Gladiator

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Chronicle Gladiator




The Gladiator

Lord of the Arena

Base Classes Available

Fighter
Rogue

Races Available

Aelfborn
Aracoix
Centaurs
Dwarves
Elves
Half-Giants
Humans
Irekei
Minotaurs
Shades
Vampires

Classes Available

Barbarians
Huntresses
Rangers
Scouts
Warriors

Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better.

More Gladiator Lore

Discipline Effects

Grants: Powers
Grants: Unarmed Combat skill

Discipline Locations

Discipline Droppers

Disciplines Trainers

Discipline Powers

Resist Pain (20)

Personal Melee Resistance Buff
Granted: Rank 0 at Level 20
Teachers: Master Gladiator (20)
Focus Skill:
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 600 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Effects:

  • Duration: 30 to 120 seconds (from power ranks 0 to 20)
  • Stackability: Cannot be stacked with other effects of type ResistanceBuff(0)
  • Crushing Resistance: +2 to +20 (from power ranks o to 20)
  • Piercing Resistance: +2 to +20 (from power ranks o to 20)
  • Slashing Resistance: +2 to +20 (from power ranks o to 20)



Call of the Crowd (20)

Personal Attack Buff
Granted: Rank 0 at Level 20
Teachers: Master Gladiator (20)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 600 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Applies Effect:

  • Duration: 30 to 120 seconds (at power ranks 0 to 20)
  • Stackability: Can be stacked with any spell other than itself
  • Attack Bonus: +40 to +140 (from power rank 0 to 20)
  • Defense Penalty: -40 to -140 (from power rank 0 to 20)

Treat Wounds (20)

Single Target
Granted: Rank 40 at Level 20 (Grand Master)
Teachers: None (skill cannot be trained)
Focus Skill: None
Stamina Cost: 25
Casting Time: 2 Seconds
Recycle Time: 30 Seconds
Generates Hate: High
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (10 Units)
Removes Effects:

  • Removes Bleeding Effect

Healing:

  • Health Replenishment: 22 to 39 points of Health

Applies Effects:

  • Duration: 60 seconds
  • Stackability: Can be stacked with any spell other than itself
  • Health Recovery Rate: +100%