Difference between revisions of "Sanctifier"

From Morloch Wiki
Jump to: navigation, search
Line 59: Line 59:
 
*[[:Category:Races|Race]]: [[Centaur]]
 
*[[:Category:Races|Race]]: [[Centaur]]
 
*[[Macrozone]]: Vorringheim  
 
*[[Macrozone]]: Vorringheim  
**[[Vindication]]: Vorringheim - 37972, 70737
+
**[[Vindication]]: Icy Encampment - 37972, 70737
 
|}
 
|}
  

Revision as of 20:03, 16 May 2008

Chronicle Sanctifier

Sanctifier, Anointed by the Gods

Some holy folk have enough faith to serve as the healers and defenders of entire cities. Sanctifiers can repair and fortify structures with powerful blessings, and drive the chill of death away from those in their care.

More Sanctifier Lore.

Discipline Information

Base Classes Available

Healer

Races Available

Aelfborn
Centaur
Dwarf
Elf
Human
Irekei
Minotaur
Nephilim

Classes Available

Channeler
Confessor
Crusader
Doomsayer
Druid
Prelate
Priest

Disciplines Prohibited

Commander

Discipline Effects

  • Grants Powers

Discipline Locations

Discipline Droppers

Disciplines Trainers



Discipline Powers

Sacred Reinforcement

"Building-Only Heal Over Time"

Granted: Rank 0 at Level 20
Focus Skill: Restoration
Mana Cost: 51 - ??? (0 - 20)
Casting Time: 4 Seconds
Recycle Time: 10 Seconds
Requires Hit Roll: No
Target and Range: Buildings Only (??? Units)
Effects:

  • Building Only Heal over Time (every 5 seconds for 30 seconds)

Sacred Fortification

"Single Target Siege Damage Resistance Buff"

Granted: Rank 0 at Level 20
Focus Skill: None
Mana Cost: ??? - 60 (0 - 20)
Casting Time: 5 Seconds
Recycle Time: 30 Seconds
Requires Hit Roll: No
Target and Range: Buildings Only
Effects:

  • Duration: 630 - 1200 seconds
  • Building Only Siege Damage Resistance Buff: +10% +30% (at power ranks 0 to 20)

Sanctify the Fallen

"Single Target Dispel Death Shroud and % Heal"

Granted: Rank 0 at Level 20
Focus Skill: None
Mana Cost: 122 - 160 (0 - 20)
Casting Time: 6 seconds
Recycle Time: 420 - 180 seconds
Target and Range: Players Only
Effects:

  • Targetted player must be in group
  • Targetted player must be in Death Shroud (it works even on targets that aren't in Death Shroud)
  • Dispel Death Shroud effect and heal for 30.7% - 44.2% of full (rank 0 - 20)