ||
*'''Movement Bonus''': 55%<br> | *'''Movement Bonus''': 55%<br> | ||
− | *Does not stack with any other movement buffs. | + | *Does not stack with any other movement buffs. |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Passwall === | === Passwall === | ||
Line 146: | Line 145: | ||
'''Target and Range''': Self/No target<br> | '''Target and Range''': Self/No target<br> | ||
'''Effects''':<br> | '''Effects''':<br> | ||
− | * Player can teleport to location on minimap. | + | * Player can teleport to location on minimap. |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Peek === | === Peek === | ||
− | |||
'''Granted''': Level 10<br> | '''Granted''': Level 10<br> | ||
'''Power Rank''': 20 (Journeyman)<br> | '''Power Rank''': 20 (Journeyman)<br> | ||
Line 163: | Line 161: | ||
'''Duration''': N/A<br> | '''Duration''': N/A<br> | ||
<font color="#0000ff">'''Effects''':</font><br> | <font color="#0000ff">'''Effects''':</font><br> | ||
− | *Player can attempt to take see another mobile's inventory. | + | *Player can attempt to take see another mobile's inventory. |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Steal === | === Steal === | ||
− | |||
'''Granted''': Level 20<br> | '''Granted''': Level 20<br> | ||
'''Power Rank''': 20 (Journeyman)<br> | '''Power Rank''': 20 (Journeyman)<br> | ||
Line 180: | Line 177: | ||
'''Target and Range''': 10 Unit(s) (Monsters or Players)<br> | '''Target and Range''': 10 Unit(s) (Monsters or Players)<br> | ||
<font color="#0000ff">'''Effects''':</font><br> | <font color="#0000ff">'''Effects''':</font><br> | ||
− | *Player can attempt to take something from another mobile's inventory. | + | *Player can attempt to take something from another mobile's inventory. |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
=== Indomitable Will === | === Indomitable Will === | ||
Line 198: | Line 196: | ||
*Removes effect with "Snare" dispel tag.<br> | *Removes effect with "Snare" dispel tag.<br> | ||
*Removes effect with "Root" dispel tag.<br> | *Removes effect with "Root" dispel tag.<br> | ||
− | * Cannot be snared: Duration 10 seconds. | + | * Cannot be snared: Duration 10 seconds. |
+ | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
− | |||
=== Wall of Steel === | === Wall of Steel === | ||
''"Parry Chance Buff"''<br> | ''"Parry Chance Buff"''<br> | ||
Line 225: | Line 223: | ||
**'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | **'''Stack Rule''': Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power). | ||
*Delay Between Attacks: + 40% | *Delay Between Attacks: + 40% | ||
− | *Parry Value: + 62% | + | *Parry Value: + 62% |
− | |||
---- | ---- | ||
− | + | === Backstab === | |
− | === Backstab | ||
''"Sneak Attack!"''<br> | ''"Sneak Attack!"''<br> | ||
''You must be using Sneak to activate this power''<br> | ''You must be using Sneak to activate this power''<br> | ||
Line 253: | Line 249: | ||
* Stack Rank: 0<br> | * Stack Rank: 0<br> | ||
* Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br><br> | * Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).<br><br> | ||
− | |||
== Poison System == | == Poison System == | ||
''In patch 14, (Sept. 2006) backstab was expanded to include these variations of the original. To see details on this expantion, see [[Poison System]].'' | ''In patch 14, (Sept. 2006) backstab was expanded to include these variations of the original. To see details on this expantion, see [[Poison System]].'' | ||
− | |||
=== Buchinine === | === Buchinine === | ||
''"Sneak Attack!"''<br> | ''"Sneak Attack!"''<br> | ||
Line 283: | Line 277: | ||
**Duration: 60 seconds<br> | **Duration: 60 seconds<br> | ||
**Flagged as 'Disease' effect<br><br> | **Flagged as 'Disease' effect<br><br> | ||
− | |||
=== Galpa === | === Galpa === | ||
''"Sneak Attack!"''<br> | ''"Sneak Attack!"''<br> | ||
Line 309: | Line 302: | ||
***Duration: 60 seconds<br> | ***Duration: 60 seconds<br> | ||
**'''Power Damage Debuff''': - 25%<br> | **'''Power Damage Debuff''': - 25%<br> | ||
− | ***Duration: 30 seconds | + | ***Duration: 30 seconds |
− | |||
=== Gorgon's Venom === | === Gorgon's Venom === | ||
''"Sneak Attack!"''<br> | ''"Sneak Attack!"''<br> | ||
Line 336: | Line 328: | ||
***Duration: 60 seconds<br> | ***Duration: 60 seconds<br> | ||
**'''Melee Damage Debuff''': - 25%<br> | **'''Melee Damage Debuff''': - 25%<br> | ||
− | ***Duration: 30 seconds | + | ***Duration: 30 seconds |
− | |||
=== Magusbane === | === Magusbane === | ||
''"Sneak Attack!"''<br> | ''"Sneak Attack!"''<br> | ||
Line 363: | Line 354: | ||
**'''Mana Regeneration Adjustment''': - 100%<br> | **'''Mana Regeneration Adjustment''': - 100%<br> | ||
**Duration: 60 seconds<br> | **Duration: 60 seconds<br> | ||
− | **Flagged as 'Poison' effect | + | **Flagged as 'Poison' effect |
− | |||
=== Pellegorn === | === Pellegorn === | ||
''"Sneak Attack!"''<br> | ''"Sneak Attack!"''<br> | ||
Line 390: | Line 380: | ||
**'''Health Regeneration Adjustment''': - 100%<br> | **'''Health Regeneration Adjustment''': - 100%<br> | ||
**Duration: 60 seconds<br> | **Duration: 60 seconds<br> | ||
− | **Flagged as 'Bleeding' effect | + | **Flagged as 'Bleeding' effect |
− | |||
== Stances == | == Stances == | ||
− | |||
'''[[:Category:Stances|All Stances]]'''<br> | '''[[:Category:Stances|All Stances]]'''<br> | ||
''Granted'': Level 15<br> | ''Granted'': Level 15<br> | ||
Line 405: | Line 393: | ||
'''Precise Stance'''<br> | '''Precise Stance'''<br> | ||
*'''Granted Rank''': 40 (Grand Master)<br> | *'''Granted Rank''': 40 (Grand Master)<br> | ||
− | '''[[:Category:Stances#Thief|Thief Stance Details]]''' | + | '''[[:Category:Stances#Thief|Thief Stance Details]]''' |
− | |||
== Weapon Powers == | == Weapon Powers == | ||
{| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
Line 431: | Line 418: | ||
**'''[[Sun Dancer]]''': 20 (Journeyman) | **'''[[Sun Dancer]]''': 20 (Journeyman) | ||
|} | |} | ||
− | |||
== [[:Category:Patch History | Patch History]] == | == [[:Category:Patch History | Patch History]] == | ||
=== [[Patch 21#Thief|10/09/2007]] === | === [[Patch 21#Thief|10/09/2007]] === | ||
* Passwall; Granted as a Class Power | * Passwall; Granted as a Class Power | ||
* Can no longer take the Black Mask discipline | * Can no longer take the Black Mask discipline | ||
− | |||
== See Also == | == See Also == | ||
*[[Thief Templates]] | *[[Thief Templates]] | ||
*[http://ubbforums.ubi.com/postlist.php?Cat=&Board=sb_thief Official Thief Forum] | *[http://ubbforums.ubi.com/postlist.php?Cat=&Board=sb_thief Official Thief Forum] |
Revision as of 18:32, 11 January 2008
Contents
Master Burglar
Black Dougal send you? Good. Don't mind the blade, one can't be too careful, right? So, another young tough looking for a piece of the action. If I had me a gold coin for every one I've seen ... oh wait, I do! Buy me a drink, and we'll see what you can learn from a master.
Life is never easy for rogues, whose trade so often flies in the face of local law and custom, and can leave them shunned by all they meet. In time, however, those who can survive long enough to gain a measure of success become Thieves, true professionals and masters of their craft. Success brings them not only wealth but finally a kind of status. True Thieves no longer live off of the wealth they steal - they take contracts from wealthy patrons to steal, and are paid handsomely for their services.
Read more Thief Lore.
Class Information
Base Classes Available |
Races Available |
Disciplines Available
Archer |
Mastery Runes Available |
Weapon Specializations
In addition to Base Class's Skill(s) Level 1: granted Crossbow |
Other Skills
Level 10: granted Bargaining |
Primary Attributes
Training Points Per Level: 6
In addition to Base Class's Training Point value
Health Bonus: 51
Mana Bonus: 0
Stamina Bonus: 0
Powers and Abilities
Coughing Gas
"Area of Effect Attack and Defense Debuff (0 range)"
Excludes Caster
Granted: Level 20
Power Rank: 1 (Untrained)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 seconds
Recycle Time: 120.0 seconds
Requires Hit Roll: No
Target and Range: Monsters or Players -- Spherical Effect Centered on Player
Area of Effect: 30 Units
Will not affect caster/power user.
Effects:
- Attack Penalty: - 35%
- Defense Penalty: - 35%
- Duration: 2.7 - 30 seconds (from power rank 1 to 40)
- Stack Category: Blindness???
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Crippling Blow
"Single Target Strength, Dexterity, and Defence Debuff"
Granted: Level 30
Power Rank: 1 ( Untrained)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 15
Casting Time: 0.2 seconds
Recycle Time: 0.0 seconds
Requires Hit Roll: No
Target and Range: Players Only (20 Units)
Can affect caster and group members.
Applies Effect(s):
- Strength Adjustment: - 20 to - 50 (from power rank 0 to 40)
- Dexterity Adjustment: - 20 to - 50 (from power rank 0 to 40)
- Defense Adjustment: - 2% to - 41% (from power rank 0 to 40)
- Duration: 30 seconds
Retreat
"Personal Movement Buff"
Granted: Level 15
Power Rank: 40 (Grandmaster)
Focus Skill: None
Mana Cost: 0
Casting Time: 0.2 Seconds
Recycle Time: 300 Seconds
Requires Roll to hit: No
Target and Range: Self/No Target
Duration: 60 Seconds
Effects:
- Movement Bonus: 55%
- Does not stack with any other movement buffs.
Passwall
"Personal Teleportation"
You must be using Hide or Sneak to activate this power
Granted: Level 28
Power Rank: 40 ( Grand Master)
Mana Cost: 76
Casting Time: 6 seconds
Recycle Time: 300.0 seconds
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Player can teleport to location on minimap.
Peek
Granted: Level 10
Power Rank: 20 (Journeyman)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 5
Casting Time: 0.2 Seconds
Recycle Time: 0.0 Seconds
Requirements: Player must not be moving when he activates this power.
Requires Roll to hit: No
Target and Range: 10 Unit(s) (Monsters or Players)
Duration: N/A
Effects:
- Player can attempt to take see another mobile's inventory.
Steal
Granted: Level 20
Power Rank: 20 (Journeyman)
Teachers: Master Thief (40)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 51.0 to 31.0 Seconds (at power ranks 12-40)
Requirements: Player must not be moving when he activates this power.
Mode Required: Non-Combat Mode Only
Requires Roll to hit: None
Target and Range: 10 Unit(s) (Monsters or Players)
Effects:
- Player can attempt to take something from another mobile's inventory.
Indomitable Will
"Personal Root and Snare Break"
Granted: Level 20
Power Rank: 40 (Grand Master)
Focus Skill: None
Stamina Cost: 10
Casting Time: 0.0 Seconds
Recycle Time: 120.0 Seconds
Requirements: None.
Requires Roll to hit: None
Target and Range: Self/No-target
Duration: N/A
Effects:
- Removes effect with "Snare" dispel tag.
- Removes effect with "Root" dispel tag.
- Cannot be snared: Duration 10 seconds.
Wall of Steel
"Parry Chance Buff"
requires Parry Skill ( 26 )
Granted: Level 10
Power Rank: 25 ( Skilled)
No teachers for this skill exist (skill cannot be advanced).
Focus Skill: None
Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
Stamina Cost: 25
Casting Time: 0.2 seconds
Recycle Time: 525 to 300 seconds (at power ranks 10 to 40)
Generates Hate: No
Power User Requirements:
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Applies Effect(s):
- Duration: 1:00 seconds
- Stackability:
- Stack Category: PassiveDefense
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
- Delay Between Attacks: + 40%
- Parry Value: + 62%
Backstab
"Sneak Attack!"
You must be using Sneak to activate this power
requires Sneak Power ( 1 )
Granted: Level 10
Focus Skil: None
Stamina Cost: 20
Casting Time: 0.2 seconds
Recycle Time: 90.0 seconds
Power User Requirements: You must be sneaking to use this power. Forbids Archery weapon in right hand. Forbids Archery weapon in left hand. Forbids Throwing weapon in right hand.
Mode Required: Combat Mode Only
Requires Hit Roll: No
Target and Range: Self/No target
Effects:
- Attack Bonus: + 60% to 100% (from power rank 0 to 40)
- Damage Dealt: + 80 to 400 (from power rank 0 to 40)
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry).
- Effect ends if affected attacks (swings his weapon)
- Effect ends if affected unequips any piece of equipment
- Duration: :10 seconds
- Stack Category: WeaponMove
- Stack Rank: 0
- Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power is greater than or equal to the existing spell's power).
Poison System
In patch 14, (Sept. 2006) backstab was expanded to include these variations of the original. To see details on this expantion, see Poison System.
Buchinine
"Sneak Attack!"
Backstab, Stamina Damage over Time, and Stamina Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Stamina Damage Over Time: 3% of target's maximum Stamina pool every 5 seconds
- Stamina Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Disease' effect
- Stamina Damage Over Time: 3% of target's maximum Stamina pool every 5 seconds
Galpa
"Sneak Attack!"
Backstab and Intelligence, Spirit, and Power Damage Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Intelligence and Spirit Debuff: - 60
- Duration: 60 seconds
- Duration: 60 seconds
- Power Damage Debuff: - 25%
- Duration: 30 seconds
- Intelligence and Spirit Debuff: - 60
Gorgon's Venom
"Sneak Attack!"
Backstab, Attack Speed Debuff, and Melee Damage Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Attack Speed Debuff: + 40%
- Duration: 60 seconds
- Duration: 60 seconds
- Melee Damage Debuff: - 25%
- Duration: 30 seconds
- Attack Speed Debuff: + 40%
Magusbane
"Sneak Attack!"
Backstab, Mana Damage over Time, and Mana Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Mana Damage Over Time: 3% of target's maximum Mana pool every 5 seconds
- Mana Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Poison' effect
- Mana Damage Over Time: 3% of target's maximum Mana pool every 5 seconds
Pellegorn
"Sneak Attack!"
Backstab, Health Damage over Time, and Health Regen Debuff
You must be using Sneak to activate this power
requires Backstab ( 40 )
Granted: Level 10
Power Rank: 40 ( Grand Master)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 90.0 Seconds
Requirements: You must be sneaking to use this power.
Requires Roll to hit: No
Target and Range: Monster or Player(10 Units)
Duration: 10 seconds
On Next Combat Swing Apply Power:
- Attack Bonus: + 100%
- Damage Dealt: + 200
- Players attacks bypass passive defense (target cannot Block, Dodge or Parry)
- Effect ends if affected attacks (swings his weapon)
- Applies Effect(s):
- Health Damage Over Time: 3% of target's maximum Health pool every 5 seconds
- Health Regeneration Adjustment: - 100%
- Duration: 60 seconds
- Flagged as 'Bleeding' effect
- Health Damage Over Time: 3% of target's maximum Health pool every 5 seconds
Stances
All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 30 seconds
Defensive Stance
- Granted Rank: 40 (Grand Master)
Offensive Stance
- Granted Rank: 40 (Grand Master)
Precise Stance
- Granted Rank: 40 (Grand Master)
Weapon Powers
Rogue Thief |
|
Patch History
10/09/2007
- Passwall; Granted as a Class Power
- Can no longer take the Black Mask discipline