Difference between revisions of "Barbarian"

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[[Stamina Bonus]]: 0
 
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'''Their Lore''' <br>  
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'''Barbarian Lore''' <br>  
 
Mighty warriors renowned for their strength and inhuman [[Stamina|stamina]], barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical [[Toughness|toughness]], their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.
 
Mighty warriors renowned for their strength and inhuman [[Stamina|stamina]], barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical [[Toughness|toughness]], their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.
  

Revision as of 20:04, 15 September 2006

Chronicle Barbarian

The Barbarian

Weapon Specializations

Level 1: granted Hammer
Level 1: granted Axe
Level 20: granted Throwing
Level 20: granted Great Axe Master (Axe Skill 80)
Level 20: granted Great Hammer Mastery (Hammer Skill 80)
Level 20: granted Great Sword Mastery (Sword Skill 80)
Level 20: granted Axe Mastery (Axe Skill 80)
Level 20: granted Unarmed Combat Mastery (Unarmed Combat Skill 80)

Other Skills

Level 10: granted Toughness
Level 15: granted Athletics
Level 15: granted Wear Armor, Medium

Savages of the Northlands

You there! Have you come to fight? Ah ... you are cleverer than you look, I think. There is strength in your arms, but will it be enough? If you would be mighty, you must needs learn the ways of the Invorri, for there are none mightier. Can you claim the blood of Torvald? We shall see ...

Base Classes
Fighter, Rogue

Available Races
Aelfborn, Aracoix, Centaur, Half-Giant, Human, Minotaur, Nephilim

Available Disciplines
Berserker, Blood Horn, Bounty Hunter, Commander, Gladiator, Huntsman, Prospector, Rune Caster, Saboteur, Sapper, Skydancer, Storm Lord, Summoner, Undead Hunter, Valkyr, Werebear, Wyrmslayer

Available Mastery Runes
Master of Daggers, Master of Hammers, Master of Polearms, Master of Swords

Primary Attributes
Health Bonus: 65
Mana Bonus: 0
Stamina Bonus: 0

Barbarian Lore
Mighty warriors renowned for their strength and inhuman stamina, barbarians often wander far from their homelands, hoping to heap glory on their names through brave deeds and feats of arms. Some are grim and silent, some jovial and friendly, others crude, gruff and arrogant. All barbarians see themselves as superior to the other men of the world, the rightful owners of anything they can take by force, and bound to a destiny written down before time began. Coupled with their physical toughness, their belief in predestination leaves them unafraid of death, and thus all the more fearsome in battle.

Read more Barbarian Lore

Powers and Abilities

Battle Rage

"Personal Frenzy"
Note: Powers used while frenzied have an increased stamina cost

Granted: Level 10
Focus Skill: None
Stamina Cost: 10
Casting Time: 1.9 Seconds
Recycle Time: 600.0 Seconds
Requirements: Player must not be moving.
Requires Roll to hit: No
Target and Range: Self/No target
Duration: 120 seconds (at power ranks 1-40)
Effects:

  • Health Replenishment: 20% to 40% (from power rank 0 to 40) points of Health
  • Stamina Replenishment: 20% to 40% (from power rank 0 to 40) points of Stamina
  • Strength Adjustment: + 70 to 110 (from power rank 0 to 40)
  • Constitution Adjustment: + 35 to 75 (from power rank 0 to 40)
  • Defense Penalty: -75%
  • Costs of powers (i.e. mana, stamina or health) cast by this individual are modified by: + 30%
  • Cannot be stunned


Battle Cry

"Area of Effect Non-Player Fear and Snare"

Granted: Level 15
Focus Skill: None
Stamina Cost: 50
Casting Time: 3.7 Seconds
Recycle Time: 10.0 Seconds
Requirements: Player must not be moving when he activates this power.
Requires Roll to hit: None
Target and Range: Monsters Only-- Spherical Effect Centered on Player
Area of Effect: 30 units
Duration: N/A
Effects:

  • Monster is Scared: Duration: 10 to 30 seconds (at power ranks 0 to 40)
  • Snare: Movement Rate: -20% to -60% (from power rank 0 to 40), Duration: 20 to 60 seconds (at power ranks 0 to 40)


Unstoppable Force

"Personal Root and Snare Break"

Granted: Level 15
Focus Skill: None
Stamina Cost: 10
Casting Time: 0 Seconds
Recycle Time: 120 Seconds (at power ranks 1-40)
Requirements: None.
Requires Roll to hit: None
Target and Range: Self/No-target
Duration: N/A
Effects:

  • Removes effect with "Root" dispel tag.
  • Removes effect with "Snare" dispel tag.


Shout

"Area of Effect Stun (0 range)"
Excludes Group

Granted: Level 30
Focus Skill: None
Stamina Cost: 20
Casting Time: 0 Seconds
Recycle Time: 15 to 1 Seconds (at power ranks 1-40)
Requirements: None.
Requires Roll to hit: None
Target and Range: Monsters or Players -- Spherical Effect Centered on Player
Area of Effect: 32 Units
Duration: N/A
Effects:

  • Removes effect with "Flight" dispel tag.
  • Target is stunned: Duration: 1 to 5 seconds (at power ranks 0 to 40)
  • Cannot be stunned: Duration: :03 to :15 seconds (at power ranks 0 to 40)


Vengeance

"Personal Damage Shield"

Granted: Level 20
Focus Skill: None
Stamina Cost: 25
Casting Time: 3 Seconds
Recycle Time: 120 Seconds (at power ranks 1-40)
Requirements: Player must not be moving when he activates this power.
Requires Roll to hit: None
Target and Range: Self/No target
Duration: 30 to 120 Seconds (at power ranks 0 to 40)
Effects:

  • Damage Shield (Slashing damage): + 10 to 50 (from power rank 0 to 40)
  • Defense Penalty: -10% to -50% (from power rank 0 to 40)


Challenge

"Single-target Taunt"
Player-versus-Environment Only

Granted: Level 10
Focus Skill: None
Stamina Cost: 5
Casting Time: 0.0 Seconds
Recycle Time: 15.0 Seconds
Requirements: None.
Requires Roll to hit: No
Target and Range: 120 Unit(s)
Duration: N/A

Stances

All Stances
Granted: Level 15
Casting Time: 0*
Recycle Time: 20 seconds


Fighter-Barbarian Defensive Stance

Granted Rank: 15

Delay Between Attacks: +6.25%
Attack Penalty: -10%
Defense Bonus: +15%
Movement Rate: -6.25%
Stamina Recovery Rate: + 30%

Fighter-Barbarian Offensive Stance

Granted Rank: 40

Damage Between Attacks: -25%
Damage Dealt: +50%
Defense Penalty: -50%
Stamina Recovery Rate: -20%

Fighter-Barbarian Precise Stance

Granted Rank: 25

Delay Between Attacks: +19%
Attack Bonus: +26.75%

Rogue-Barbarian Defensive Stance

Granted Rank: 15

Attack Penalty: -10%
Damage Dealt: -6.25%
Defense Bonus: +15%
Movement Rate: -6.25%
Stamina Recovery Rate: +21.25%

Rogue-Barbarian Offensive Stance

Granted Rank: 40

Delay Between Attacks: -25%
Attack Bonus: +10%
Defense Penalty: -25%

Rogue-Barbarian Precise Stance

Granted Rank: 25

Attack Bonus: +26.75%
Damage Dealt: -19%

Weapon Powers

Fighter-Barbarian Powers Rogue-Barbarian Powers


Axe Powers: 25

Axe Mastery Powers: 25
Great Axe Mastery Powers: 40
Dagger Powers: 10
Hammer Powers: 20
Great Hammer Mastery Powers: 40
Pole Arm Powers: 15
Spear Powers: 25
Sword Powers: 20
Great Sword Mastery Powers: 40
Throwing Powers: 30
Unarmed Combat Powers: 10
Unarmed Combat Mastery Powers: 40

Axe Powers: 15

Axe Mastery Powers: 15
Great Axe Mastery Powers: 30
Bow Powers: 10
Crossbow Powers: 5
Dagger Powers: 10
Hammer Powers: 10
Great Hammer Mastery Powers: 30
Spear Powers: 15
Staff Powers: 5
Sword Powers: 15
Great Sword Mastery Powers: 30
Throwing Powers: 20
Unarmed Combat Powers: 40
Unarmed Combat Mastery Powers: 40