Difference between revisions of "Dark Knight"
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**[[Dalgoth]]: [[The Fire Plain]] - 30597, 57618 | **[[Dalgoth]]: [[The Fire Plain]] - 30597, 57618 | ||
**[[Dalgoth (RiF)]]: [[Emberward]] - 77794, 74024 | **[[Dalgoth (RiF)]]: [[Emberward]] - 77794, 74024 | ||
− | **[[Dalgoth | + | **[[Dalgoth RiF 1.5]]: [[Emberward]] - 74961, 76571 |
**[[Dalgoth]]: [[Emberward]] - 77777, 74030 | **[[Dalgoth]]: [[Emberward]] - 77777, 74030 | ||
**[[Aerynth]]: [[The Fire Plain|Paundril Plain]] - 63149, 75030 | **[[Aerynth]]: [[The Fire Plain|Paundril Plain]] - 63149, 75030 |
Revision as of 02:47, 21 January 2015
Contents
Heir of the Age
Dark Knights believe that Cambruin's Code is as dead as Cambruin himself, and that brute force is the only source of power in the war-torn world. The greatest of them become warlords, whose greed and ambition keep the survivors of the Turning locked in endless war and suffering.
More Dark Knight Lore.
Base Classes Available |
Races Available
Aelfborn |
Classes Available |
Disciplines Prohibited |
Discipline Effects
- Grants Powers
Discipline Armor
- Dark Knight Armor is a 100% Heavy Armor set, it has a baked-in +1 strength and +1 constitution.
Discipline Locations
Discipline Droppers
Discipline Droppers
|
Disciplines Trainers
|
Discipline Powers
Dark Curse
Granted: Rank 0 at Level 20
Teachers: Master Dark Knight (20)
Focus Skill: None
Stamina Cost: 20
Casting Time: 1 Seconds
Recycle Time: 10 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters or Players (50 Units) -- Can affect caster and group members.
Effects:
- Duration: 3 to 9 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type NoStun.(1)
- Cannot be stunned
Effects:
- Duration: 1 to 3 seconds (at power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type Stun.(0)
- Target cannot move
- Target is stunned
Removes Effect:
- Removes Flight Effect.
Granted: Rank 0 at Level 20
Teachers: Master Dark Knight (20)
Focus Skill: None
Stamina Cost: 20
Casting Time: 1 Second
Recycle Time: 120 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when he activates this power.
Mode Required: Either Combat or Non-Combat Mode.
Requires Hit Roll: No
Target and Range: Monsters or Players (10 Units) - Can affect caster and group members.
Effects:
- Duration: 30 seconds
- Stackability: Cannot be stacked with other effects of type Blindness. (0)
- Attack Penalty: -10% to -30% (from power rank 0 to 20)
- Defense Penalty: -10% to -30% (from power rank 0 to 20)
Intimidate
"Single Target Non-Player Fear"
Granted: Rank 0 at Level 20
Teachers: Master Dark Knight (10)
Focus Skill: None
Stamina Cost: 30
Casting Time: 3.5 Seconds
Recycle Time: 300 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power.
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Monsters Only (10 Units)
Effects:
- Duration: 10 to 20 seconds (from power ranks 0 to 10)
- Stackability: Cannot be stacked with other effects of type Fear. (0)
- Monster is scared.
- Level Cap: 16 to 28 (from levels 0 to 10)