Dagger
Preferred by thieves, assassins, and the Irekei, daggers lack size and raw power, but their speed can make them deadly in the hands of a skilled wielder. As any seasoned knife fighter knows, it's not the blade's size, it's where you drive it
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Assassin, Nightstalker, Scout, Thief, Warrior
- Discipline: Black Mask
- Mastery Rune: Master of Daggers
Dagger Powers
Stab ( Dagger )
Requires: Dagger Skill ( 30 )
"Weapon Power Boost"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
Dancing Blade ( Dagger )
Requires: Dagger Skill ( 45 )
"Weapon Power and Hate Reducer"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Reduces Hate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 8 ( Apprentice)
- Casting Time: 0.2 seconds
- Reduces Hate
- Target and Range: Monsters or Players (120 Units) -- Can affect caster and group members.
Rakish Jab ( Dagger )
Requires: Dagger Skill ( 60 )
"Weapon Power and Exposes to Piercing"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 5 ( Beginner)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 11.25 seconds
- Stackability: Cannot be stacked with other effects of type 'PierceResistanceDebuff' (0)
- Piercing Resistance: -6
Bloody Slice ( Dagger )
Requires: Dagger Skill ( 75 )
"Weapon Power and Bleeding Damage"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 5 ( Beginner)
- Casting Time: 0 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Does damage over time (Every 5 seconds):
- Duration: 30 seconds
- Stackability: Cannot be stacked with other effects of type 'Bleeding' (0)
- Health Damage: 6- 15 points of Health
- Flagged as 'Bleeding' damage
Pommel Strike ( Dagger )
Requires: Dagger Skill ( 90 )
"Weapon Power and Exposes to Bludgeons"
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Dagger weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Starting Power Rank: 15 ( Adept)
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members.
- Applies Effect(s):
- Duration: 6.95 seconds
- Stackability: Cannot be stacked with other effects of type 'BluntResistanceDebuff' (0)
- Crushing Resistance: -16