Difference between revisions of "Pet"

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[[Category:Game Mechanics]]
 
A '''pet''' in Shadowbane is a [[mob]] that is controlled by a player. Pets can be used to attack other players, attack other mobs, or even attack yourself. Pets may be commanded via the pet interaction window, which appears when a new pet is obtained. A player may command a pet to attack, rest, stop attacking, and also be set to assist mode, where they will attack anything that attacks you or anything you attack, or standby mode, where they will only attack on command. Pets, like players and mobs, will die when their [[health]] is damaged below zero.
 
A '''pet''' in Shadowbane is a [[mob]] that is controlled by a player. Pets can be used to attack other players, attack other mobs, or even attack yourself. Pets may be commanded via the pet interaction window, which appears when a new pet is obtained. A player may command a pet to attack, rest, stop attacking, and also be set to assist mode, where they will attack anything that attacks you or anything you attack, or standby mode, where they will only attack on command. Pets, like players and mobs, will die when their [[health]] is damaged below zero.
  

Revision as of 05:30, 15 August 2007

A pet in Shadowbane is a mob that is controlled by a player. Pets can be used to attack other players, attack other mobs, or even attack yourself. Pets may be commanded via the pet interaction window, which appears when a new pet is obtained. A player may command a pet to attack, rest, stop attacking, and also be set to assist mode, where they will attack anything that attacks you or anything you attack, or standby mode, where they will only attack on command. Pets, like players and mobs, will die when their health is damaged below zero.

Availability

Pets can be obtained in the following ways:

Class

  • Assassin:
    • "Summon Darkspawn", summons a shadow-creature.
  • Channeler:
    • "Weave of the Salamander", summons a lava beast.
    • "Weave of the Gnome," summons a rock creature.
    • "Weave of the Undine", summons a water elemental.
    • "Weave of the Sylph", summons an air elemental.
  • Confessor:
    • "Convert the Shadow", can charm an undead mob, thus making it a pet.
  • Druid:
    • "Charm Beast", can charm any animal.
  • Huntress:
    • "Cry of Vashteera", summons a panther-like cat.
    • "Call to Vashteera", summons a larger cat called "Vashteera's Champion"
  • Necromancer:
    • "Harvest of Dust", summons a Grobones, which is a weak pet, but caster may accumulate more of them.
    • "Harvest of Bones", summons a Wight. Caster may summon up to eight pets."
    • "Spirit Chains", can charm an undead mob.
  • Ranger:
    • "Charm Beast", can charm any animal.
  • Templar:
    • "Redeem the Shadow", can charm an undead mob.
  • Wizard:
    • "Conjure Familiar", summons an orange imp-like familiar.
    • "Conjure True Familiar", summons a large, winged, chaotic beast.

Discipline

  • Animator
    • "Craft Golem", summons a flesh, stone, or iron Golem.
  • Conjurer
    • "Call of the Dark Lords", brings fourth a very large chaotic creature.
  • Huntsman
    • "Hunting Hound", summons a hunting dog.
  • Rat Catcher
    • "Call of the Sewers", calls fourth a giant rat.
  • Summoner
    • "Summon Phoenix", summons a gold and red bird.
    • "Summon Genie", summons a blue and white genie.
    • "Summon Efreet", summons a red Irekei-like brute.

Patch History

TBA