Difference between revisions of "Sword Mastery"
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− | [[Category:Skills]] | + | [[Category:Skills]] {{lorebox|Masters know that a sword is more than a point and an edge. In a master's hands a sword becomes an extension of the mind, moving to attack or defense without thought, finding the gaps in any defense, cleaving flesh and steel alike.|Sword Mastery skill description}} |
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== Races, Classes, and Runes == | == Races, Classes, and Runes == | ||
'''Skill granted by''':<br> | '''Skill granted by''':<br> | ||
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*'''Base Class''': None<br> | *'''Base Class''': None<br> | ||
*'''Starting Trait''': None<br> | *'''Starting Trait''': None<br> | ||
− | *'''Class''': [[Bard]], [[Crusader]], [[Ranger]], [[Templar | + | *'''Class''': [[Bard]], [[Crusader]], [[Ranger]], [[Templar]], [[Sentinel]], [[Warrior]]<br> |
*'''Discipline''': None<br> | *'''Discipline''': None<br> | ||
*'''Mastery Rune''': [[Mastery_Runes#Master_of_Swords|Master of Swords]]<br> | *'''Mastery Rune''': [[Mastery_Runes#Master_of_Swords|Master of Swords]]<br> |
Latest revision as of 00:10, 14 September 2017
“ | Masters know that a sword is more than a point and an edge. In a master's hands a sword becomes an extension of the mind, moving to attack or defense without thought, finding the gaps in any defense, cleaving flesh and steel alike. |
” |
- Sword Mastery skill description
|
Contents
Races, Classes, and Runes
Skill granted by:
- Race: None
- Base Class: None
- Starting Trait: None
- Class: Bard, Crusader, Ranger, Templar, Sentinel, Warrior
- Discipline: None
- Mastery Rune: Master of Swords
Sword Weapons
Sword Mastery Powers
Steel Fang
This power will stack with:
Pious Word of Binding |
"Weapon Power and Attack Debuff"
Requires: Sword Mastery Skill (30)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Sword weapon in right hand. Forbids Great Sword Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Applies Effect(s):
- Duration: 15 to 30.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'AttackValueDebuff' (0)
- Attack Penalty: – 1% to 41% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect
Riposte
This power will stack with: |
"Weapon Power and Exposes to Crushing"
Requires: Sword Mastery Skill (40)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Sword weapon in right hand. Forbids Great Sword Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Applies Effect(s):
- Duration: 8 to 15.6 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'CrushResistanceDebuff' (0)
- Crushing Resistance: – 1% to 41% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect
Tendon Cutter
"Weapon Power and Attack Speed Debuff"
Requires: Sword Mastery Skill (50)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Sword weapon in right hand. Forbids Great Sword Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Applies Effect(s):
- Duration: 10 to 20 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'AttackSpeedDeBuff' (0)
- Delay Between Attacks: + 1% to 41% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect
Crimson Kiss
"Weapon Power and Damage Debuff"
Requires: Sword Mastery Skill (60)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Sword weapon in right hand. Forbids Great Sword Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Applies Effect(s):
- Duration: 13 to 30.2 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of type 'DamageDebuff' (0)
- Damage Dealt: – 1% to 41% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect
Reign of Steel
"Weapon Power and Snare"
Requires: Sword Mastery Skill (70)
- Granted: Level 1
- Casting Time: 0.2 seconds
- Recycle Time: 20.0 seconds
- Generates Hate: Moderate
- Power User Requirements: Requires Sword weapon in right hand. Forbids Great Sword Mastery weapon in right hand.
- Mode Required: Combat Mode Only
- Requires Hit Roll: No
- Target and Range: Self/No target
- Stackability: Cannot be stacked with other effects of type 'WeaponMove' (0)
- Duration: 10 seconds
- On Next Combat Swing Apply Power:
- Casting Time: 0.8 seconds
- Generates Hate: No
- Target and Range: Monsters or Players (10 Units) -- Can affect caster and group members
- Removes Effect:
- Removes 'Flight' effect
- Applies Effect(s):
- Duration: 7 to 15 seconds (at power ranks 0 to 40)
- Stackability: Cannot be stacked with other effects of the type 'Snare' (0)
- Movement Rate: – 10% to 50% (from power rank 0 to 40)
- Dispel Tags: Debuff, Effect, Snare