Difference between revisions of "Training Point"
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Revision as of 21:01, 13 January 2010
Training points are a character development mechanic which allow players to customize the potency of their focus skills and powers.
Contents
Skill Grades
Skill grade is a term given to specific power ranks within the 40-point scale that is used by all powers, weapon styles, and stances. Grand Master or GM is the highest level of training in the scale. Training a power to maximum is the act of "grand mastering" it.
List of Skill Grades
- Untrained, 0-1 points
- Novice, 2-3 points
- Beginner, 4-7 points
- Apprentice, 8-10 points
- Neophyte, 11-14 points
- Adept, 15-17 points
- Journeyman, 18-21 points
- Skilled, 22-25 points
- Competent, 26-29 points
- Proficient, 30-32 Points
- Expert, 33-35 Points
- Master, 36-39 Points
- Grand Master, 40 points
Gaining Training Points
Training points, like ability points, are awarded to characters when they gain levels. Unlike ability points however, training point gain depends on the race and base class you choose and players are not awarded bonus trains on character creation. For example, a mage Warlock will receive 640 total training points, while a fighter receives only 580.
Spending Training Points
A class trainer or just trainer, is an NPC that allows playing characters to promote to a prestige class, train granted powers, and read the lore associated with their respective classes. Higher level class trainers are able to train skills higher. Lowe level class trainers are located in game-generated cities such as Aeldereth and are available for players to host and rank up in their own cities as well.
Powers which are unique to a class may only be trained at the corresponding trainer. However; skills available to many classes may be trained at any trainer that offers this power or skill to their specific class. For example, a Scout may only train Detect Hidden at a Scout trainer, but can add points to light armor when speaking to an Assassin, Barbarian, Bard, Channeler, Confessor, Crusader, Doomsayer, Druid, Nightstalker, Prelate, Priest, Ranger, Scout, Sentinel, Templar, Thief, Warlock, or Warrior trainer.
While most powers require you to train them up as you progress in level, some are granted with free bonus trains when you reach the level high enough to obtain them. For example, the rogue assassin's Poison Blade power is granted with 20 bonus points and may be trained to a full 40 if desired.
Training Stances and Weapon styles
Stances and weapon styles follow the same 40-point scale as other powers, but are fixed and unchangeable by the bearer. Their level varies depending on one's base class and prestige class.
Refiner
A refiner is a special NPC that allows players to buy back their spent training points and spent ability points. The cost of the refiner's services amounts to 1000 gold per point regardless of how many points are returned. There are no refiners in game-generated cities; you can only find them in player-built cities. A player may only slot the refiner into a "Wizard's Tower" building.