Shade

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Chronicle Shade

The Shade

The Pale Ones, Born of Darkness


Available Base Classes

Fighter
Mage
Rogue

Available Classes
Assassins
Channelers
Necromancers
Rangers
Scouts
Thieves
Warlocks
Warriors
Wizards

Denounced as perversions and abominations by the Temple of the Cleansing Flame, strange beings known as Shades are feared throughout the lands of Men. Debate still rages over the true nature of these beings, who seem Human, yet are afflicted with a sinister taint that warps their bodies and poisons their souls. Often called the "Children of the Damned," Shades are born to Human parents, normal but for their bizarre appearance. A Shade's skin is ashen grey and cold to the touch, and their pupil-less eyes are as black as coals. No one knows why Shades walk among us, but the cause is finally becoming clear - when a Human father dies while his child is yet unborn, there is a chance - but not a certain one - that the child will be born a Shade. There are no accounts of such births before the Turning. The pallid visage and detached demeanor of the Shades has given rise to countless rumors and stories that link them to the Undead, and few of any race have grown to trust the Pale Ones.


Their People, Their Ways, Their Lore

Starting Attributes

Training Points Cost: 10
Health Bonus: 0
Mana Bonus: 30
Stamina Bonus: 70
Height: 5'9" - 6'9" (Male) / 5'5" - 6'5" (Female)
Walk Speed (combat / non-combat): 6.88 / 4.69
Run Speed (combat / non-combat): 15.52 / 15.52

Statistic Distribution

Granted: 40 Base Strength / 90 Max Strength
Granted: 50 Base Dexterity / 115 Max Dexterity
Granted: 40 Base Constitution / 95 Max Constitution
Granted: 45 Base Intelligence / 110 Max Intelligence
Granted: 30 Base Spirit / 90 Max Spirit

Racial Abilities

Poison Resistance: +10%
Holy Resistance: -20%
Can See Invisible (20)
Immune to Blind

Hide

Personal Invisibility
Power Rank: 1 (Novice) Granted: Level 2
Focus Skill: None
Stamina Cost: 25
Casting Time: 12.4 to 0.7 seconds (1 - 40)
Recycle Time: 10.0 seconds
Requirements: Player must not be moving
Mode Required: Non-Combat
Requires Roll to hit: No
Target and Range: Self/No target
Duration: 630 to 1800 seconds(1 - 40)
Effects:
Grants Immobile Invisibility
Stackability: Cannot be stacked with other effects of type invisible

Guild Types

The list of Guild Types below refers to the special rules on the Lore Restricted Server Vindication

Mercenary Company
Ranger's Brotherhood
Thieves' Den
Unholy Legion
Wizard's Conclave

References

External Links