Difference between revisions of "Vorringia Runegate System"

From Morloch Wiki
Jump to: navigation, search
Line 1: Line 1:
[[Category:Game Mechanics]][[Category:Runegates]]
+
[[Category:Game Mechanics]][[Category:Runegates]][[Category:Guides]]
 
[[Image:Vorringia gates.png|thumb|400px|Vorringia Runegates]]
 
[[Image:Vorringia gates.png|thumb|400px|Vorringia Runegates]]
 
== Indefinite Gates ==
 
== Indefinite Gates ==

Revision as of 05:46, 5 January 2008

Vorringia Runegates

Indefinite Gates

All runegates will have three gates open perpetually:

  • Chaos Gate, which is multi-colored and leads to Maelstrom's "Maelstrom's Eye" gate.
  • Death Gate, which is black and leads to Oblivion's "Doomgate".
  • Law Gate, which is white leads to Aeldereth, unless you are already there, in which case, it leads to Terminus.

Mainland

  • Haldrom's Gate (Fire)
  • Ulwer's Gate (Earth)
  • Nephram's Gate (Water)
  • Kestor's Gate (Air)
  • Vander's Gate (Spirit)
    • Terminus Isle

Iceland

  • Jarlsring (Fire)
  • Bergensring (Earth)
  • Erkenring (Water)
  • Nordenring (Air)
  • Fremderring (Spirit)
    • Terminus Isle

Outland

This set has no air gate.

  • Dragon's Eye (Fire)
  • Doom's Eye (Earth)
  • Serpent's Eye (Water)
  • Terminus Eye (Spirit)
    • Terminus Isle
  • Maelstrom's Eye (Chaos)
    • Accessible from any Chaos portal but part of the Outland set.
  • Doomgate (Death)
    • Accessible from any Death portal but part of the Outland set.
    • Using the air portal will take you to Maelstrom's Eye

Law Gate

Accessible from all other runegates via the Law portal.
Located at Aeldereth (or Sea Dogs Rest on the Vorringia_(modified) map.)

  • Law-->Terminus Eye (Outland set)
  • Earth-->Ulwer's Gate (Mainland set)
  • Air-->Kestor's Gate (Mainland set)
  • Fire-->Dragon's Eye (Outland set)
  • Water-->Erkenring (Iceland Set)
  • Spirit-->Vander's Gate (Mainland set, Terminus Isle)

See Also

External Links