Difference between revisions of "Gladiator"
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[[Category:Disciplines]] | [[Category:Disciplines]] | ||
+ | |||
+ | [[Image:gladiator.jpg|right|Chronicle Gladiator]] | ||
+ | <br> | ||
+ | <br> | ||
+ | <br> | ||
+ | == The Gladiator == | ||
+ | ''Lord of the Arena'' | ||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" align=right | ||
+ | | '''[[:Category:Base Classes|Base Classes]] Available''' | ||
+ | [[Fighter]]<br /> | ||
+ | [[Rogue]]<br /> | ||
+ | |- | ||
+ | |'''[[:Category:Races|Races]] Available''' | ||
+ | [[Aelfborn]]<br> | ||
+ | [[Aracoix]]<br> | ||
+ | [[Centaurs]]<br> | ||
+ | [[Dwarves]]<br> | ||
+ | [[Elves]]<br> | ||
+ | [[Half-Giants]]<br> | ||
+ | [[Humans]]<br> | ||
+ | [[Irekei]]<br> | ||
+ | [[Minotaurs]]<br /> | ||
+ | [[Shades]] <br> | ||
+ | [[Vampires]] | ||
+ | |- | ||
+ | | '''[[:Category:Classes|Classes]] Available''' | ||
+ | [[Barbarians]] <br /> | ||
+ | [[Huntresses]]<br> | ||
+ | [[Rangers]]<br> | ||
+ | [[Scouts]]<br> | ||
+ | [[Warriors]] <br /> | ||
+ | |} | ||
+ | |||
+ | Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better. | ||
+ | |||
+ | ''More [[Gladiator Lore]]'' | ||
+ | |||
+ | == Discipline Effects == | ||
+ | |||
+ | '''Grants''': Powers<br /> | ||
+ | '''Grants''': [[Unarmed Combat]] skill | ||
+ | |||
+ | == Discipline Locations == | ||
+ | |||
+ | {| style="margin-left: 10px; border: 1px #BBB solid; padding: 5px; background-color: #EEE;" | ||
+ | |valign=top| | ||
+ | '''Discipline Droppers''' | ||
+ | *'''Name''': Guruuk, Chief's Son | ||
+ | *[[Microzone]]: Orc Village | ||
+ | *[[Macrozone]]: | ||
+ | **[[Aerynth]]: Velskae Forest - 69770, 61621 | ||
+ | **[[Aerynth]]: Thornwood Forest - 27786, 45493 | ||
+ | **[[Dalgoth]]: Klin Grolluk Woods - 45706, 64949 | ||
+ | **[[Dalgoth]]: Forest Mahr'hok - 69258, 70837 | ||
+ | **[[Vorringia]]: Fellgrim Forest - 85642, 59317 | ||
+ | |valign=top| | ||
+ | '''Disciplines Trainers''' | ||
+ | *'''Name''': Gorvath Pharn, Master Gladiator | ||
+ | *Race: [[Half-Giants | Half-Giant]] | ||
+ | *[[Microzone]]: Stockyard | ||
+ | **[[Aerynth]]: Essenng Wilds - 34272, 67533 | ||
+ | **[[Aerynth]]: Wilds of Harquen - 49888, 69069 | ||
+ | **[[Aerynth]]: Tyrranth Minor - 21434, 11225 | ||
+ | **[[Aerynth]]: Haroun Wildlands - 37600, 29901 | ||
+ | **[[Dalgoth]]: Wilds of Arvennus - 70624, 75213 | ||
+ | **[[Dalgoth]]: Emmeron Wilds - 28384, 62669 | ||
+ | **[[Vorringia]]: Valkos Wilds - 41952, 41165 | ||
+ | *'''Name''': Goltram, Master Gladiator | ||
+ | *Race: [[Half-Giants | Half-Giant]] | ||
+ | *[[Microzone]]: Wyrmslayer's Rest | ||
+ | **[[Aerynth]]: Paundrill Plain - 63967, 75239 | ||
+ | **[[Aerynth]]: Rennon Fields - 65503, 57575 | ||
+ | **[[Dalgoth]]: Emberward - 69343, 75239 | ||
+ | **[[Dalgoth]]: The Fire Plain - 25823, 69351 | ||
+ | **[[Vorringia]]: Ashfell Plain - 86239, 69351 | ||
+ | |} | ||
+ | |||
+ | == Discipline Powers == | ||
+ | === Resist Pain (20) === | ||
+ | ''Personal Melee Resistance Buff''<br> | ||
+ | '''Granted''': Rank 0 at Level 20<br> | ||
+ | '''Teachers''': Master Gladiator (20) <br> | ||
+ | '''Focus Skill:''' <br> | ||
+ | '''Stamina Cost''': 20<br> | ||
+ | '''Casting Time''': 0.2 Seconds<br> | ||
+ | '''Recycle Time''': 600 Seconds<br> | ||
+ | '''Generates Hate''': Moderate <br> | ||
+ | '''Power User Requirements''': Player must not be moving when activating this power <br> | ||
+ | '''Mode Required''': Either Combat or Non-Combat Mode<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Self/No Target<br> | ||
+ | '''Effects''': | ||
+ | * '''Duration''': 30 to 120 seconds (from power ranks 0 to 20) | ||
+ | * '''Stackability''': Cannot be stacked with other effects of type ''ResistanceBuff''(0) | ||
+ | * Crushing Resistance: +2 to +20 (from power ranks o to 20) | ||
+ | * Piercing Resistance: +2 to +20 (from power ranks o to 20) | ||
+ | * Slashing Resistance: +2 to +20 (from power ranks o to 20) | ||
+ | <br><br> | ||
+ | |||
+ | === Call of the Crowd (20) === | ||
+ | ''Personal Attack Buff''<br> | ||
+ | '''Granted''': Rank 0 at Level 20<br> | ||
+ | '''Teachers''': Master Gladiator (20) <br> | ||
+ | '''Focus Skill:''' None <br> | ||
+ | '''Stamina Cost''': 20<br> | ||
+ | '''Casting Time''': 0.2 Seconds<br> | ||
+ | '''Recycle Time''': 600 Seconds<br> | ||
+ | '''Generates Hate''': Moderate <br> | ||
+ | '''Power User Requirements''': Player must not be moving when activating this power <br> | ||
+ | '''Mode Required''': Either Combat or Non-Combat Mode<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Self/No Target<br> | ||
+ | '''Applies Effect''': | ||
+ | * '''Duration''': 30 to 120 seconds (at power ranks 0 to 20) | ||
+ | * '''Stackability''': Can be stacked with any spell other than itself | ||
+ | * Attack Bonus: +40 to +140 (from power rank 0 to 20) | ||
+ | * Defense Penalty: -40 to -140 (from power rank 0 to 20) | ||
+ | |||
+ | === Treat Wounds (20) === | ||
+ | ''Single Target''<br> | ||
+ | '''Granted''': Rank 40 at Level 20 (Grand Master)<br> | ||
+ | '''Teachers''': None (''skill cannot be trained'')<br> | ||
+ | '''Focus Skill:''' None <br> | ||
+ | '''Stamina Cost''': 25<br> | ||
+ | '''Casting Time''': 2 Seconds<br> | ||
+ | '''Recycle Time''': 30 Seconds<br> | ||
+ | '''Generates Hate''': High <br> | ||
+ | '''Power User Requirements''': Player must not be moving when activating this power <br> | ||
+ | '''Mode Required''': Either Combat or Non-Combat Mode<br> | ||
+ | '''Requires Hit Roll''': No<br> | ||
+ | '''Target and Range''': Players Only (10 Units)<br> | ||
+ | '''Removes Effects''': | ||
+ | * Removes ''Bleeding'' Effect | ||
+ | '''Healing''': | ||
+ | *Health Replenishment: 22 to 39 points of Health | ||
+ | '''Applies Effects''': | ||
+ | * '''Duration''': 60 seconds | ||
+ | * '''Stackability''': Can be stacked with any spell other than itself | ||
+ | * Health Recovery Rate: +100% |
Revision as of 22:44, 31 August 2005
Contents
The Gladiator
Lord of the Arena
Base Classes Available |
Races Available
Aelfborn |
Classes Available |
Gladiators quickly learn how to use any kind of weapon or armor, and know a wide variety of special moves and maneuvers designed to disarm, disable, or exhaust their opponents. The crowd must get its money's worth: Gladiators always try to prolong their fights rather than go for the quick kill. The bloodier the fight's end, the better.
More Gladiator Lore
Discipline Effects
Grants: Powers
Grants: Unarmed Combat skill
Discipline Locations
Discipline Droppers |
Disciplines Trainers
|
Discipline Powers
Resist Pain (20)
Personal Melee Resistance Buff
Granted: Rank 0 at Level 20
Teachers: Master Gladiator (20)
Focus Skill:
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 600 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Effects:
- Duration: 30 to 120 seconds (from power ranks 0 to 20)
- Stackability: Cannot be stacked with other effects of type ResistanceBuff(0)
- Crushing Resistance: +2 to +20 (from power ranks o to 20)
- Piercing Resistance: +2 to +20 (from power ranks o to 20)
- Slashing Resistance: +2 to +20 (from power ranks o to 20)
Call of the Crowd (20)
Personal Attack Buff
Granted: Rank 0 at Level 20
Teachers: Master Gladiator (20)
Focus Skill: None
Stamina Cost: 20
Casting Time: 0.2 Seconds
Recycle Time: 600 Seconds
Generates Hate: Moderate
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Self/No Target
Applies Effect:
- Duration: 30 to 120 seconds (at power ranks 0 to 20)
- Stackability: Can be stacked with any spell other than itself
- Attack Bonus: +40 to +140 (from power rank 0 to 20)
- Defense Penalty: -40 to -140 (from power rank 0 to 20)
Treat Wounds (20)
Single Target
Granted: Rank 40 at Level 20 (Grand Master)
Teachers: None (skill cannot be trained)
Focus Skill: None
Stamina Cost: 25
Casting Time: 2 Seconds
Recycle Time: 30 Seconds
Generates Hate: High
Power User Requirements: Player must not be moving when activating this power
Mode Required: Either Combat or Non-Combat Mode
Requires Hit Roll: No
Target and Range: Players Only (10 Units)
Removes Effects:
- Removes Bleeding Effect
Healing:
- Health Replenishment: 22 to 39 points of Health
Applies Effects:
- Duration: 60 seconds
- Stackability: Can be stacked with any spell other than itself
- Health Recovery Rate: +100%