Difference between revisions of "Warlock Builds"
Line 1: | Line 1: | ||
== Defensive Warlock (Deflock) == | == Defensive Warlock (Deflock) == | ||
− | Optimized for defense, but has decent offensive capability. This template is mostly meant for banes.<br> | + | Optimized for defense, but has decent offensive capability. This template is mostly meant for banes. With 8 Def gear I have 2030 defense at level 60, so it's probably much nicer with resource gear.<br> |
By [[User:RewenX|Rewen]] 05:05, 25 Jan 2008 (EST) | By [[User:RewenX|Rewen]] 05:05, 25 Jan 2008 (EST) | ||
*'''Race:''' [[Shade]] | *'''Race:''' [[Shade]] | ||
Line 7: | Line 7: | ||
*'''Traits:''' | *'''Traits:''' | ||
(''First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence'')<br> | (''First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence'')<br> | ||
− | [[Starting Traits#Knight's Squire]], [[Starting Traits#Lucky]], [[Starting Traits#Tough as Nails]] | + | [[Starting Traits#Knight's Squire|Knight's Squire]], [[Starting Traits#Lucky|Lucky]], [[Starting Traits#Tough as Nails|Tough as Nails]] |
'''Stat Runes:'''<br> | '''Stat Runes:'''<br> | ||
Line 49: | Line 49: | ||
*Free Thought: 40 | *Free Thought: 40 | ||
*Psychic Heal: 40 | *Psychic Heal: 40 | ||
+ | *Break Enchantment: 40 | ||
*Dull the Mind: 20 | *Dull the Mind: 20 | ||
*Dull the Body: 20 | *Dull the Body: 20 |
Revision as of 10:08, 25 January 2008
Defensive Warlock (Deflock)
Optimized for defense, but has decent offensive capability. This template is mostly meant for banes. With 8 Def gear I have 2030 defense at level 60, so it's probably much nicer with resource gear.
By Rewen 05:05, 25 Jan 2008 (EST)
(First, take 5 points from all. Apply following runes, and then add leftovers to Intelligence)
Knight's Squire, Lucky, Tough as Nails
Stat Runes:
- Intelligence of the Gods (+40 Max Intelligence)
- Amazing Constitution (+15 Max Constitution)
Discipline Rune:
Blade Master, Traveler, Bounty Hunter
Gear:
- 2x Double Int rings and amulet (+20 or +24 Intelligence)
- Medium Armor
- Boots: Warlock Munitions
- Gloves: 8 Defese, 10 Dexterity or 9 Defense 12 Dexterity
- Leggins, Armguards, Hauberk, Helm: 8 Defense, 40 HP or 9 Defense, 45 HP
- Weapon: Legendary Psiblade of the Mentalist, or Peerless Psiblade of the Mentalist
- Shield: Impenetrable shield of Defense (+25 Defense, +3 Block)
Ability Points:
- Dexterity: All leftover points
- Intelligence: 150
- Constitution: 110
- Strength: No points added
- Spirit: No points added
Point Spread
As a Shade Fighter, you will receive a total of 580 training points for use with skills and powers. Use them thusly:
Skill Points:
- Warlockery: 120%
- Medium Armor: 140%
- Sword: 100%
- Block: 95%
Training Points:
- Hide: 1
- Recall to Runegate: 1
- Mind Strike: 40
- Psychic Shout: 40
- Shatter Will: 40
- Danger Sense: 40
- Free Thought: 40
- Psychic Heal: 40
- Break Enchantment: 40
- Dull the Mind: 20
- Dull the Body: 20
- Surpass Limits: 5
- Needs of the One: 1
- Ignore the Old Order: 1
- Psychic Shield: 1
- Mind Snare: 1