Difference between revisions of "Vorringia Runegate System"
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===Mainland (Gate System)=== | ===Mainland (Gate System)=== | ||
*'''Haldrom's Gate''' (Fire) | *'''Haldrom's Gate''' (Fire) | ||
+ | **Northern Ulward | ||
*'''Ulwer's Gate''' (Earth) | *'''Ulwer's Gate''' (Earth) | ||
+ | **Southwestern Braedoch | ||
*'''Nephram's Gate''' (Water) | *'''Nephram's Gate''' (Water) | ||
+ | **Northern Aeglund | ||
*'''Kestor's Gate''' (Air) | *'''Kestor's Gate''' (Air) | ||
+ | **Western Belendar | ||
*'''Vander's Gate''' (Spirit) | *'''Vander's Gate''' (Spirit) | ||
− | **Terminus Isle | + | **Western Terminus Isle |
[[Image:Vorringia gates.png|thumb|400px|Vorringia Runegates]] | [[Image:Vorringia gates.png|thumb|400px|Vorringia Runegates]] | ||
===Iceland (Ring System)=== | ===Iceland (Ring System)=== | ||
*'''Jarlsring''' (Fire) | *'''Jarlsring''' (Fire) | ||
+ | **Nordenthal East Island | ||
*'''Bergensring''' (Earth) | *'''Bergensring''' (Earth) | ||
+ | **Western Hregenlund | ||
*'''Erkenring''' (Water) | *'''Erkenring''' (Water) | ||
+ | **Central Erkensnvaal | ||
*'''Nordenring''' (Air) | *'''Nordenring''' (Air) | ||
+ | **Northeastern Kralgaard | ||
*'''Fremderring''' (Spirit) | *'''Fremderring''' (Spirit) | ||
− | **Terminus Isle | + | ** Northern Terminus Isle |
===Outland (Eye System)=== | ===Outland (Eye System)=== | ||
This set has no ''Air'' gate. | This set has no ''Air'' gate. | ||
*'''Dragon's Eye''' (Fire) | *'''Dragon's Eye''' (Fire) | ||
+ | **Southeastern Adduram (Jov Hir'akar) | ||
*'''Doom's Eye''' (Earth) | *'''Doom's Eye''' (Earth) | ||
+ | **Eastern Vandenoch (Vander's Doom) | ||
*'''Serpent's Eye''' (Water) | *'''Serpent's Eye''' (Water) | ||
+ | **Southeaster Thollmar (The Sinking Isles) | ||
*'''Terminus Eye''' (Spirit) | *'''Terminus Eye''' (Spirit) | ||
− | **Terminus Isle | + | **Eastern Terminus Isle |
*'''Maelstrom's Eye''' (Chaos) | *'''Maelstrom's Eye''' (Chaos) | ||
− | ** | + | **Maelstrom, southeast of Pandemonium (accessible from any ''Chaos'' portal but part of the Outland set.) |
*'''Doomgate''' (Death) | *'''Doomgate''' (Death) | ||
− | ** | + | **Northern Oblivion (accessible from any ''Death'' portal but part of the Outland set. Using the ''Air'' portal here will take you to Maelstrom's Eye.) |
− | |||
== See Also == | == See Also == |
Revision as of 01:35, 18 July 2008
Contents
Indefinite Gates
All runegates will have three gates open perpetually:
- Chaos Gate, which is multi-colored and leads to Maelstrom's "Maelstrom's Eye" gate.
- Death Gate, which is black and leads to Oblivion's "Doomgate".
- Law Gate, which is white and leads to Aeldereth (Sea Dog's Rest on Saedron), unless you are already there, in which case, it leads to Terminus.
Openable Gates
Also, each gate has five gates which are normally closed but can be opened temporarily with the corresponding Traveler Open Gate power:
- Air Gate, which is light blue and is marked with an Elf symbol.
- Earth Gate, which is green and is marked with a Dwarf symbol.
- Fire Gate, which is red and is marked with an Irekei symbol.
- Spirit Gate, which is yellow and is marked with an Centaur symbol.
- Water Gate, which is dark blue and is marked with a Human symbol.
There are three gate systems: the Gate System, the Ring System, and the Eye System. All three systems converge on Terminus Island, where there is one from each system within short distance of each other. The Law Runegate in Aeldereth or Sea Dog's Rest goes to different systems for different portals. Which Runegates what portals go to and their locations are listed below.
Law Gate
Accessible from all other runegates via the Law portal.
Located at Aeldereth (or Sea Dogs Rest on the Vorringia_(modified) map.)
- Law--> Terminus Eye (Outland set)
- Earth--> Ulwer's Gate (Mainland set)
- Air--> Kestor's Gate (Mainland set)
- Fire--> Dragon's Eye (Outland set)
- Water--> Erkenring (Iceland Set)
- Spirit--> Vander's Gate (Mainland set, Terminus Isle)
Mainland (Gate System)
- Haldrom's Gate (Fire)
- Northern Ulward
- Ulwer's Gate (Earth)
- Southwestern Braedoch
- Nephram's Gate (Water)
- Northern Aeglund
- Kestor's Gate (Air)
- Western Belendar
- Vander's Gate (Spirit)
- Western Terminus Isle
Iceland (Ring System)
- Jarlsring (Fire)
- Nordenthal East Island
- Bergensring (Earth)
- Western Hregenlund
- Erkenring (Water)
- Central Erkensnvaal
- Nordenring (Air)
- Northeastern Kralgaard
- Fremderring (Spirit)
- Northern Terminus Isle
Outland (Eye System)
This set has no Air gate.
- Dragon's Eye (Fire)
- Southeastern Adduram (Jov Hir'akar)
- Doom's Eye (Earth)
- Eastern Vandenoch (Vander's Doom)
- Serpent's Eye (Water)
- Southeaster Thollmar (The Sinking Isles)
- Terminus Eye (Spirit)
- Eastern Terminus Isle
- Maelstrom's Eye (Chaos)
- Maelstrom, southeast of Pandemonium (accessible from any Chaos portal but part of the Outland set.)
- Doomgate (Death)
- Northern Oblivion (accessible from any Death portal but part of the Outland set. Using the Air portal here will take you to Maelstrom's Eye.)