Difference between revisions of "Skill"

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[[Category:Powers]][[:Category:Game Mechanics]]A '''skill''' is a category of ability similar to a [[power]]. Skills are unique in that they do not interrupt certain ongoing effects of other abilities. Namely, [[stealth]], [[wereform]]s,, and [[Traveling Stance]].
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A '''skill''' is a type of usable ability similar to a [[power]]. Skills are unique in that they do not interrupt certain ongoing effects of other abilities. Namely, [[invisibility]], [[wereform]]s, and [[Traveling Stance]].
  
 
== List of Skills ==
 
== List of Skills ==
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*[[Assassin#Backstab|Backstab]] (Assassin)
 
*[[Assassin#Backstab|Backstab]] (Assassin)
 
*[[Assassin#Slayer's Focus|Slayer's Focus]] (Assassin)
 
*[[Assassin#Slayer's Focus|Slayer's Focus]] (Assassin)
**[[Ranger#Turn Steel|Turn Steel]] (Ranger)
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*[[Ranger#Turn Steel|Turn Steel]] (Ranger)
 
*[[Barbarian#Unstoppable Force|Unstoppable Force]] (Barbarian, Warrior, Thief)
 
*[[Barbarian#Unstoppable Force|Unstoppable Force]] (Barbarian, Warrior, Thief)
 
*[[Scout#Detect Hidden|Detect Hidden]] (Scout)
 
*[[Scout#Detect Hidden|Detect Hidden]] (Scout)
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[[Category:Powers]][[Category:Game_Mechanics]]

Latest revision as of 19:26, 30 August 2017

A skill is a type of usable ability similar to a power. Skills are unique in that they do not interrupt certain ongoing effects of other abilities. Namely, invisibility, wereforms, and Traveling Stance.

List of Skills