Difference between revisions of "Sword Mastery"

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*'''Base Class''': None<br>
 
*'''Base Class''': None<br>
 
*'''Starting Trait''': None<br>
 
*'''Starting Trait''': None<br>
*'''Class''': [[Bard]], [[Crusader]], [[Ranger]], [[Templar]], [[Sentinel]], [[Warrior]]<br>
+
*'''Class''': [[Bard]], [[Crusader]], [[Ranger]], [[Templar]], [[Thief]], [[Sentinel]], [[Warrior]]<br>
 
*'''Discipline''': None<br>
 
*'''Discipline''': None<br>
 
*'''Mastery Rune''': [[Mastery_Runes#Master_of_Swords|Master of Swords]]<br>
 
*'''Mastery Rune''': [[Mastery_Runes#Master_of_Swords|Master of Swords]]<br>
  
 
== Sword Mastery Powers ==
 
== Sword Mastery Powers ==

Revision as of 18:50, 3 September 2008

Masters know that a sword is more than a point and an edge. In a master's hands a sword becomes an extension of the mind, moving to attack or defense without thought, finding the gaps in any defense, cleaving flesh and steel alike.

Races, Classes, and Runes

Skill granted by:

Sword Mastery Powers