Difference between revisions of "Patch 2.5"

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== Changelog ==
 
== Changelog ==
 
=== '''GENERAL''' ===
 
=== '''GENERAL''' ===
*Sword, Sword Mastery, Spear, and Spear Mastery Skills are completely based on Strength
+
*[[Sword]], [[Sword Mastery]], [[Spear]], and [[Spear Mastery]] Skills are completely based on [[Strength]]
*Replaced the Sword Power "Reign of Steel"'s ATR debuff with a snare
+
*Replaced the Sword Power "[[Sword#Reign of Steel|Reign of Steel]]"'s ATR debuff with a snare
*Elves in Aglan Berrandor no longer attack elf players on sight
+
*Elves in Aglan Berrandor no longer attack Elf players on sight
 
*Monster sizing has been reevaluated and adjusted accordingly
 
*Monster sizing has been reevaluated and adjusted accordingly
*Errants should no longer be able to get boons at any shrine
+
*[[Errant]]s should no longer be able to get boons at any shrine
*An exploit bypassing Weapon Power Timers has been fixed
+
*An exploit bypassing [[Weapon Style|Weapon Power]] Timers has been fixed
 
*Fixed a game recorder crash that would occur on exit
 
*Fixed a game recorder crash that would occur on exit
*Staff and Staff Mastery now use dexterity for skill
+
*[[Staff]] and [[Staff Mastery]] now use [[dexterity]] for skill
 
*Mental resist suffixes now exist in the world
 
*Mental resist suffixes now exist in the world
 
*Fixed getting stuck in the looting position  
 
*Fixed getting stuck in the looting position  
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=== '''WORLD''' ===
 
=== '''WORLD''' ===
*The Orc Swamp Zone has been revamped and now includes an Epic Encounter with the Champion of Morloch
+
*The Orc Swamp Zone has been revamped and now includes an [[Rank 8 Mobs|Epic Encounter]] with the Champion of Morloch
 
*The Fallen Angels' Stronghold has been added to the Barrowlands
 
*The Fallen Angels' Stronghold has been added to the Barrowlands
 
*Added Bloodmage Vendors in the world
 
*Added Bloodmage Vendors in the world
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=== '''CLASS''' ===
 
=== '''CLASS''' ===
 
==== [[Barbarian]] ====
 
==== [[Barbarian]] ====
*Reduced the range on the Barbarian "Shout" Power
+
*Reduced the range on the "[[Barbarian#Shout|Shout]]" Power
  
 
==== [[Channeler]] ====
 
==== [[Channeler]] ====
*Increased the duration of the flight power.
+
*Increased the duration of the [[Channeler#Ride the Winds|Ride the Winds]] power.
  
 
==== [[Druid]] ====
 
==== [[Druid]] ====
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==== [[Doomsayer]] ====
 
==== [[Doomsayer]] ====
*The Doomsayer Powers "The Void's Wild Vengeance", "Kliszhenk's Doom", and "Dread Curse of Veshteroth" have had their casting time decreased and skill debuffs increased
+
*The Doomsayer Powers "[[Doomsayer#The Void's Wild Vengeance|The Void's Wild Vengeance]]", "[[Doomsayer#Kliszhenk's Doom|Kliszhenk's Doom]]", and "[[Doomsayer#Dread Curse of Veshteroth|Dread Curse of Veshteroth]]" have had their casting time decreased and skill debuffs increased
  
 
==== [[Scout]] ====
 
==== [[Scout]] ====
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==== [[Templar]] ====
 
==== [[Templar]] ====
*The Templar power "Cleansing Flame" now has a stamina drain component.
+
*The Templar power "[[Templar#Cleansing Flame|Cleansing Flame]]" now has a stamina drain component.
*The Templar "Sway the Balance" Power's cost has been decreased.
+
*The Templar "[[Templar#Sway the Balance|Sway the Balance]]" Power's cost has been decreased.
*Added a Templar sword power called "Sword of St. Malorn".
+
*Added a Templar sword power called "[[Templar#Sword of St. Malorn|Sword of St. Malorn]]".
 
*A Templar-only one-handed sword is now available.
 
*A Templar-only one-handed sword is now available.
  
 
==== [[Warlock]] ====
 
==== [[Warlock]] ====
*The Warlock Power "Needs of the One" will no longer cause mobs to aggro.
+
*The Warlock Power "[[Warlock#Needs of the One|Needs of the One]]" will no longer cause mobs to aggro.
*Increased the range on the Warlock's "Psychic Shout" Power.
+
*Increased the range on the Warlock's "[[Warlock#Psychic Shout|Psychic Shout]]" Power.
*Increased the duration of the flight power.
+
*Increased the duration of the [[Warlock#Levitate|Levitate]] power.
  
 
==== [[Warrior]] ====
 
==== [[Warrior]] ====
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==== [[Wizard]] ====
 
==== [[Wizard]] ====
*Consume the Will and Consume Wickedness can now be dispelled with effect/debuff powers.
+
*[[Wizard#Consume the Will|Consume the Will]] and Consume Wickedness can now be dispelled with effect/debuff powers.
  
 
=== '''DISCIPLINE''' ===
 
=== '''DISCIPLINE''' ===
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==== [[Artillerist]] ====
 
==== [[Artillerist]] ====
*Added the Artillerist Discipline and Trainers in the world
+
*Added the [[Artillerist Discipline]] and Trainers in the world
  
 
==== [[Bladeweaver]] ====
 
==== [[Bladeweaver]] ====

Revision as of 22:17, 15 March 2008

Patch25.jpg
Patch 2.5, the Rise of the Upstart Gods maintenance patch was added to the liver servers on April 30th, 2004.

Changelog

GENERAL

  • Sword, Sword Mastery, Spear, and Spear Mastery Skills are completely based on Strength
  • Replaced the Sword Power "Reign of Steel"'s ATR debuff with a snare
  • Elves in Aglan Berrandor no longer attack Elf players on sight
  • Monster sizing has been reevaluated and adjusted accordingly
  • Errants should no longer be able to get boons at any shrine
  • An exploit bypassing Weapon Power Timers has been fixed
  • Fixed a game recorder crash that would occur on exit
  • Staff and Staff Mastery now use dexterity for skill
  • Mental resist suffixes now exist in the world
  • Fixed getting stuck in the looting position
  • Staff weapons now use dexterity for damage
  • Increased the level cap on Fear powers
  • You cannot drop objects while moving
  • Page Up sync exploit has been fixed
  • Banecircles cannot be abandoned
  • Fixed various client crashes

WORLD

  • The Orc Swamp Zone has been revamped and now includes an Epic Encounter with the Champion of Morloch
  • The Fallen Angels' Stronghold has been added to the Barrowlands
  • Added Bloodmage Vendors in the world
  • Added Lore NPCs to various zones

CITY / SIEGE

  • Walls are no longer rankable past R1, and their stats have been adjusted accordingly; pre-existing walls of higher ranks will be identical
  • Made Scrolls, Bundled Scrolls, and Tomes stock items on Player Vendors (NOTE: In other words, you no longer need to manually create them)
  • Placed a limit on the amount of barracks a city can have (please read the In-Development section for more details on this)
  • Elven Builders have been activated in the Elven City of Eglan Nanvirond and will sell Elven Architecture Deeds
  • Guards will teleport home if they wander too far from their city
  • Light Armorers now apply the correct enchantments to gloves
  • Various exploits in building placement has been fixed
  • Sages will no longer buy Scrolls and Tomes
  • Fixed various building placement exploits
  • Racial Stewards now have Votary Deeds
  • Rebalanced Guard spawning times

RACE

Elf

  • Added Elven Bloodline (or Sub-Race) Runestones to Character Creation and the Bloodmage Vendor .

Human

  • Added Human Bloodline (or Sub-Race) Runestones to Character Creation and the Bloodmage Vendor .
  • Humans will be granted an extra skill point per level

CLASS

Barbarian

  • Reduced the range on the "Shout" Power

Channeler

Druid

  • Druids now have access to Staff Mastery once they have reached level 20 and have 80 in Staff.
  • Druids will be balanced to make Druids using a staff a viable template.
  • Increased Druids' Staff Power rank to 20

Doomsayer

Scout

  • Scouts will be granted a power which grounds fliers (including natural fliers). The power requires 110% Bow skill and 95% Archery.

Templar

Warlock

Warrior

  • Warriors will be granted the Athletics Skill

Wizard

  • Consume the Will and Consume Wickedness can now be dispelled with effect/debuff powers.

DISCIPLINE

Archery

  • Granted a power which grounds fliers (including natural fliers). The power requires 110% Bow skill and 95% Archery.

Artillerist

Bladeweaver

  • Rogue Bards are now granted Bladeweaver powers at power rank 20
  • Mage Bards are now granted Bladeweaver powers at power rank 15

Previous Patch: Patch 2

Next Patch: Patch 2.75