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  • ...ng enemy cities and killing monsters. City members who are of that race or class may get a powerful enchantment, called a boon, and the size of the boon wil {{header|Class Changes}}
    6 KB (999 words) - 05:11, 21 September 2017
  • *An exploit bypassing [[Weapon Style|Weapon Power]] Timers has been fixed {{header|Class Changes}}
    5 KB (699 words) - 05:14, 21 September 2017
  • {{header|Class Changes}} *Changed [[Elite Equipment]] for the Healer Class, so it has a flat damage shield instead of a percentage one
    10 KB (1,617 words) - 20:36, 21 September 2017
  • *Created new Unholy Damage enchantments to include unholy weapon procs and damage shields {{header|Class Changes}}
    10 KB (1,613 words) - 05:25, 21 September 2017
  • {{header|Class Changes}} ...ers; this will only dispel a buff with equal or less trains in it than the Weapon Power and only effects Single Target and Group Buffs (i.e., not personal bu
    8 KB (1,263 words) - 05:33, 21 September 2017
  • ...will of evildoers who hear them. The Bindings are the Sentinels' greatest weapon against Chaos.|Abjuration Skill Description}} '''Abjuration''' is the primary focus skill for the [[Sentinel]] class.
    376 bytes (53 words) - 21:56, 13 September 2017
  • <noinclude>This template adds a neatly-formatted table of weapon powers organized by skill level granted. -->{{{!}} class="wikitable" style="width: 100%;"
    4 KB (480 words) - 02:04, 14 February 2018
  • ...ry skills to classes that do not receive the skill as part of their normal class progression. These runes are also random drops from most mobs in the world.
    1 KB (179 words) - 21:58, 29 January 2018
  • ...ane]], "proc" refers exclusively to an [[enchantment]] associated with a [[weapon]] that bestows a chance per swing to discharge spell [[damage]] or [[DoT|da ...r#Vengeance of the Pit|Vengeance of the Pit]] and certain [[prestige class|class]] [[stance]]s.
    7 KB (1,053 words) - 19:40, 18 October 2017
  • ...lk mode, return to the ground if he/she was flying, and stop using his/her weapon. * Receiving a [[stat bonus]] by gaining a level or promoting class.
    1 KB (226 words) - 20:23, 29 January 2018
  • ...ic power ranks within the 40-point scale that is used by all [[power]]s, [[weapon style]]s, and [[stance]]s. Grand Master or ''GM'' is the highest level of t ...ability points however, training point gain depends on the race and [[base class]] you choose and players are not awarded bonus trains on character creation
    5 KB (775 words) - 15:19, 15 September 2017
  • *'''Base Class''': None <br> *'''Class''': [[Barbarian]], [[Crusader]], [[Sentinel]], [[Warrior]]<br>
    8 KB (1,104 words) - 00:11, 4 August 2011
  • *Added [[class]]-specific chat channels. *The channels are named after the class they're about (e.g. "/ranger," "/templar").
    3 KB (485 words) - 05:43, 21 September 2017
  • *Upon promotion, a new message alert players to the [[class]] channels. *Newly promoted players are now announced to their class' class channel.
    5 KB (723 words) - 13:02, 21 September 2017
  • *[[Centaur]], [[Dwarf|Dwarven]], and [[Human]] weapon vendors can now add the Holy [[Proc]] Effects to weapons. *[[Elven]], [[Nephilim]], and [[Shade]] weapon vendors can now add the Unholy Proc Effects to weapons.
    3 KB (526 words) - 13:08, 21 September 2017
  • **The Gambler, also known as Fate's Peddler, has packages for every weapon and armor type, one for Runes, and one for City Improvements. However, she ...tments (such as the Vorgrim items), and a small chance of receiving a 110% weapon with high-end enchantments.
    3 KB (463 words) - 13:10, 21 September 2017
  • {{header|Class Changes}} ...ue-based Barbarians now have access to higher level [[Axe]] and [[Hammer]] weapon powers
    6 KB (869 words) - 13:11, 21 September 2017
  • {{header|Class Changes}} ...elee Damage Modifier Effect Icon is now visible and does not dispel when a Weapon Power is used
    1 KB (185 words) - 13:12, 21 September 2017
  • === Base Class === === Class ===
    3 KB (477 words) - 10:32, 13 January 2010
  • * The ATR bonuses attributed to weapon powers has been removed * Weapon Power Damage Bonuses have been balanced
    4 KB (737 words) - 13:20, 21 September 2017

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