Difference between revisions of "Known Issues"
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Please contact a staff member if you experience one of these issues. They will be handled on a case-by-case basis until full fixes are implemented. | Please contact a staff member if you experience one of these issues. They will be handled on a case-by-case basis until full fixes are implemented. | ||
− | * Tree of Life does not flatten land around it | + | * [[Tree of Life]] does not flatten land around it after placement ("terraofrm") |
− | * Tree of | + | * Tree of Life is under water after placement |
== General Bugs == | == General Bugs == |
Revision as of 15:56, 4 January 2018
These are known technical issues with the Shadowbane Emulator. All are well-documented errors that can be reliably reproduced.
If you have discovered a new bug or error not listed here, please help us by reporting it here.
Please note that is a violation of the rules to exploit bug to gain an advantage in the game.
Fixable Bugs
Please contact a staff member if you experience one of these issues. They will be handled on a case-by-case basis until full fixes are implemented.
- Tree of Life does not flatten land around it after placement ("terraofrm")
- Tree of Life is under water after placement
General Bugs
TBA
Unimplemented Features
These features existed in the original Shadowbane, but have simply not been emulated yet.
- The Divine Favor system's user interface and ranking list has not been fully implemented.
- Players can fall inside walls, runegates, and other structures that elevate them off the ground
- Water does not exist server-side, which causes forward rubber-banding for players swimming through it.
- Furniture is not available for purchase.
- The Enchanter spell "Infuse with Power" does not function.
- Innkeepers do not function.
- The Bargaining skill (Thief and Shopkeeper's Apprentice) has no effect.
- Destruction banes aren't possible. You can only capture a city.
- Warrants do not function and are not sold on vendors.
- The in-game friends list is not fully emulated
- Player-controlled NPCs are not assigned randomized names